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Merge pull request #5107 from NoahGleason/balduvian-fallen
Implement Balduvian Fallen
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commit
117ca40014
3 changed files with 92 additions and 1 deletions
89
Mage.Sets/src/mage/cards/b/BalduvianFallen.java
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89
Mage.Sets/src/mage/cards/b/BalduvianFallen.java
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package mage.cards.b;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.keyword.CumulativeUpkeepAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ManaEvent;
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/**
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*
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* @author noahg
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*/
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public final class BalduvianFallen extends CardImpl {
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public BalduvianFallen(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{B}");
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this.subtype.add(SubType.ZOMBIE);
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this.power = new MageInt(3);
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this.toughness = new MageInt(5);
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// Cumulative upkeep {1}
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this.addAbility(new CumulativeUpkeepAbility(new ManaCostsImpl("{1}")));
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// Whenever Balduvian Fallen's cumulative upkeep is paid, it gets +1/+0 until end of turn for each {B} or {R} spent this way.
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this.addAbility(new BalduvianFallenAbility());
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}
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public BalduvianFallen(final BalduvianFallen card) {
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super(card);
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}
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@Override
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public BalduvianFallen copy() {
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return new BalduvianFallen(this);
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}
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}
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class BalduvianFallenAbility extends TriggeredAbilityImpl {
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public BalduvianFallenAbility() {
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super(Zone.BATTLEFIELD, null, false);
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}
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public BalduvianFallenAbility(final BalduvianFallenAbility ability) {
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super(ability);
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}
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@Override
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public BalduvianFallenAbility copy() {
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return new BalduvianFallenAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.PAID_CUMULATIVE_UPKEEP;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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this.getEffects().clear();
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if(event.getSourceId() != null && event.getSourceId().equals(this.getSourceId()) && event instanceof ManaEvent) {
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ManaEvent manaEvent = (ManaEvent) event;
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int total = manaEvent.getMana().getBlack() + manaEvent.getMana().getRed();
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if (total > 0) {
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this.getEffects().add(new BoostSourceEffect(total, 0, Duration.EndOfTurn));
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}
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return true;
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever {this}'s cumulative upkeep is paid, it gets +1/+0 until end of turn for each {B} or {R} spent this way";
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}
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}
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@ -35,6 +35,7 @@ public final class Coldsnap extends ExpansionSet {
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cards.add(new SetCardInfo("Arctic Nishoba", 102, Rarity.UNCOMMON, mage.cards.a.ArcticNishoba.class));
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cards.add(new SetCardInfo("Arcum Dagsson", 27, Rarity.RARE, mage.cards.a.ArcumDagsson.class));
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cards.add(new SetCardInfo("Aurochs Herd", 103, Rarity.COMMON, mage.cards.a.AurochsHerd.class));
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cards.add(new SetCardInfo("Balduvian Fallen", 51, Rarity.UNCOMMON, mage.cards.b.BalduvianFallen.class));
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cards.add(new SetCardInfo("Balduvian Frostwaker", 28, Rarity.UNCOMMON, mage.cards.b.BalduvianFrostwaker.class));
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cards.add(new SetCardInfo("Balduvian Rage", 76, Rarity.UNCOMMON, mage.cards.b.BalduvianRage.class));
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cards.add(new SetCardInfo("Balduvian Warlord", 77, Rarity.UNCOMMON, mage.cards.b.BalduvianWarlord.class));
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@ -16,6 +16,7 @@ import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.events.ManaEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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@ -84,7 +85,7 @@ class CumulativeUpkeepEffect extends OneShotEffect {
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if (player.chooseUse(Outcome.Benefit, "Pay " + totalCost.getText() + '?', source, game)) {
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totalCost.clearPaid();
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if (totalCost.payOrRollback(source, game, source.getSourceId(), source.getControllerId())) {
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game.fireEvent(new GameEvent(EventType.PAID_CUMULATIVE_UPKEEP, permanent.getId(), permanent.getId(), player.getId(), ageCounter, false));
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game.fireEvent(new ManaEvent(EventType.PAID_CUMULATIVE_UPKEEP, permanent.getId(), permanent.getId(), player.getId(), totalCost.getUsedManaToPay()));
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return true;
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}
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}
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