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- Refactored Abandoned Sarcophagus.
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525652d41e
commit
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1 changed files with 7 additions and 42 deletions
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@ -34,8 +34,6 @@ import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.AsThoughEffectImpl;
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import mage.abilities.effects.AsThoughEffectImpl;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.keyword.CyclingAbility;
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import mage.abilities.keyword.CyclingAbility;
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import mage.cards.Card;
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import mage.cards.Card;
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@ -46,9 +44,7 @@ import mage.cards.CardsImpl;
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import mage.constants.AsThoughEffectType;
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import mage.constants.AsThoughEffectType;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.Outcome;
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import mage.constants.SubLayer;
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import mage.constants.WatcherScope;
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import mage.constants.WatcherScope;
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import mage.constants.Zone;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.filter.FilterCard;
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@ -59,7 +55,6 @@ import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.players.Player;
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import mage.players.Player;
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import mage.target.targetpointer.FixedTarget;
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import mage.watchers.Watcher;
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import mage.watchers.Watcher;
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/**
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/**
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@ -72,7 +67,7 @@ public class AbandonedSarcophagus extends CardImpl {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}");
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}");
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// You may cast nonland cards with cycling from your graveyard.
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// You may cast nonland cards with cycling from your graveyard.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new AbandonedSarcophagusEffect()));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new AbandonedSarcophagusCastFromGraveyardEffect()));
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// If a card with cycling would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.
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// If a card with cycling would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new AbandonedSarcophagusReplacementEffect()), new AbandonedSarcophagusWatcher());
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new AbandonedSarcophagusReplacementEffect()), new AbandonedSarcophagusWatcher());
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@ -89,7 +84,7 @@ public class AbandonedSarcophagus extends CardImpl {
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}
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}
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}
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}
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class AbandonedSarcophagusEffect extends ContinuousEffectImpl {
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class AbandonedSarcophagusCastFromGraveyardEffect extends AsThoughEffectImpl {
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private static final FilterCard filter = new FilterCard("nonland cards with cycling");
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private static final FilterCard filter = new FilterCard("nonland cards with cycling");
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@ -98,37 +93,6 @@ class AbandonedSarcophagusEffect extends ContinuousEffectImpl {
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filter.add(new AbilityPredicate(CyclingAbility.class));
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filter.add(new AbilityPredicate(CyclingAbility.class));
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}
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}
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AbandonedSarcophagusEffect() {
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super(Duration.WhileOnBattlefield, Layer.PlayerEffects, SubLayer.NA, Outcome.Benefit);
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staticText = "You may cast nonland cards with cycling from your graveyard";
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}
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AbandonedSarcophagusEffect(final AbandonedSarcophagusEffect effect) {
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super(effect);
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}
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@Override
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public AbandonedSarcophagusEffect copy() {
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return new AbandonedSarcophagusEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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for (Card card : controller.getGraveyard().getCards(filter, game)) {
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ContinuousEffect effect = new AbandonedSarcophagusCastFromGraveyardEffect();
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effect.setTargetPointer(new FixedTarget(card.getId()));
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game.addEffect(effect, source);
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}
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return true;
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}
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return false;
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}
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}
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class AbandonedSarcophagusCastFromGraveyardEffect extends AsThoughEffectImpl {
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AbandonedSarcophagusCastFromGraveyardEffect() {
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AbandonedSarcophagusCastFromGraveyardEffect() {
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super(AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, Duration.WhileOnBattlefield, Outcome.Benefit);
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super(AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, Duration.WhileOnBattlefield, Outcome.Benefit);
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staticText = "You may cast nonland cards with cycling from your graveyard";
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staticText = "You may cast nonland cards with cycling from your graveyard";
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@ -150,10 +114,11 @@ class AbandonedSarcophagusCastFromGraveyardEffect extends AsThoughEffectImpl {
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@Override
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@Override
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public boolean applies(UUID objectId, Ability source, UUID affectedControllerId, Game game) {
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public boolean applies(UUID objectId, Ability source, UUID affectedControllerId, Game game) {
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if (objectId.equals(getTargetPointer().getFirst(game, source))) {
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Card card = game.getCard(objectId);
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if (affectedControllerId.equals(source.getControllerId())) {
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if (card != null) {
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return true;
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return (affectedControllerId.equals(source.getControllerId())
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}
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&& filter.match(card, game)
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&& game.getState().getZone(card.getId()) == Zone.GRAVEYARD);
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}
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}
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return false;
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return false;
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}
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}
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