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Fixed a bug of CreateDelayedTriggeredAbilityEffect where the targetPointer wasn't copied correctly.
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1 changed files with 2 additions and 1 deletions
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@ -72,8 +72,9 @@ public class CreateDelayedTriggeredAbilityEffect extends OneShotEffect<CreateDel
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delayedAbility.setControllerId(source.getControllerId());
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delayedAbility.setControllerId(source.getControllerId());
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if (this.copyTargets) {
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if (this.copyTargets) {
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delayedAbility.getTargets().addAll(source.getTargets());
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delayedAbility.getTargets().addAll(source.getTargets());
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for(Effect effect : ability.getEffects()) {
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for(Effect effect : delayedAbility.getEffects()) {
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effect.setTargetPointer(targetPointer);
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effect.setTargetPointer(targetPointer);
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effect.getTargetPointer().init(game, source);
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}
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}
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}
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}
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game.addDelayedTriggeredAbility(delayedAbility);
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game.addDelayedTriggeredAbility(delayedAbility);
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