* Brain Maggot - Fixed that the exiled cards were not returned to opponents hand.

This commit is contained in:
LevelX2 2015-02-14 10:54:31 +01:00
parent ad012ebd02
commit 1342af5349
5 changed files with 146 additions and 26 deletions

View file

@ -138,11 +138,11 @@ class BaneAlleyBrokerDrawExileEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
player.drawCards(1, game);
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
controller.drawCards(1, game);
Target target = new TargetCardInHand(new FilterCard("card to exile"));
if (player.chooseTarget(outcome, target, source, game)) {
if (controller.chooseTarget(outcome, target, source, game)) {
Card card = game.getCard(target.getFirstTarget());
MageObject sourceObject = game.getObject(source.getSourceId());
if (card != null && sourceObject != null) {

View file

@ -117,7 +117,7 @@ class BrainMaggotExileEffect extends OneShotEffect {
Card card = opponent.getHand().get(target.getFirstTarget(), game);
// If source permanent leaves the battlefield before its triggered ability resolves, the target card won't be exiled.
if (card != null && game.getState().getZone(source.getSourceId()) == Zone.BATTLEFIELD) {
controller.moveCardToExileWithInfo(card, CardUtil.getCardExileZoneId(game, source), sourcePermanent.getName(), source.getSourceId(), game, Zone.HAND);
controller.moveCardToExileWithInfo(card, CardUtil.getObjectExileZoneId(game, sourcePermanent), sourcePermanent.getName(), source.getSourceId(), game, Zone.HAND);
}
}
}
@ -183,7 +183,7 @@ class BrainMaggotReturnExiledCreatureEffect extends OneShotEffect {
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
ExileZone exile = game.getExile().getExileZone(CardUtil.getCardExileZoneId(game, source));
ExileZone exile = game.getExile().getExileZone(CardUtil.getObjectExileZoneId(game, source.getSourceObject(game)));
Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
if (exile != null && sourcePermanent != null) {
LinkedList<UUID> cards = new LinkedList<>(exile);

View file

@ -119,18 +119,20 @@ class AshiokNightmareWeaverExileEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
UUID exileId = CardUtil.getCardExileZoneId(game, source);
Player opponent = game.getPlayer(this.getTargetPointer().getFirst(game, source));
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = game.getObject(source.getSourceId());
MageObject sourceObject = source.getSourceObject(game);
if (sourceObject != null && opponent != null && controller != null) {
for (int i = 0; i < 3; i++) {
Card card = opponent.getLibrary().getFromTop(game);
if (card != null) {
controller.moveCardToExileWithInfo(card, exileId, sourceObject.getLogName(), source.getSourceId(), game, Zone.LIBRARY);
UUID exileZone = CardUtil.getObjectExileZoneId(game, sourceObject);
if (exileZone != null) {
for (int i = 0; i < 3; i++) {
Card card = opponent.getLibrary().getFromTop(game);
if (card != null) {
controller.moveCardToExileWithInfo(card, exileZone, sourceObject.getLogName(), source.getSourceId(), game, Zone.LIBRARY);
}
}
return true;
}
return true;
}
return false;
}
@ -154,8 +156,9 @@ class AshiokNightmareWeaverPutIntoPlayEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = source.getSourceObject(game);
if (sourceObject == null || controller == null) {
return false;
}
@ -169,12 +172,13 @@ class AshiokNightmareWeaverPutIntoPlayEffect extends OneShotEffect {
FilterCard filter = new FilterCreatureCard(new StringBuilder("creature card with converted mana cost {").append(cmc).append("} exiled with Ashiok, Nightmare Weaver").toString());
filter.add(new ConvertedManaCostPredicate(Filter.ComparisonType.Equal, cmc));
Target target = new TargetCardInExile(filter, CardUtil.getCardExileZoneId(game, source.getSourceId(), game.getPermanent(source.getSourceId()) == null));
Target target = new TargetCardInExile(filter, CardUtil.getObjectExileZoneId(game, sourceObject));
if (target.canChoose(source.getSourceId(), player.getId(), game)) {
if (player.chooseTarget(Outcome.PutCreatureInPlay, target, source, game)) {
if (target.canChoose(source.getSourceId(), controller.getId(), game)) {
if (controller.chooseTarget(Outcome.PutCreatureInPlay, target, source, game)) {
Card card = game.getCard(target.getFirstTarget());
if (card != null && player.putOntoBattlefieldWithInfo(card, game, Zone.EXILED, source.getSourceId())) {
if (card != null && controller.putOntoBattlefieldWithInfo(card, game, Zone.EXILED, source.getSourceId())) {
// why is this change of controller neccessary?
Permanent permanent = game.getPermanent(card.getId());
if (permanent != null) {
@ -256,7 +260,15 @@ class AshiokNightmareWeaverExileAllEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
UUID exileId = CardUtil.getCardExileZoneId(game, source);
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = source.getSourceObject(game);
if (sourceObject == null || controller == null) {
return false;
}
UUID exileId = CardUtil.getObjectExileZoneId(game, sourceObject);
if (exileId == null) {
return false;
}
for (UUID opponentId: game.getOpponents(source.getControllerId())) {
Player opponent = game.getPlayer(opponentId);
if (opponent != null) {
@ -265,7 +277,7 @@ class AshiokNightmareWeaverExileAllEffect extends OneShotEffect {
for (UUID cardId : cards) {
Card card = game.getCard(cardId);
if (card != null) {
card.moveToExile(exileId, "Ashiok, Nightmare Weaver", source.getSourceId(), game);
controller.moveCardToExileWithInfo(card, exileId, sourceObject.getLogName(), source.getSourceId(), game, Zone.HAND);
}
}
cards.clear();
@ -273,7 +285,7 @@ class AshiokNightmareWeaverExileAllEffect extends OneShotEffect {
for (UUID cardId :cards) {
Card card = game.getCard(cardId);
if (card != null) {
card.moveToExile(exileId, "Ashiok, Nightmare Weaver", source.getSourceId(), game);
controller.moveCardToExileWithInfo(card, exileId, sourceObject.getLogName(), source.getSourceId(), game, Zone.GRAVEYARD);
}
}
}

View file

@ -102,15 +102,15 @@ class MesmericFiendExileEffect extends OneShotEffect {
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Player opponent = game.getPlayer(source.getFirstTarget());
Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
Permanent sourcePermanent = (Permanent) source.getSourceObject(game);
if (controller != null && opponent != null && sourcePermanent != null) {
opponent.revealCards(sourcePermanent.getName(), opponent.getHand(), game);
TargetCard target = new TargetCard(Zone.PICK, new FilterNonlandCard("nonland card to exile"));
TargetCard target = new TargetCard(Zone.HAND, new FilterNonlandCard("nonland card to exile"));
if (controller.choose(Outcome.Exile, opponent.getHand(), target, game)) {
Card card = opponent.getHand().get(target.getFirstTarget(), game);
if (card != null) {
controller.moveCardToExileWithInfo(card, CardUtil.getCardExileZoneId(game, source), sourcePermanent.getName(), source.getSourceId(), game, Zone.HAND);
controller.moveCardToExileWithInfo(card, CardUtil.getObjectExileZoneId(game, sourcePermanent), sourcePermanent.getName(), source.getSourceId(), game, Zone.HAND);
}
}
@ -142,7 +142,7 @@ class MesmericFiendLeaveEffect extends OneShotEffect {
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
ExileZone exZone = game.getExile().getExileZone(CardUtil.getCardExileZoneId(game, source.getSourceId(), true));
ExileZone exZone = game.getExile().getExileZone(CardUtil.getObjectExileZoneId(game, source.getSourceObject(game)));
if (exZone != null) {
for (Card card : exZone.getCards(game)) {
if (card != null) {

View file

@ -0,0 +1,108 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package org.mage.test.cards.triggers.dies;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class BrainMaggotTest extends CardTestPlayerBase {
/**
* When Brain Maggot enters the battlefield, target opponent reveals his or her hand and
* you choose a nonland card from it. Exile that card until Brain Maggot leaves the battlefield.
*
*/
@Test
public void testCardFromHandWillBeExiled() {
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2);
addCard(Zone.HAND, playerA, "Brain Maggot", 2);
addCard(Zone.HAND, playerB, "Bloodflow Connoisseur", 1);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Brain Maggot");
addTarget(playerA, "Bloodflow Connoisseur");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerA, "Brain Maggot", 1);
assertExileCount("Bloodflow Connoisseur", 1);
}
@Test
public void testCardFromHandWillBeExiledAndReturn() {
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2);
addCard(Zone.HAND, playerA, "Brain Maggot", 2);
addCard(Zone.HAND, playerB, "Bloodflow Connoisseur", 1);
addCard(Zone.HAND, playerB, "Lightning Bolt", 1);
addCard(Zone.BATTLEFIELD, playerB, "Mountain", 2);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Brain Maggot");
addTarget(playerA, "Bloodflow Connoisseur");
castSpell(1, PhaseStep.BEGIN_COMBAT, playerB, "Lightning Bolt", "Brain Maggot");
setStopAt(1, PhaseStep.DECLARE_ATTACKERS);
execute();
assertGraveyardCount(playerA, "Brain Maggot", 1);
assertGraveyardCount(playerB, "Lightning Bolt", 1);
assertHandCount(playerB, "Bloodflow Connoisseur", 1);
assertExileCount("Bloodflow Connoisseur", 0);
}
@Test
public void testCardFromHandWillBeExiledAndReturnMesmericFiend() {
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2);
addCard(Zone.HAND, playerA, "Mesmeric Fiend", 2);
addCard(Zone.HAND, playerB, "Bloodflow Connoisseur", 1);
addCard(Zone.HAND, playerB, "Lightning Bolt", 1);
addCard(Zone.BATTLEFIELD, playerB, "Mountain", 2);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Mesmeric Fiend");
addTarget(playerA, "Bloodflow Connoisseur");
castSpell(1, PhaseStep.BEGIN_COMBAT, playerB, "Lightning Bolt", "Mesmeric Fiend");
setStopAt(1, PhaseStep.DECLARE_ATTACKERS);
execute();
assertGraveyardCount(playerA, "Mesmeric Fiend", 1);
assertGraveyardCount(playerB, "Lightning Bolt", 1);
assertHandCount(playerB, "Bloodflow Connoisseur", 1);
assertExileCount("Bloodflow Connoisseur", 0);
}
}