Included new watcher for "you choose blockers..." effects

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Zzooouhh 2017-10-26 15:54:52 +02:00 committed by GitHub
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package mage.watchers.common;
import java.util.*;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.common.CastOnlyDuringPhaseStepSourceAbility;
import mage.abilities.condition.common.BeforeAttackersAreDeclaredCondition;
import mage.abilities.effects.ContinuousRuleModifyingEffectImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.RequirementEffect;
import mage.abilities.effects.RestrictionEffect;
import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
import mage.abilities.effects.common.combat.AttacksIfAbleTargetEffect;
import mage.abilities.effects.common.combat.CantAttackTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetCreaturePermanent;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.target.targetpointer.FixedTarget;
import mage.watchers.Watcher;
/**
*
* @author L_J
*/
public class ChooseBlockersRedundancyWatcher extends Watcher { // workaround for solving timestamp issues regarding "you choose which creatures block and how those creatures block" effects
public int copyCount = 0;
public int copyCountApply = 0;
public ChooseBlockersRedundancyWatcher() {
super(ChooseBlockersRedundancyWatcher.class.getSimpleName(), WatcherScope.GAME);
}
public ChooseBlockersRedundancyWatcher(final ChooseBlockersRedundancyWatcher watcher) {
super(watcher);
this.copyCount = watcher.copyCount;
this.copyCountApply = watcher.copyCountApply;
}
@Override
public void reset() {
copyCount = 0;
copyCountApply = 0;
}
@Override
public ChooseBlockersRedundancyWatcher copy() {
return new ChooseBlockersRedundancyWatcher(this);
}
@Override
public void watch(GameEvent event, Game game) {
}
public void increment() {
copyCount++;
copyCountApply = copyCount;
}
public void decrement() {
if (copyCountApply > 0) {
copyCountApply--;
}
}
}