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fixed Steel Hellkite destroying permanents controlled by players to whom it only dealt noncombat damage
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parent
a254aededd
commit
114d726c81
1 changed files with 70 additions and 18 deletions
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@ -1,7 +1,6 @@
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package mage.cards.s;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.LimitedTimesPerTurnActivatedAbility;
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@ -9,19 +8,25 @@ import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DestroyAllEffect;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.constants.*;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterNonlandPermanent;
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import mage.filter.predicate.Predicate;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.ConvertedManaCostPredicate;
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import mage.filter.predicate.permanent.ControllerIdPredicate;
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import mage.game.Game;
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import mage.game.events.DamageEvent;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.watchers.common.PlayerDamagedBySourceWatcher;
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import mage.watchers.Watcher;
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import java.util.*;
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/**
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* @author nantuko
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@ -37,9 +42,17 @@ public final class SteelHellkite extends CardImpl {
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this.addAbility(FlyingAbility.getInstance());
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// {2}: Steel Hellkite gets +1/+0 until end of turn.
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this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1, 0, Duration.EndOfTurn), new GenericManaCost(2)));
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this.addAbility(new SimpleActivatedAbility(
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Zone.BATTLEFIELD,
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new BoostSourceEffect(1, 0, Duration.EndOfTurn),
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new GenericManaCost(2)
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));
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// {X}: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn.
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this.addAbility(new LimitedTimesPerTurnActivatedAbility(Zone.BATTLEFIELD, new SteelHellkiteDestroyEffect(), new ManaCostsImpl("{X}")));
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this.addAbility(new LimitedTimesPerTurnActivatedAbility(
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Zone.BATTLEFIELD,
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new SteelHellkiteDestroyEffect(),
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new ManaCostsImpl("{X}")
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), new SteelHellkiteWatcher());
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}
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@ -71,15 +84,54 @@ class SteelHellkiteDestroyEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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int xValue = source.getManaCostsToPay().getX();
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for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterNonlandPermanent(), source.getControllerId(), source.getSourceId(), game)) {
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if (permanent.getConvertedManaCost() == xValue) {
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PlayerDamagedBySourceWatcher watcher = (PlayerDamagedBySourceWatcher) game.getState().getWatchers().get(PlayerDamagedBySourceWatcher.class.getSimpleName(), permanent.getControllerId());
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if (watcher != null && watcher.hasSourceDoneDamage(source.getSourceId(), game)) {
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permanent.destroy(source.getSourceId(), game, false);
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}
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}
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SteelHellkiteWatcher watcher = (SteelHellkiteWatcher) game.getState().getWatchers().get(SteelHellkiteWatcher.class.getSimpleName());
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if (watcher == null || watcher.getDamagedPlayers(source.getSourceId()).isEmpty()) {
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return false;
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}
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return true;
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Set<Predicate<Permanent>> predicateSet = new HashSet<>();
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for (UUID playerId : watcher.getDamagedPlayers(source.getSourceId())) {
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predicateSet.add(new ControllerIdPredicate(playerId));
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}
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FilterPermanent filter = new FilterNonlandPermanent();
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filter.add(new ConvertedManaCostPredicate(ComparisonType.EQUAL_TO, source.getManaCostsToPay().getX()));
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filter.add(Predicates.or(predicateSet));
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return new DestroyAllEffect(filter).apply(game, source);
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}
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}
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class SteelHellkiteWatcher extends Watcher {
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private final Map<UUID, Set<UUID>> damageMap = new HashMap<>();
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public SteelHellkiteWatcher() {
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super(SteelHellkiteWatcher.class.getSimpleName(), WatcherScope.GAME);
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}
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public SteelHellkiteWatcher(final SteelHellkiteWatcher watcher) {
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super(watcher);
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this.damageMap.putAll(watcher.damageMap);
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}
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@Override
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public void watch(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.DAMAGE_PLAYER && ((DamageEvent) event).isCombatDamage()) {
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damageMap.putIfAbsent(event.getSourceId(), new HashSet<>());
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damageMap.get(event.getSourceId()).add(event.getTargetId());
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}
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}
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@Override
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public void reset() {
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super.reset();
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this.damageMap.clear();
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}
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@Override
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public Watcher copy() {
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return new SteelHellkiteWatcher(this);
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}
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public Set<UUID> getDamagedPlayers(UUID damagerId) {
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return damageMap.getOrDefault(damagerId, new HashSet<>());
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}
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}
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