mirror of
https://github.com/correl/mage.git
synced 2024-11-15 03:00:16 +00:00
merge
This commit is contained in:
commit
141529c1e8
49 changed files with 2153 additions and 71 deletions
|
@ -81,15 +81,11 @@ public class CardsList extends javax.swing.JPanel implements MouseListener {
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}
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public void loadCards(CardsView showCards, BigCard bigCard, UUID gameId) {
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loadCards(showCards, bigCard, gameId, SortBy.UNSORTED);
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}
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public void loadCards(CardsView showCards, BigCard bigCard, UUID gameId, SortBy sortBy) {
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//FIXME: why we remove all cards? for performance it's better to merge changes
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cards = showCards;
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this.bigCard = bigCard;
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this.gameId = gameId;
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drawCards(sortBy);
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drawCards((SortBy) cbSortBy.getSelectedItem());
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}
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private void drawCards(SortBy sortBy) {
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@ -62,9 +62,9 @@ public class DeckArea extends javax.swing.JPanel {
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}
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public void loadDeck(Deck deck, BigCard bigCard) {
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deckList.loadCards(new CardsView(deck.getCards()), bigCard, null, SortBy.NAME);
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if (sideboardList.isVisible())
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sideboardList.loadCards(new CardsView(deck.getSideboard()), bigCard, null, SortBy.NAME);
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deckList.loadCards(new CardsView(deck.getCards()), bigCard, null);
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if (sideboardList.isVisible())
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sideboardList.loadCards(new CardsView(deck.getSideboard()), bigCard, null);
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}
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public void addDeckEventListener(Listener<Event> listener) {
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@ -63,8 +63,8 @@ public class TwoPlayerDuel extends GameImpl<TwoPlayerDuel> {
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}
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@Override
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protected void init(UUID choosingPlayerId) {
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super.init(choosingPlayerId);
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protected void init(UUID choosingPlayerId, boolean testMode) {
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super.init(choosingPlayerId, testMode);
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state.getTurnMods().add(new TurnMod(startingPlayerId, PhaseStep.DRAW));
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}
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@ -160,7 +160,7 @@ public class ComputerPlayer6 extends ComputerPlayer<ComputerPlayer6> implements
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}
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}
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private void printOutState(Game game, UUID playerId) {
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protected void printOutState(Game game, UUID playerId) {
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Player player = game.getPlayer(playerId);
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System.out.println("Turn::"+game.getTurnNum());
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System.out.println("[" + game.getPlayer(playerId).getName() + "] " + game.getTurn().getStepType().name() +", life=" + player.getLife());
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@ -239,6 +239,7 @@ public class ComputerPlayer6 extends ComputerPlayer<ComputerPlayer6> implements
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logger.info("simlating -- game value:" + game.getState().getValue() + " test value:" + test.gameValue);
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if (root.playerId.equals(playerId) && root.abilities != null && game.getState().getValue() == test.gameValue) {
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/*
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// Try to fix horizon effect
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if (root.combat == null || root.combat.getAttackers().size() == 0) {
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FilterCreatureForAttack attackFilter = new FilterCreatureForAttack();
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@ -250,6 +251,7 @@ public class ComputerPlayer6 extends ComputerPlayer<ComputerPlayer6> implements
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return false;
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}
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}
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*/
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logger.info("simulating -- continuing previous action chain");
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actions = new LinkedList<Ability>(root.abilities);
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@ -286,6 +288,11 @@ public class ComputerPlayer6 extends ComputerPlayer<ComputerPlayer6> implements
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bestChild.setCombat(_combat);
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}
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}
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// no need to check other actions
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if (val == GameStateEvaluator2.LOSE_GAME_SCORE) {
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logger.debug("lose - break");
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break;
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}
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}
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else {
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if (val > alpha) {
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@ -296,6 +303,11 @@ public class ComputerPlayer6 extends ComputerPlayer<ComputerPlayer6> implements
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bestChild.setCombat(_combat);
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}
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}
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// no need to check other actions
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if (val == GameStateEvaluator2.WIN_GAME_SCORE) {
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logger.debug("win - break");
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break;
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}
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}
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}
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node.children.clear();
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@ -467,6 +479,12 @@ public class ComputerPlayer6 extends ComputerPlayer<ComputerPlayer6> implements
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bestNode.setScore(val);
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node.setCombat(newNode.getCombat());
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}
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// no need to check other actions
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if (val == GameStateEvaluator2.LOSE_GAME_SCORE) {
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logger.debug("lose - break");
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break;
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}
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}
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else {
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if (val > alpha) {
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@ -478,7 +496,7 @@ public class ComputerPlayer6 extends ComputerPlayer<ComputerPlayer6> implements
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targets = node.getTargets();
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if (node.getChoices().size() > 0)
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choices = node.getChoices();
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if (depth == 20) {
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if (depth == Config2.maxDepth) {
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logger.info("saved");
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node.children.clear();
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node.children.add(bestNode);
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@ -488,7 +506,7 @@ public class ComputerPlayer6 extends ComputerPlayer<ComputerPlayer6> implements
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// no need to check other actions
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if (val == GameStateEvaluator2.WIN_GAME_SCORE) {
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logger.info("win - break");
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logger.debug("win - break");
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break;
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}
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}
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@ -710,10 +728,12 @@ public class ComputerPlayer6 extends ComputerPlayer<ComputerPlayer6> implements
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logger.debug("selectAttackers");
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if (combat != null) {
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UUID opponentId = game.getCombat().getDefenders().iterator().next();
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String attackers = "";
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for (UUID attackerId: combat.getAttackers()) {
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logger.debug("declare attacker: " + game.getCard(attackerId).getName());
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attackers = "[" + game.getCard(attackerId).getName() + "]";
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this.declareAttacker(attackerId, opponentId, game);
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}
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logger.info("declare attackers: " + (attackers.isEmpty() ? "none" : attackers));
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}
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}
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@ -0,0 +1,545 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
|
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.player.ai;
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import mage.Constants.AbilityType;
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import mage.Constants.PhaseStep;
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import mage.Constants.RangeOfInfluence;
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import mage.Constants.Zone;
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import mage.abilities.Ability;
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import mage.filter.FilterAbility;
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import mage.game.Game;
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import mage.game.combat.Combat;
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import mage.game.combat.CombatGroup;
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import mage.game.events.GameEvent;
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import mage.game.turn.*;
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import mage.players.Player;
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import org.apache.log4j.Logger;
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import java.util.LinkedList;
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import java.util.UUID;
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/**
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*
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* @author ayratn
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*/
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public class ComputerPlayer7 extends ComputerPlayer6 implements Player {
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private static final transient Logger logger = Logger.getLogger(ComputerPlayer7.class);
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private static FilterAbility filterLand = new FilterAbility();
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private static FilterAbility filterNotLand = new FilterAbility();
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static {
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filterLand.getTypes().add(AbilityType.PLAY_LAND);
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filterLand.setZone(Zone.HAND);
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filterNotLand.getTypes().add(AbilityType.PLAY_LAND);
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filterNotLand.setZone(Zone.HAND);
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filterNotLand.setNotFilter(true);
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}
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public ComputerPlayer7(String name, RangeOfInfluence range) {
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super(name, range);
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maxDepth = Config2.maxDepth;
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maxNodes = Config2.maxNodes;
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}
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public ComputerPlayer7(final ComputerPlayer7 player) {
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super(player);
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}
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@Override
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public ComputerPlayer7 copy() {
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return new ComputerPlayer7(this);
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}
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@Override
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public void priority(Game game) {
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logState(game);
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if (logger.isDebugEnabled())
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logger.debug("Game State: Turn-" + game.getTurnNum() + " Step-" + game.getTurn().getStepType() + " ActivePlayer-" + game.getPlayer(game.getActivePlayerId()).getName() + " PriorityPlayer-" + name);
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game.firePriorityEvent(playerId);
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switch (game.getTurn().getStepType()) {
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case UPKEEP:
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case DRAW:
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pass();
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break;
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case PRECOMBAT_MAIN:
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if (game.getActivePlayerId().equals(playerId)) {
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System.out.println("Computer7:");
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printOutState(game, playerId);
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printOutState(game, game.getOpponents(playerId).iterator().next());
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if (actions.size() == 0) {
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calculatePreCombatActions(game);
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}
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act(game);
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}
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else
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pass();
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break;
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case BEGIN_COMBAT:
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pass();
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break;
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case DECLARE_ATTACKERS:
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if (!game.getActivePlayerId().equals(playerId)) {
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printOutState(game, playerId);
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printOutState(game, game.getOpponents(playerId).iterator().next());
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if (actions.size() == 0) {
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calculatePreCombatActions(game);
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}
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act(game);
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}
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else
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pass();
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break;
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case DECLARE_BLOCKERS:
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case COMBAT_DAMAGE:
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case END_COMBAT:
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pass();
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break;
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case POSTCOMBAT_MAIN:
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if (game.getActivePlayerId().equals(playerId)) {
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printOutState(game, playerId);
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printOutState(game, game.getOpponents(playerId).iterator().next());
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if (actions.size() == 0) {
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calculatePostCombatActions(game);
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}
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act(game);
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}
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else
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pass();
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break;
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case END_TURN:
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case CLEANUP:
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pass();
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break;
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}
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}
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protected void calculatePreCombatActions(Game game) {
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if (!getNextAction(game)) {
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currentScore = GameStateEvaluator2.evaluate(playerId, game);
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Game sim = createSimulation(game);
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SimulationNode2.resetCount();
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root = new SimulationNode2(null, sim, maxDepth, playerId);
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logger.debug("simulating pre combat actions -----------------------------------------------------------------------------------------");
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addActionsTimed(new FilterAbility());
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if (root.children.size() > 0) {
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root = root.children.get(0);
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int bestScore = root.getScore();
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if (bestScore > currentScore) {
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actions = new LinkedList<Ability>(root.abilities);
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combat = root.combat;
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}
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}
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}
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}
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protected void calculatePostCombatActions(Game game) {
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if (!getNextAction(game)) {
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currentScore = GameStateEvaluator2.evaluate(playerId, game);
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Game sim = createSimulation(game);
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SimulationNode2.resetCount();
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root = new SimulationNode2(null, sim, maxDepth, playerId);
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logger.debug("simulating post combat actions ----------------------------------------------------------------------------------------");
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addActionsTimed(new FilterAbility());
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if (root.children.size() > 0) {
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root = root.children.get(0);
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int bestScore = root.getScore();
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if (bestScore > currentScore) {
|
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actions = new LinkedList<Ability>(root.abilities);
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combat = root.combat;
|
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}
|
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}
|
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}
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}
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|
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@Override
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protected int addActions(SimulationNode2 node, FilterAbility filter, int depth, int alpha, int beta) {
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boolean stepFinished = false;
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int val;
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Game game = node.getGame();
|
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if (Thread.interrupted()) {
|
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Thread.currentThread().interrupt();
|
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logger.debug("interrupted");
|
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return GameStateEvaluator2.evaluate(playerId, game);
|
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}
|
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if (depth <= 0 || SimulationNode2.nodeCount > maxNodes || game.isGameOver()) {
|
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logger.debug("simulating -- reached end state");
|
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val = GameStateEvaluator2.evaluate(playerId, game);
|
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}
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else if (node.getChildren().size() > 0) {
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logger.debug("simulating -- somthing added children:" + node.getChildren().size());
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val = minimaxAB(node, filter, depth-1, alpha, beta);
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}
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else {
|
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if (logger.isDebugEnabled())
|
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logger.debug("simulating -- alpha: " + alpha + " beta: " + beta + " depth:" + depth + " step:" + game.getTurn().getStepType() + " for player:" + game.getPlayer(game.getPlayerList().get()).getName());
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if (allPassed(game)) {
|
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if (!game.getStack().isEmpty()) {
|
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resolve(node, depth, game);
|
||||
}
|
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else {
|
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stepFinished = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (game.isGameOver()) {
|
||||
val = GameStateEvaluator2.evaluate(playerId, game);
|
||||
}
|
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else if (stepFinished) {
|
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logger.debug("step finished");
|
||||
int testScore = GameStateEvaluator2.evaluate(playerId, game);
|
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if (game.getActivePlayerId().equals(playerId)) {
|
||||
if (testScore < currentScore) {
|
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// if score at end of step is worse than original score don't check further
|
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logger.debug("simulating -- abandoning check, no immediate benefit");
|
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val = testScore;
|
||||
}
|
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else {
|
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switch (game.getTurn().getStepType()) {
|
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case PRECOMBAT_MAIN:
|
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val = simulateCombat(game, node, depth-1, alpha, beta, false);
|
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break;
|
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case POSTCOMBAT_MAIN:
|
||||
val = simulateCounterAttack(game, node, depth-1, alpha, beta);
|
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break;
|
||||
default:
|
||||
val = GameStateEvaluator2.evaluate(playerId, game);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (game.getTurn().getStepType() == PhaseStep.DECLARE_ATTACKERS)
|
||||
val = simulateBlockers(game, node, playerId, depth-1, alpha, beta, true);
|
||||
else
|
||||
val = GameStateEvaluator2.evaluate(playerId, game);
|
||||
}
|
||||
}
|
||||
else if (node.getChildren().size() > 0) {
|
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logger.debug("simulating -- trigger added children:" + node.getChildren().size());
|
||||
val = minimaxAB(node, filter, depth, alpha, beta);
|
||||
}
|
||||
else {
|
||||
val = simulatePriority(node, game, filter, depth, alpha, beta);
|
||||
}
|
||||
}
|
||||
|
||||
if (logger.isDebugEnabled())
|
||||
logger.debug("returning -- score: " + val + " depth:" + depth + " step:" + game.getTurn().getStepType() + " for player:" + game.getPlayer(node.getPlayerId()).getName());
|
||||
return val;
|
||||
|
||||
}
|
||||
|
||||
protected int simulateCombat(Game game, SimulationNode2 node, int depth, int alpha, int beta, boolean counter) {
|
||||
Integer val = null;
|
||||
if (Thread.interrupted()) {
|
||||
Thread.currentThread().interrupt();
|
||||
logger.debug("interrupted");
|
||||
return GameStateEvaluator2.evaluate(playerId, game);
|
||||
}
|
||||
if (game.getTurn().getStepType() != PhaseStep.DECLARE_BLOCKERS) {
|
||||
game.getTurn().setPhase(new CombatPhase());
|
||||
if (game.getPhase().beginPhase(game, game.getActivePlayerId())) {
|
||||
simulateStep(game, new BeginCombatStep());
|
||||
game.getPhase().setStep(new DeclareAttackersStep());
|
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if (!game.getStep().skipStep(game, game.getActivePlayerId())) {
|
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game.fireEvent(new GameEvent(GameEvent.EventType.DECLARE_ATTACKERS_STEP_PRE, null, null, game.getActivePlayerId()));
|
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if (!game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.DECLARING_ATTACKERS, game.getActivePlayerId(), game.getActivePlayerId()))) {
|
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val = simulateAttackers(game, node, game.getActivePlayerId(), depth, alpha, beta, counter);
|
||||
}
|
||||
}
|
||||
else if (!counter) {
|
||||
simulateToEnd(game);
|
||||
val = simulatePostCombatMain(game, node, depth, alpha, beta);
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (!game.getStep().skipStep(game, game.getActivePlayerId())) {
|
||||
game.fireEvent(new GameEvent(GameEvent.EventType.DECLARE_BLOCKERS_STEP_PRE, null, null, game.getActivePlayerId()));
|
||||
if (!game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.DECLARING_BLOCKERS, game.getActivePlayerId(), game.getActivePlayerId()))) {
|
||||
//only suitable for two player games - only simulates blocks for 1st defender
|
||||
val = simulateBlockers(game, node, game.getCombat().getDefenders().iterator().next(), depth, alpha, beta, counter);
|
||||
}
|
||||
}
|
||||
else if (!counter) {
|
||||
finishCombat(game);
|
||||
val = simulateCounterAttack(game, node, depth, alpha, beta);
|
||||
}
|
||||
}
|
||||
if (val == null)
|
||||
val = GameStateEvaluator2.evaluate(playerId, game);
|
||||
if (logger.isDebugEnabled())
|
||||
logger.debug("returning -- combat score: " + val + " depth:" + depth + " for player:" + game.getPlayer(node.getPlayerId()).getName());
|
||||
return val;
|
||||
}
|
||||
|
||||
|
||||
protected int simulateAttackers(Game game, SimulationNode2 node, UUID attackerId, int depth, int alpha, int beta, boolean counter) {
|
||||
if (Thread.interrupted()) {
|
||||
Thread.currentThread().interrupt();
|
||||
logger.debug("interrupted");
|
||||
return GameStateEvaluator2.evaluate(playerId, game);
|
||||
}
|
||||
Integer val = null;
|
||||
SimulationNode2 bestNode = null;
|
||||
SimulatedPlayer2 attacker = (SimulatedPlayer2) game.getPlayer(attackerId);
|
||||
|
||||
if (logger.isDebugEnabled())
|
||||
logger.debug(attacker.getName() + "'s possible attackers: " + attacker.getAvailableAttackers(game));
|
||||
for (Combat engagement: attacker.addAttackers(game)) {
|
||||
if (alpha >= beta) {
|
||||
logger.debug("simulating -- pruning attackers");
|
||||
break;
|
||||
}
|
||||
Game sim = game.copy();
|
||||
UUID defenderId = game.getOpponents(attackerId).iterator().next();
|
||||
for (CombatGroup group: engagement.getGroups()) {
|
||||
for (UUID attackId: group.getAttackers()) {
|
||||
sim.getPlayer(attackerId).declareAttacker(attackId, defenderId, sim);
|
||||
}
|
||||
}
|
||||
sim.fireEvent(GameEvent.getEvent(GameEvent.EventType.DECLARED_ATTACKERS, attackerId, attackerId));
|
||||
SimulationNode2 newNode = new SimulationNode2(node, sim, depth, attackerId);
|
||||
if (logger.isDebugEnabled())
|
||||
logger.debug("simulating attack for player:" + game.getPlayer(attackerId).getName());
|
||||
sim.checkStateAndTriggered();
|
||||
while (!sim.getStack().isEmpty()) {
|
||||
sim.getStack().resolve(sim);
|
||||
logger.debug("resolving triggered abilities");
|
||||
sim.applyEffects();
|
||||
}
|
||||
sim.fireEvent(GameEvent.getEvent(GameEvent.EventType.DECLARE_ATTACKERS_STEP_POST, sim.getActivePlayerId(), sim.getActivePlayerId()));
|
||||
Combat simCombat = sim.getCombat().copy();
|
||||
sim.getPhase().setStep(new DeclareBlockersStep());
|
||||
val = simulateCombat(sim, newNode, depth-1, alpha, beta, counter);
|
||||
if (!attackerId.equals(playerId)) {
|
||||
if (val < beta) {
|
||||
beta = val;
|
||||
bestNode = newNode;
|
||||
bestNode.setScore(val);
|
||||
node.setCombat(simCombat);
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (val > alpha) {
|
||||
alpha = val;
|
||||
bestNode = newNode;
|
||||
bestNode.setScore(val);
|
||||
node.setCombat(simCombat);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (val == null)
|
||||
val = GameStateEvaluator2.evaluate(playerId, game);
|
||||
if (bestNode != null) {
|
||||
node.children.clear();
|
||||
node.children.add(bestNode);
|
||||
node.setScore(bestNode.getScore());
|
||||
}
|
||||
if (logger.isDebugEnabled())
|
||||
logger.debug("returning -- combat attacker score: " + val + " depth:" + depth + " for player:" + game.getPlayer(node.getPlayerId()).getName());
|
||||
return val;
|
||||
}
|
||||
|
||||
protected int simulateBlockers(Game game, SimulationNode2 node, UUID defenderId, int depth, int alpha, int beta, boolean counter) {
|
||||
if (Thread.interrupted()) {
|
||||
Thread.currentThread().interrupt();
|
||||
logger.debug("interrupted");
|
||||
return GameStateEvaluator2.evaluate(playerId, game);
|
||||
}
|
||||
Integer val = null;
|
||||
SimulationNode2 bestNode = null;
|
||||
//check if defender is being attacked
|
||||
if (game.getCombat().isAttacked(defenderId, game)) {
|
||||
SimulatedPlayer2 defender = (SimulatedPlayer2) game.getPlayer(defenderId);
|
||||
if (logger.isDebugEnabled())
|
||||
logger.debug(defender.getName() + "'s possible blockers: " + defender.getAvailableBlockers(game));
|
||||
for (Combat engagement: defender.addBlockers(game)) {
|
||||
if (alpha >= beta) {
|
||||
logger.debug("simulating -- pruning blockers");
|
||||
break;
|
||||
}
|
||||
Game sim = game.copy();
|
||||
for (CombatGroup group: engagement.getGroups()) {
|
||||
if (group.getAttackers().size() > 0) {
|
||||
UUID attackerId = group.getAttackers().get(0);
|
||||
for (UUID blockerId: group.getBlockers()) {
|
||||
sim.getPlayer(defenderId).declareBlocker(blockerId, attackerId, sim);
|
||||
}
|
||||
}
|
||||
}
|
||||
sim.fireEvent(GameEvent.getEvent(GameEvent.EventType.DECLARED_BLOCKERS, defenderId, defenderId));
|
||||
SimulationNode2 newNode = new SimulationNode2(node, sim, depth, defenderId);
|
||||
if (logger.isDebugEnabled())
|
||||
logger.debug("simulating block for player:" + game.getPlayer(defenderId).getName());
|
||||
sim.checkStateAndTriggered();
|
||||
while (!sim.getStack().isEmpty()) {
|
||||
sim.getStack().resolve(sim);
|
||||
logger.debug("resolving triggered abilities");
|
||||
sim.applyEffects();
|
||||
}
|
||||
sim.fireEvent(GameEvent.getEvent(GameEvent.EventType.DECLARE_BLOCKERS_STEP_POST, sim.getActivePlayerId(), sim.getActivePlayerId()));
|
||||
Combat simCombat = sim.getCombat().copy();
|
||||
finishCombat(sim);
|
||||
if (sim.isGameOver()) {
|
||||
val = GameStateEvaluator2.evaluate(playerId, sim);
|
||||
}
|
||||
else if (!counter) {
|
||||
val = simulatePostCombatMain(sim, newNode, depth-1, alpha, beta);
|
||||
}
|
||||
else
|
||||
val = GameStateEvaluator2.evaluate(playerId, sim);
|
||||
if (!defenderId.equals(playerId)) {
|
||||
if (val < beta) {
|
||||
beta = val;
|
||||
bestNode = newNode;
|
||||
bestNode.setScore(val);
|
||||
node.setCombat(simCombat);
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (val > alpha) {
|
||||
alpha = val;
|
||||
bestNode = newNode;
|
||||
node.setCombat(simCombat);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (val == null)
|
||||
val = GameStateEvaluator2.evaluate(playerId, game);
|
||||
if (bestNode != null) {
|
||||
node.children.clear();
|
||||
node.children.add(bestNode);
|
||||
node.setScore(bestNode.getScore());
|
||||
}
|
||||
if (logger.isDebugEnabled())
|
||||
logger.debug("returning -- combat blocker score: " + val + " depth:" + depth + " for player:" + game.getPlayer(node.getPlayerId()).getName());
|
||||
return val;
|
||||
}
|
||||
|
||||
protected int simulateCounterAttack(Game game, SimulationNode2 node, int depth, int alpha, int beta) {
|
||||
if (Thread.interrupted()) {
|
||||
Thread.currentThread().interrupt();
|
||||
logger.debug("interrupted");
|
||||
return GameStateEvaluator2.evaluate(playerId, game);
|
||||
}
|
||||
Integer val = null;
|
||||
if (!game.isGameOver()) {
|
||||
simulateToEnd(game);
|
||||
game.getState().setActivePlayerId(game.getState().getPlayerList(game.getActivePlayerId()).getNext());
|
||||
logger.debug("simulating -- counter attack for player " + game.getPlayer(game.getActivePlayerId()).getName());
|
||||
game.getTurn().setPhase(new BeginningPhase());
|
||||
if (game.getPhase().beginPhase(game, game.getActivePlayerId())) {
|
||||
simulateStep(game, new UntapStep());
|
||||
simulateStep(game, new UpkeepStep());
|
||||
simulateStep(game, new DrawStep());
|
||||
game.getPhase().endPhase(game, game.getActivePlayerId());
|
||||
}
|
||||
val = simulateCombat(game, node, depth-1, alpha, beta, true);
|
||||
if (logger.isDebugEnabled())
|
||||
logger.debug("returning -- counter attack score: " + val + " depth:" + depth + " for player:" + game.getPlayer(node.getPlayerId()).getName());
|
||||
}
|
||||
if (val == null)
|
||||
val = GameStateEvaluator2.evaluate(playerId, game);
|
||||
return val;
|
||||
}
|
||||
|
||||
protected void simulateStep(Game game, Step step) {
|
||||
if (Thread.interrupted()) {
|
||||
Thread.currentThread().interrupt();
|
||||
logger.debug("interrupted");
|
||||
return;
|
||||
}
|
||||
if (!game.isGameOver()) {
|
||||
game.getPhase().setStep(step);
|
||||
if (!step.skipStep(game, game.getActivePlayerId())) {
|
||||
step.beginStep(game, game.getActivePlayerId());
|
||||
game.checkStateAndTriggered();
|
||||
while (!game.getStack().isEmpty()) {
|
||||
game.getStack().resolve(game);
|
||||
game.applyEffects();
|
||||
}
|
||||
step.endStep(game, game.getActivePlayerId());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected void finishCombat(Game game) {
|
||||
if (Thread.interrupted()) {
|
||||
Thread.currentThread().interrupt();
|
||||
logger.debug("interrupted");
|
||||
return;
|
||||
}
|
||||
simulateStep(game, new CombatDamageStep(true));
|
||||
simulateStep(game, new CombatDamageStep(false));
|
||||
simulateStep(game, new EndOfCombatStep());
|
||||
}
|
||||
|
||||
protected int simulatePostCombatMain(Game game, SimulationNode2 node, int depth, int alpha, int beta) {
|
||||
if (Thread.interrupted()) {
|
||||
Thread.currentThread().interrupt();
|
||||
logger.debug("interrupted");
|
||||
return GameStateEvaluator2.evaluate(playerId, game);
|
||||
}
|
||||
logger.debug("simulating -- post combat main");
|
||||
game.getTurn().setPhase(new PostCombatMainPhase());
|
||||
if (game.getPhase().beginPhase(game, game.getActivePlayerId())) {
|
||||
game.getPhase().setStep(new PostCombatMainStep());
|
||||
game.getStep().beginStep(game, playerId);
|
||||
game.getPlayers().resetPassed();
|
||||
return addActions(node, new FilterAbility(), depth, alpha, beta);
|
||||
}
|
||||
return simulateCounterAttack(game, node, depth, alpha, beta);
|
||||
}
|
||||
|
||||
protected void simulateToEnd(Game game) {
|
||||
if (Thread.interrupted()) {
|
||||
Thread.currentThread().interrupt();
|
||||
logger.debug("interrupted");
|
||||
return;
|
||||
}
|
||||
if (!game.isGameOver()) {
|
||||
game.getTurn().getPhase().endPhase(game, game.getActivePlayerId());
|
||||
game.getTurn().setPhase(new EndPhase());
|
||||
if (game.getTurn().getPhase().beginPhase(game, game.getActivePlayerId())) {
|
||||
simulateStep(game, new EndStep());
|
||||
simulateStep(game, new CleanupStep());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -218,6 +218,7 @@ public class ComputerPlayer2 extends ComputerPlayer<ComputerPlayer2> implements
|
|||
protected int minimaxAB(SimulationNode node, FilterAbility filter, int depth, int alpha, int beta) {
|
||||
UUID currentPlayerId = node.getGame().getPlayerList().get();
|
||||
SimulationNode bestChild = null;
|
||||
boolean isSimulatedPlayer = currentPlayerId.equals(playerId);
|
||||
for (SimulationNode child: node.getChildren()) {
|
||||
if (alpha >= beta) {
|
||||
logger.debug("alpha beta pruning");
|
||||
|
@ -228,27 +229,33 @@ public class ComputerPlayer2 extends ComputerPlayer<ComputerPlayer2> implements
|
|||
break;
|
||||
}
|
||||
int val = addActions(child, filter, depth-1, alpha, beta);
|
||||
if (!currentPlayerId.equals(playerId)) {
|
||||
if (!isSimulatedPlayer) {
|
||||
if (val < beta) {
|
||||
beta = val;
|
||||
bestChild = child;
|
||||
// if (node.getCombat() == null)
|
||||
node.setCombat(child.getCombat());
|
||||
node.setCombat(child.getCombat());
|
||||
}
|
||||
if (val == GameStateEvaluator.LOSE_SCORE) {
|
||||
logger.debug("simulating -- lose, can't do worse than this");
|
||||
break;
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (val > alpha) {
|
||||
alpha = val;
|
||||
bestChild = child;
|
||||
// if (node.getCombat() == null)
|
||||
node.setCombat(child.getCombat());
|
||||
node.setCombat(child.getCombat());
|
||||
}
|
||||
if (val == GameStateEvaluator.WIN_SCORE) {
|
||||
logger.debug("simulating -- win, can't do better than this");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
node.children.clear();
|
||||
if (bestChild != null)
|
||||
node.children.add(bestChild);
|
||||
if (!currentPlayerId.equals(playerId)) {
|
||||
if (!isSimulatedPlayer) {
|
||||
logger.debug("returning minimax beta: " + beta);
|
||||
return beta;
|
||||
}
|
||||
|
@ -380,6 +387,7 @@ public class ComputerPlayer2 extends ComputerPlayer<ComputerPlayer2> implements
|
|||
}
|
||||
node.setGameValue(game.getState().getValue());
|
||||
SimulatedPlayer currentPlayer = (SimulatedPlayer) game.getPlayer(game.getPlayerList().get());
|
||||
boolean isSimulatedPlayer = currentPlayer.getId().equals(playerId);
|
||||
logger.debug("simulating -- player " + currentPlayer.getName());
|
||||
SimulationNode bestNode = null;
|
||||
List<Ability> allActions = currentPlayer.simulatePriority(game, filter);
|
||||
|
@ -401,12 +409,16 @@ public class ComputerPlayer2 extends ComputerPlayer<ComputerPlayer2> implements
|
|||
logger.debug("simulating -- node #:" + SimulationNode.getCount() + " actions:" + action);
|
||||
sim.checkStateAndTriggered();
|
||||
int val = addActions(newNode, filter, depth-1, alpha, beta);
|
||||
if (!currentPlayer.getId().equals(playerId)) {
|
||||
if (!isSimulatedPlayer) {
|
||||
if (val < beta) {
|
||||
beta = val;
|
||||
bestNode = newNode;
|
||||
node.setCombat(newNode.getCombat());
|
||||
}
|
||||
if (val == GameStateEvaluator.LOSE_SCORE) {
|
||||
logger.debug("simulating -- lose, can't do worse than this");
|
||||
break;
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (val > alpha) {
|
||||
|
@ -418,6 +430,10 @@ public class ComputerPlayer2 extends ComputerPlayer<ComputerPlayer2> implements
|
|||
if (node.getChoices().size() > 0)
|
||||
choices = node.getChoices();
|
||||
}
|
||||
if (val == GameStateEvaluator.WIN_SCORE) {
|
||||
logger.debug("simulating -- win, can't do better than this");
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (alpha >= beta) {
|
||||
logger.debug("simulating -- pruning");
|
||||
|
@ -433,7 +449,7 @@ public class ComputerPlayer2 extends ComputerPlayer<ComputerPlayer2> implements
|
|||
node.children.clear();
|
||||
node.children.add(bestNode);
|
||||
}
|
||||
if (!currentPlayer.getId().equals(playerId)) {
|
||||
if (!isSimulatedPlayer) {
|
||||
logger.debug("returning priority beta: " + beta);
|
||||
return beta;
|
||||
}
|
||||
|
@ -630,7 +646,7 @@ public class ComputerPlayer2 extends ComputerPlayer<ComputerPlayer2> implements
|
|||
|
||||
@Override
|
||||
public void selectAttackers(Game game) {
|
||||
if (logger.isDebugEnabled() && combat == null || combat.getGroups().isEmpty())
|
||||
if (logger.isDebugEnabled() && (combat == null || combat.getGroups().isEmpty()))
|
||||
logger.debug("not attacking");
|
||||
if (combat != null) {
|
||||
UUID opponentId = game.getCombat().getDefenders().iterator().next();
|
||||
|
|
|
@ -298,7 +298,6 @@ public class ComputerPlayer3 extends ComputerPlayer2 implements Player {
|
|||
}
|
||||
else if (!counter) {
|
||||
finishCombat(game);
|
||||
// val = GameStateEvaluator.evaluate(playerId, game);
|
||||
val = simulateCounterAttack(game, node, depth, alpha, beta);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -59,14 +59,17 @@ public class GameStateEvaluator {
|
|||
private static final int CREATURE_FACTOR = Config.evaluatorCreatureFactor;
|
||||
private static final int HAND_FACTOR = Config.evaluatorHandFactor;
|
||||
|
||||
public static final int WIN_SCORE = Integer.MAX_VALUE - 1;
|
||||
public static final int LOSE_SCORE = Integer.MIN_VALUE + 1;
|
||||
|
||||
public static int evaluate(UUID playerId, Game game) {
|
||||
Player player = game.getPlayer(playerId);
|
||||
Player opponent = game.getPlayer(game.getOpponents(playerId).iterator().next());
|
||||
if (game.isGameOver()) {
|
||||
if (player.hasLost() || opponent.hasWon())
|
||||
return Integer.MIN_VALUE + 1;
|
||||
return LOSE_SCORE;
|
||||
if (opponent.hasLost() || player.hasWon())
|
||||
return Integer.MAX_VALUE - 1;
|
||||
return WIN_SCORE;
|
||||
}
|
||||
int lifeScore = (player.getLife() - opponent.getLife()) * LIFE_FACTOR;
|
||||
int permanentScore = 0;
|
||||
|
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
116
Mage.Sets/src/mage/sets/mirrodinbesieged/BurntheImpure.java
Normal file
116
Mage.Sets/src/mage/sets/mirrodinbesieged/BurntheImpure.java
Normal file
|
@ -0,0 +1,116 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
|
||||
package mage.sets.mirrodinbesieged;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
import mage.Constants;
|
||||
import mage.Constants.CardType;
|
||||
import mage.Constants.Rarity;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.abilities.effects.common.DamageTargetEffect;
|
||||
import mage.abilities.keyword.InfectAbility;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.game.Game;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.players.Player;
|
||||
import mage.target.common.TargetCreatureOrPlayer;
|
||||
import mage.target.common.TargetCreaturePermanent;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author ayratn
|
||||
*/
|
||||
public class BurntheImpure extends CardImpl<BurntheImpure> {
|
||||
|
||||
public BurntheImpure (UUID ownerId) {
|
||||
super(ownerId, 59, "Burn the Impure", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{1}{R}");
|
||||
this.expansionSetCode = "MBS";
|
||||
this.color.setRed(true);
|
||||
this.getSpellAbility().addTarget(new TargetCreaturePermanent());
|
||||
this.getSpellAbility().addEffect(new BurntheImpureEffect(3));
|
||||
}
|
||||
|
||||
public BurntheImpure (final BurntheImpure card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BurntheImpure copy() {
|
||||
return new BurntheImpure(this);
|
||||
}
|
||||
|
||||
public class BurntheImpureEffect extends OneShotEffect<BurntheImpureEffect> {
|
||||
|
||||
protected int amount;
|
||||
|
||||
public BurntheImpureEffect(int amount) {
|
||||
super(Constants.Outcome.Damage);
|
||||
this.amount = amount;
|
||||
}
|
||||
|
||||
public int getAmount() {
|
||||
return amount;
|
||||
}
|
||||
|
||||
public BurntheImpureEffect(final BurntheImpureEffect effect) {
|
||||
super(effect);
|
||||
this.amount = effect.amount;
|
||||
}
|
||||
|
||||
@Override
|
||||
public BurntheImpureEffect copy() {
|
||||
return new BurntheImpureEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Permanent permanent = game.getPermanent(source.getFirstTarget());
|
||||
if (permanent != null) {
|
||||
permanent.damage(amount, source.getId(), game, true, false);
|
||||
if (permanent.getAbilities().contains(InfectAbility.getInstance())) {
|
||||
Player controller = game.getPlayer(permanent.getControllerId());
|
||||
if (controller != null) {
|
||||
controller.damage(amount, source.getId(), game, true, false);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getText(Ability source) {
|
||||
return "Burn the Impure deals 3 damage to target creature. If that creature has infect, Burn the Impure deals 3 damage to that creature's controller.";
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,66 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
|
||||
package mage.sets.mirrodinbesieged;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
import mage.Constants;
|
||||
import mage.Constants.CardType;
|
||||
import mage.Constants.Rarity;
|
||||
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
|
||||
import mage.abilities.common.PutIntoGraveFromBattlefieldTriggeredAbility;
|
||||
import mage.abilities.costs.mana.ManaCostsImpl;
|
||||
import mage.abilities.effects.common.DoIfCostPaid;
|
||||
import mage.abilities.effects.common.DrawCardControllerEffect;
|
||||
import mage.abilities.effects.common.continious.GainProtectionFromColorTargetEffect;
|
||||
import mage.cards.CardImpl;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author ayratn
|
||||
*/
|
||||
public class IchorWellspring extends CardImpl<IchorWellspring> {
|
||||
|
||||
public IchorWellspring (UUID ownerId) {
|
||||
super(ownerId, 110, "Ichor Wellspring", Rarity.COMMON, new CardType[]{CardType.ARTIFACT}, "{2}");
|
||||
this.expansionSetCode = "MBS";
|
||||
this.addAbility(new EntersBattlefieldTriggeredAbility(new DrawCardControllerEffect(1)));
|
||||
this.addAbility(new PutIntoGraveFromBattlefieldTriggeredAbility(new DrawCardControllerEffect(1)));
|
||||
}
|
||||
|
||||
public IchorWellspring (final IchorWellspring card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public IchorWellspring copy() {
|
||||
return new IchorWellspring(this);
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,66 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
|
||||
package mage.sets.mirrodinbesieged;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.Constants.CardType;
|
||||
import mage.Constants.Rarity;
|
||||
import mage.MageInt;
|
||||
import mage.abilities.common.AttacksEachTurnStaticAbility;
|
||||
import mage.abilities.keyword.BattleCryAbility;
|
||||
import mage.cards.CardImpl;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author ayratn
|
||||
*/
|
||||
public class KuldothaRingleader extends CardImpl<KuldothaRingleader> {
|
||||
|
||||
public KuldothaRingleader (UUID ownerId) {
|
||||
super(ownerId, 70, "Kuldotha Ringleader", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{4}{R}");
|
||||
this.expansionSetCode = "MBS";
|
||||
this.subtype.add("Giant");
|
||||
this.subtype.add("Berserker");
|
||||
this.color.setRed(true);
|
||||
this.power = new MageInt(4);
|
||||
this.toughness = new MageInt(4);
|
||||
this.addAbility(new BattleCryAbility());
|
||||
this.addAbility(new AttacksEachTurnStaticAbility());
|
||||
}
|
||||
|
||||
public KuldothaRingleader (final KuldothaRingleader card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public KuldothaRingleader copy() {
|
||||
return new KuldothaRingleader(this);
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,84 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
|
||||
package mage.sets.mirrodinbesieged;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.Constants.CardType;
|
||||
import mage.Constants.Duration;
|
||||
import mage.Constants.Rarity;
|
||||
import mage.Constants.Zone;
|
||||
import mage.MageInt;
|
||||
import mage.abilities.keyword.FirstStrikeAbility;
|
||||
import mage.abilities.keyword.InfectAbility;
|
||||
import mage.abilities.keyword.ProtectionAbility;
|
||||
import mage.abilities.mana.ColorlessManaAbility;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.filter.FilterCard;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Viserion
|
||||
*/
|
||||
public class PhyrexianCrusader extends CardImpl<PhyrexianCrusader> {
|
||||
|
||||
private static FilterCard filter = new FilterCard("Red");
|
||||
private static FilterCard filter2 = new FilterCard("White");
|
||||
|
||||
static {
|
||||
filter.setUseColor(true);
|
||||
filter.getColor().setRed(true);
|
||||
|
||||
filter2.setUseColor(true);
|
||||
filter2.getColor().setWhite(true);
|
||||
}
|
||||
|
||||
public PhyrexianCrusader (UUID ownerId) {
|
||||
super(ownerId, 50, "Phyrexian Crusader", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{B}{B}");
|
||||
this.expansionSetCode = "MBS";
|
||||
this.subtype.add("Zombie");
|
||||
this.subtype.add("Knight");
|
||||
this.color.setBlack(true);
|
||||
this.power = new MageInt(2);
|
||||
this.toughness = new MageInt(2);
|
||||
this.addAbility(FirstStrikeAbility.getInstance());
|
||||
this.addAbility(new ProtectionAbility(filter));
|
||||
this.addAbility(new ProtectionAbility(filter2));
|
||||
this.addAbility(InfectAbility.getInstance());
|
||||
}
|
||||
|
||||
public PhyrexianCrusader (final PhyrexianCrusader card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public PhyrexianCrusader copy() {
|
||||
return new PhyrexianCrusader(this);
|
||||
}
|
||||
|
||||
}
|
110
Mage.Sets/src/mage/sets/mirrodinbesieged/PhyrexianVatmother.java
Normal file
110
Mage.Sets/src/mage/sets/mirrodinbesieged/PhyrexianVatmother.java
Normal file
|
@ -0,0 +1,110 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
|
||||
package mage.sets.mirrodinbesieged;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.Constants.CardType;
|
||||
import mage.Constants.Rarity;
|
||||
import mage.MageInt;
|
||||
import mage.abilities.common.OnEventTriggeredAbility;
|
||||
import mage.abilities.keyword.InfectAbility;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.game.events.GameEvent.EventType;
|
||||
import mage.Constants.Outcome;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.counters.CounterType;
|
||||
import mage.game.Game;
|
||||
import mage.players.Player;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Viserion
|
||||
*/
|
||||
public class PhyrexianVatmother extends CardImpl<PhyrexianVatmother> {
|
||||
|
||||
public PhyrexianVatmother (UUID ownerId) {
|
||||
super(ownerId, 52, "Phyrexian Vatmother", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{2}{B}{B}");
|
||||
this.expansionSetCode = "MBS";
|
||||
this.subtype.add("Horror");
|
||||
this.color.setBlack(true);
|
||||
this.power = new MageInt(4);
|
||||
this.toughness = new MageInt(5);
|
||||
this.addAbility(InfectAbility.getInstance());
|
||||
this.addAbility(new OnEventTriggeredAbility(EventType.UPKEEP_STEP_PRE, "beginning of your upkeep", new PoisonControllerEffect(1)));
|
||||
}
|
||||
|
||||
public PhyrexianVatmother (final PhyrexianVatmother card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public PhyrexianVatmother copy() {
|
||||
return new PhyrexianVatmother(this);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
class PoisonControllerEffect extends OneShotEffect<PoisonControllerEffect> {
|
||||
|
||||
protected int amount;
|
||||
|
||||
public PoisonControllerEffect(int amount) {
|
||||
super(Outcome.Damage);
|
||||
this.amount = amount;
|
||||
}
|
||||
|
||||
public PoisonControllerEffect(final PoisonControllerEffect effect) {
|
||||
super(effect);
|
||||
this.amount = effect.amount;
|
||||
}
|
||||
|
||||
@Override
|
||||
public PoisonControllerEffect copy() {
|
||||
return new PoisonControllerEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player player = game.getPlayer(source.getControllerId());
|
||||
if (player != null) {
|
||||
player.getCounters().addCounter(CounterType.POISON.createInstance(amount));
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getText(Ability source) {
|
||||
StringBuilder sb = new StringBuilder();
|
||||
sb.append("you get ").append(Integer.toString(amount)).append(" poison counter(s)");
|
||||
return sb.toString();
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,124 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
|
||||
package mage.sets.mirrodinbesieged;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
import mage.Constants;
|
||||
import mage.Constants.CardType;
|
||||
import mage.Constants.Rarity;
|
||||
import mage.Constants.Zone;
|
||||
import mage.abilities.TriggeredAbilityImpl;
|
||||
import mage.abilities.common.SimpleStaticAbility;
|
||||
import mage.abilities.costs.mana.GenericManaCost;
|
||||
import mage.abilities.effects.common.continious.BoostEquippedEffect;
|
||||
import mage.abilities.effects.common.DiscardTargetEffect;
|
||||
import mage.abilities.effects.common.UntapAllLandsControllerEffect;
|
||||
import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
|
||||
import mage.abilities.keyword.EquipAbility;
|
||||
import mage.abilities.keyword.ProtectionAbility;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.filter.Filter;
|
||||
import mage.filter.FilterCard;
|
||||
import mage.game.Game;
|
||||
import mage.game.events.DamagedPlayerEvent;
|
||||
import mage.game.events.GameEvent;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.target.TargetPlayer;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Viserion
|
||||
*/
|
||||
public class SwordOfFeastAndFamine extends CardImpl<SwordOfFeastAndFamine> {
|
||||
private static FilterCard filter = new FilterCard("green and from black");
|
||||
|
||||
static {
|
||||
filter.setUseColor(true);
|
||||
filter.getColor().setBlack(true);
|
||||
filter.getColor().setGreen(true);
|
||||
filter.setScopeColor(Filter.ComparisonScope.Any);
|
||||
}
|
||||
|
||||
|
||||
public SwordOfFeastAndFamine (UUID ownerId) {
|
||||
super(ownerId, 138, "Sword of Feast and Famine", Rarity.MYTHIC, new CardType[]{CardType.ARTIFACT}, "{3}");
|
||||
this.expansionSetCode = "MBS";
|
||||
this.subtype.add("Equipment");
|
||||
this.addAbility(new EquipAbility(Constants.Outcome.AddAbility, new GenericManaCost(2)));
|
||||
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(2, 2)));
|
||||
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(new ProtectionAbility(filter), Constants.AttachmentType.EQUIPMENT)));
|
||||
this.addAbility(new SwordOfFeastAndFamineAbility());
|
||||
}
|
||||
|
||||
public SwordOfFeastAndFamine (final SwordOfFeastAndFamine card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public SwordOfFeastAndFamine copy() {
|
||||
return new SwordOfFeastAndFamine(this);
|
||||
}
|
||||
}
|
||||
|
||||
class SwordOfFeastAndFamineAbility extends TriggeredAbilityImpl<SwordOfFeastAndFamineAbility> {
|
||||
|
||||
public SwordOfFeastAndFamineAbility() {
|
||||
super(Zone.BATTLEFIELD, new DiscardTargetEffect(1));
|
||||
this.addEffect(new UntapAllLandsControllerEffect());
|
||||
this.addTarget(new TargetPlayer());
|
||||
}
|
||||
|
||||
public SwordOfFeastAndFamineAbility(final SwordOfFeastAndFamineAbility ability) {
|
||||
super(ability);
|
||||
}
|
||||
|
||||
@Override
|
||||
public SwordOfFeastAndFamineAbility copy() {
|
||||
return new SwordOfFeastAndFamineAbility(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkTrigger(GameEvent event, Game game) {
|
||||
if (event instanceof DamagedPlayerEvent) {
|
||||
DamagedPlayerEvent damageEvent = (DamagedPlayerEvent)event;
|
||||
Permanent p = game.getPermanent(event.getSourceId());
|
||||
if (damageEvent.isCombatDamage() && p != null && p.getAttachments().contains(this.getSourceId())) {
|
||||
this.targets.get(0).add(event.getPlayerId(), game);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getRule() {
|
||||
return "Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.";
|
||||
}
|
||||
}
|
|
@ -51,7 +51,7 @@ public class ViridianClaw extends CardImpl<ViridianClaw> {
|
|||
super(ownerId, 143, "Viridian Claw", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{2}");
|
||||
this.expansionSetCode = "MBS";
|
||||
this.subtype.add("Equipment");
|
||||
this.addAbility(new EquipAbility(Constants.Outcome.AddAbility, new GenericManaCost(3)));
|
||||
this.addAbility(new EquipAbility(Constants.Outcome.AddAbility, new GenericManaCost(1)));
|
||||
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(1, 0)));
|
||||
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(FirstStrikeAbility.getInstance(), Constants.AttachmentType.EQUIPMENT)));
|
||||
}
|
||||
|
|
|
@ -0,0 +1,127 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
|
||||
package mage.sets.riseoftheeldrazi;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.Constants.CardType;
|
||||
import mage.Constants.Outcome;
|
||||
import mage.Constants.Rarity;
|
||||
import mage.Constants.Zone;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.cards.Card;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.filter.Filter.ComparisonScope;
|
||||
import mage.filter.Filter.ComparisonType;
|
||||
import mage.filter.FilterCard;
|
||||
import mage.game.Game;
|
||||
import mage.players.Player;
|
||||
import mage.target.TargetCard;
|
||||
import mage.target.TargetPlayer;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author BetaSteward_at_googlemail.com
|
||||
*/
|
||||
public class InquisitionOfKozilek extends CardImpl<InquisitionOfKozilek> {
|
||||
|
||||
public InquisitionOfKozilek(UUID ownerId){
|
||||
super(ownerId, 115, "Inquisition of Kozilek", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY},"{B}");
|
||||
this.expansionSetCode = "ROE";
|
||||
this.color.setBlack(true);
|
||||
this.getSpellAbility().addTarget(new TargetPlayer());
|
||||
this.getSpellAbility().addEffect(new InquisitionOfKozilekEffect());
|
||||
}
|
||||
|
||||
public InquisitionOfKozilek(final InquisitionOfKozilek card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public InquisitionOfKozilek copy() {
|
||||
return new InquisitionOfKozilek(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getArt() {
|
||||
return "122154_typ_reg_sty_010.jpg";
|
||||
}
|
||||
}
|
||||
|
||||
class InquisitionOfKozilekEffect extends OneShotEffect<InquisitionOfKozilekEffect> {
|
||||
|
||||
private static FilterCard filter = new FilterCard("nonland card with converted mana cost 3 or less");
|
||||
|
||||
static {
|
||||
filter.getCardType().add(CardType.LAND);
|
||||
filter.setScopeCardType(ComparisonScope.Any);
|
||||
filter.setNotCardType(true);
|
||||
|
||||
filter.setConvertedManaCost(4);
|
||||
filter.setConvertedManaCostComparison(ComparisonType.LessThan);
|
||||
}
|
||||
|
||||
public InquisitionOfKozilekEffect() {
|
||||
super(Outcome.Discard);
|
||||
}
|
||||
|
||||
public InquisitionOfKozilekEffect(final InquisitionOfKozilekEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player player = game.getPlayer(source.getFirstTarget());
|
||||
if (player != null) {
|
||||
player.revealCards("Inquisition of Kozilek", player.getHand(), game);
|
||||
Player you = game.getPlayer(source.getControllerId());
|
||||
if (you != null) {
|
||||
TargetCard target = new TargetCard(Zone.PICK, filter);
|
||||
if (you.choose(player.getHand(), target, game)) {
|
||||
Card card = player.getHand().get(target.getFirstTarget(), game);
|
||||
if (card != null) {
|
||||
return player.discard(card, source, game);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public InquisitionOfKozilekEffect copy() {
|
||||
return new InquisitionOfKozilekEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getText(Ability source) {
|
||||
return "Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card";
|
||||
}
|
||||
|
||||
}
|
110
Mage.Sets/src/mage/sets/scarsofmirrodin/ContagionEngine.java
Normal file
110
Mage.Sets/src/mage/sets/scarsofmirrodin/ContagionEngine.java
Normal file
|
@ -0,0 +1,110 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
|
||||
package mage.sets.scarsofmirrodin;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
import mage.Constants;
|
||||
import mage.Constants.CardType;
|
||||
import mage.Constants.Rarity;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
|
||||
import mage.abilities.common.SimpleActivatedAbility;
|
||||
import mage.abilities.costs.common.TapSourceCost;
|
||||
import mage.abilities.costs.mana.GenericManaCost;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.abilities.effects.common.counter.ProliferateEffect;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.counters.CounterType;
|
||||
import mage.filter.common.FilterCreaturePermanent;
|
||||
import mage.game.Game;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.players.Player;
|
||||
import mage.target.TargetPlayer;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Loki
|
||||
*/
|
||||
public class ContagionEngine extends CardImpl<ContagionEngine> {
|
||||
|
||||
public ContagionEngine (UUID ownerId) {
|
||||
super(ownerId, 145, "Contagion Engine", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{6}");
|
||||
this.expansionSetCode = "SOM";
|
||||
Ability ability = new EntersBattlefieldTriggeredAbility(new ContagionEngineEffect());
|
||||
ability.addTarget(new TargetPlayer());
|
||||
this.addAbility(ability);
|
||||
ability = new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new ProliferateEffect(), new GenericManaCost(4));
|
||||
ability.addCost(new TapSourceCost());
|
||||
ability.addEffect(new ProliferateEffect());
|
||||
this.addAbility(ability);
|
||||
}
|
||||
|
||||
public ContagionEngine (final ContagionEngine card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ContagionEngine copy() {
|
||||
return new ContagionEngine(this);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
class ContagionEngineEffect extends OneShotEffect<ContagionEngineEffect> {
|
||||
ContagionEngineEffect() {
|
||||
super(Constants.Outcome.UnboostCreature);
|
||||
}
|
||||
|
||||
ContagionEngineEffect(final ContagionEngineEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player target = game.getPlayer(source.getFirstTarget());
|
||||
if (target != null) {
|
||||
for (Permanent p : game.getBattlefield().getAllActivePermanents(new FilterCreaturePermanent(), target.getId())) {
|
||||
p.getCounters().addCounter(CounterType.M1M1.createInstance());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ContagionEngineEffect copy() {
|
||||
return new ContagionEngineEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getText(Ability source) {
|
||||
return "put a -1/-1 counter on each creature target player controls";
|
||||
}
|
||||
}
|
102
Mage.Sets/src/mage/sets/scarsofmirrodin/MolderBeast.java
Normal file
102
Mage.Sets/src/mage/sets/scarsofmirrodin/MolderBeast.java
Normal file
|
@ -0,0 +1,102 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
|
||||
package mage.sets.scarsofmirrodin;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
import mage.Constants;
|
||||
import mage.Constants.CardType;
|
||||
import mage.Constants.Rarity;
|
||||
import mage.MageInt;
|
||||
import mage.abilities.TriggeredAbilityImpl;
|
||||
import mage.abilities.effects.common.continious.BoostSourceEffect;
|
||||
import mage.cards.Card;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.game.Game;
|
||||
import mage.game.events.GameEvent;
|
||||
import mage.game.events.ZoneChangeEvent;
|
||||
import mage.game.permanent.Permanent;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Loki
|
||||
*/
|
||||
public class MolderBeast extends CardImpl<MolderBeast> {
|
||||
|
||||
public MolderBeast (UUID ownerId) {
|
||||
super(ownerId, 125, "Molder Beast", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{4}{G}");
|
||||
this.expansionSetCode = "SOM";
|
||||
this.subtype.add("Beast");
|
||||
this.color.setGreen(true);
|
||||
this.power = new MageInt(5);
|
||||
this.toughness = new MageInt(3);
|
||||
this.addAbility(new MolderBeastTriggeredAbility());
|
||||
}
|
||||
|
||||
public MolderBeast (final MolderBeast card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public MolderBeast copy() {
|
||||
return new MolderBeast(this);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
class MolderBeastTriggeredAbility extends TriggeredAbilityImpl<MolderBeastTriggeredAbility> {
|
||||
MolderBeastTriggeredAbility() {
|
||||
super(Constants.Zone.BATTLEFIELD, new BoostSourceEffect(2, 0, Constants.Duration.EndOfTurn));
|
||||
}
|
||||
|
||||
MolderBeastTriggeredAbility(final MolderBeastTriggeredAbility ability) {
|
||||
super(ability);
|
||||
}
|
||||
|
||||
@Override
|
||||
public MolderBeastTriggeredAbility copy() {
|
||||
return new MolderBeastTriggeredAbility(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkTrigger(GameEvent event, Game game) {
|
||||
if (event.getType() == GameEvent.EventType.ZONE_CHANGE) {
|
||||
ZoneChangeEvent zEvent = (ZoneChangeEvent)event;
|
||||
if (zEvent.getFromZone() == Constants.Zone.BATTLEFIELD && zEvent.getToZone() == Constants.Zone.GRAVEYARD && zEvent.getTarget().getCardType().contains(CardType.ARTIFACT)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getRule() {
|
||||
return "Whenever an artifact is put into a graveyard from the battlefield, Molder Beast gets +2/+0 until end of turn.";
|
||||
}
|
||||
}
|
|
@ -87,7 +87,7 @@ class ThrummingbirdTriggeredAbility extends TriggeredAbilityImpl<ThrummingbirdTr
|
|||
if (event instanceof DamagedPlayerEvent) {
|
||||
DamagedPlayerEvent damageEvent = (DamagedPlayerEvent) event;
|
||||
Permanent p = game.getPermanent(event.getSourceId());
|
||||
if (damageEvent.isCombatDamage() && p != null && p.getId().equals(event.getSourceId())) {
|
||||
if (damageEvent.isCombatDamage() && p != null && p.getId().equals(this.getSourceId())) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
96
Mage.Sets/src/mage/sets/scarsofmirrodin/ViridianRevel.java
Normal file
96
Mage.Sets/src/mage/sets/scarsofmirrodin/ViridianRevel.java
Normal file
|
@ -0,0 +1,96 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
|
||||
package mage.sets.scarsofmirrodin;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
import mage.Constants;
|
||||
import mage.Constants.CardType;
|
||||
import mage.Constants.Rarity;
|
||||
import mage.abilities.TriggeredAbilityImpl;
|
||||
import mage.abilities.effects.common.DrawCardControllerEffect;
|
||||
import mage.abilities.effects.common.continious.BoostSourceEffect;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.game.Game;
|
||||
import mage.game.events.GameEvent;
|
||||
import mage.game.events.ZoneChangeEvent;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Loki
|
||||
*/
|
||||
public class ViridianRevel extends CardImpl<ViridianRevel> {
|
||||
|
||||
public ViridianRevel (UUID ownerId) {
|
||||
super(ownerId, 132, "Viridian Revel", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{1}{G}{G}");
|
||||
this.expansionSetCode = "SOM";
|
||||
this.color.setGreen(true);
|
||||
this.addAbility(new ViridianRevelTriggeredAbility());
|
||||
}
|
||||
|
||||
public ViridianRevel (final ViridianRevel card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ViridianRevel copy() {
|
||||
return new ViridianRevel(this);
|
||||
}
|
||||
}
|
||||
|
||||
class ViridianRevelTriggeredAbility extends TriggeredAbilityImpl<ViridianRevelTriggeredAbility> {
|
||||
ViridianRevelTriggeredAbility() {
|
||||
super(Constants.Zone.BATTLEFIELD, new DrawCardControllerEffect(1), true);
|
||||
}
|
||||
|
||||
ViridianRevelTriggeredAbility(final ViridianRevelTriggeredAbility ability) {
|
||||
super(ability);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ViridianRevelTriggeredAbility copy() {
|
||||
return new ViridianRevelTriggeredAbility(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkTrigger(GameEvent event, Game game) {
|
||||
if (event.getType() == GameEvent.EventType.ZONE_CHANGE) {
|
||||
ZoneChangeEvent zEvent = (ZoneChangeEvent)event;
|
||||
if (zEvent.getFromZone() == Constants.Zone.BATTLEFIELD && zEvent.getToZone() == Constants.Zone.GRAVEYARD && game.getOpponents(this.getControllerId()).contains(zEvent.getPlayerId())) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getRule() {
|
||||
return "Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card.";
|
||||
}
|
||||
}
|
122
Mage.Sets/src/mage/sets/shardsofalara/FlameblastDragon.java
Normal file
122
Mage.Sets/src/mage/sets/shardsofalara/FlameblastDragon.java
Normal file
|
@ -0,0 +1,122 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
|
||||
package mage.sets.shardsofalara;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
import mage.Constants;
|
||||
import mage.Constants.CardType;
|
||||
import mage.Constants.Rarity;
|
||||
import mage.MageInt;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.AttacksTriggeredAbility;
|
||||
import mage.abilities.costs.VariableCost;
|
||||
import mage.abilities.costs.mana.ManaCosts;
|
||||
import mage.abilities.costs.mana.ManaCostsImpl;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.abilities.keyword.FlyingAbility;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.game.Game;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.players.Player;
|
||||
import mage.target.common.TargetCreatureOrPlayer;
|
||||
|
||||
/**
|
||||
* @author Loki
|
||||
*/
|
||||
public class FlameblastDragon extends CardImpl<FlameblastDragon> {
|
||||
|
||||
public FlameblastDragon(UUID ownerId) {
|
||||
super(ownerId, 100, "Flameblast Dragon", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{R}{R}");
|
||||
this.expansionSetCode = "ALA";
|
||||
this.subtype.add("Dragon");
|
||||
this.color.setRed(true);
|
||||
this.power = new MageInt(5);
|
||||
this.toughness = new MageInt(5);
|
||||
this.addAbility(FlyingAbility.getInstance());
|
||||
Ability ability = new AttacksTriggeredAbility(new FlameblastDragonEffect(), false);
|
||||
ability.addTarget(new TargetCreatureOrPlayer());
|
||||
this.addAbility(ability);
|
||||
}
|
||||
|
||||
public FlameblastDragon(final FlameblastDragon card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public FlameblastDragon copy() {
|
||||
return new FlameblastDragon(this);
|
||||
}
|
||||
}
|
||||
|
||||
class FlameblastDragonEffect extends OneShotEffect<FlameblastDragonEffect> {
|
||||
FlameblastDragonEffect() {
|
||||
super(Constants.Outcome.Benefit);
|
||||
}
|
||||
|
||||
FlameblastDragonEffect(final FlameblastDragonEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player player = game.getPlayer(source.getControllerId());
|
||||
ManaCosts cost = new ManaCostsImpl("{X}{R}");
|
||||
if (player != null) {
|
||||
if (player.chooseUse(Constants.Outcome.Damage, "Pay " + cost.getText() + "? If you do, Flameblast Dragon deals X damage to target creature or player", game)) {
|
||||
cost.clearPaid();
|
||||
if (cost.pay(game, source.getId(), source.getControllerId(), false)) {
|
||||
int costX = ((VariableCost) cost.getVariableCosts().get(0)).getAmount();
|
||||
Permanent permanent = game.getPermanent(source.getFirstTarget());
|
||||
if (permanent != null) {
|
||||
permanent.damage(costX, source.getId(), game, true, false);
|
||||
return true;
|
||||
}
|
||||
Player targetPlayer = game.getPlayer(source.getFirstTarget());
|
||||
if (targetPlayer != null) {
|
||||
targetPlayer.damage(costX, source.getId(), game, true, false);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public FlameblastDragonEffect copy() {
|
||||
return new FlameblastDragonEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getText(Ability source) {
|
||||
return "you may pay {X}{R}. If you do, Flameblast Dragon deals X damage to target creature or player";
|
||||
}
|
||||
}
|
86
Mage.Sets/src/mage/sets/shardsofalara/Godsire.java
Normal file
86
Mage.Sets/src/mage/sets/shardsofalara/Godsire.java
Normal file
|
@ -0,0 +1,86 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
|
||||
package mage.sets.shardsofalara;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
import mage.Constants;
|
||||
import mage.Constants.CardType;
|
||||
import mage.Constants.Rarity;
|
||||
import mage.MageInt;
|
||||
import mage.ObjectColor;
|
||||
import mage.abilities.common.SimpleActivatedAbility;
|
||||
import mage.abilities.costs.common.TapSourceCost;
|
||||
import mage.abilities.effects.common.CreateTokenEffect;
|
||||
import mage.abilities.keyword.VigilanceAbility;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.game.permanent.token.Token;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Loki
|
||||
*/
|
||||
public class Godsire extends CardImpl<Godsire> {
|
||||
|
||||
public Godsire (UUID ownerId) {
|
||||
super(ownerId, 170, "Godsire", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{4}{R}{G}{G}{W}");
|
||||
this.expansionSetCode = "ALA";
|
||||
this.subtype.add("Beast");
|
||||
this.color.setRed(true);
|
||||
this.color.setGreen(true);
|
||||
this.color.setWhite(true);
|
||||
this.power = new MageInt(8);
|
||||
this.toughness = new MageInt(8);
|
||||
this.addAbility(VigilanceAbility.getInstance());
|
||||
this.addAbility(new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new CreateTokenEffect(new BeastToken()), new TapSourceCost()));
|
||||
}
|
||||
|
||||
public Godsire (final Godsire card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Godsire copy() {
|
||||
return new Godsire(this);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
class BeastToken extends Token {
|
||||
BeastToken() {
|
||||
super("Beast", "an 8/8 Beast creature token that's red, green, and white");
|
||||
cardType.add(CardType.CREATURE);
|
||||
color.setGreen(true);
|
||||
color.setWhite(true);
|
||||
color.setRed(true);
|
||||
subtype.add("Beast");
|
||||
power = new MageInt(8);
|
||||
toughness = new MageInt(8);
|
||||
}
|
||||
}
|
72
Mage.Sets/src/mage/sets/zendikar/IntoTheRoil.java
Normal file
72
Mage.Sets/src/mage/sets/zendikar/IntoTheRoil.java
Normal file
|
@ -0,0 +1,72 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
|
||||
package mage.sets.zendikar;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.Constants.CardType;
|
||||
import mage.Constants.Rarity;
|
||||
import mage.abilities.costs.mana.ManaCostsImpl;
|
||||
import mage.abilities.effects.common.DrawCardControllerEffect;
|
||||
import mage.abilities.effects.common.ReturnToHandTargetEffect;
|
||||
import mage.abilities.keyword.KickerAbility;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.target.common.TargetNonlandPermanent;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Viserion
|
||||
*/
|
||||
public class IntoTheRoil extends CardImpl<IntoTheRoil> {
|
||||
|
||||
public IntoTheRoil(UUID ownerId) {
|
||||
super(ownerId, 48, "Into the Roil", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{1}{U}");
|
||||
this.expansionSetCode = "ZEN";
|
||||
this.color.setBlue(true);
|
||||
this.getSpellAbility().addTarget(new TargetNonlandPermanent());
|
||||
this.getSpellAbility().addEffect(new ReturnToHandTargetEffect());
|
||||
KickerAbility ability = new KickerAbility(new DrawCardControllerEffect(1), false);
|
||||
ability.addManaCost(new ManaCostsImpl("{1}{U}"));
|
||||
this.addAbility(ability);
|
||||
}
|
||||
|
||||
public IntoTheRoil(final IntoTheRoil card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public IntoTheRoil copy() {
|
||||
return new IntoTheRoil(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getArt() {
|
||||
return "123560_typ_reg_sty_010.jpg";
|
||||
}
|
||||
|
||||
}
|
|
@ -4,7 +4,7 @@
|
|||
<server serverAddress="localhost" serverName="mage-server" port="17171" maxGameThreads="10" maxSecondsIdle="600"/>
|
||||
<playerTypes>
|
||||
<playerType name="Computer - minimax hybrid" jar="mage-player-aiminimax.jar" className="mage.player.ai.ComputerPlayer3"/>
|
||||
<playerType name="Computer - mad" jar="mage-player-ai-ma.jar" className="mage.player.ai.ComputerPlayer6"/>
|
||||
<playerType name="Computer - mad" jar="mage-player-ai-ma.jar" className="mage.player.ai.ComputerPlayer7"/>
|
||||
</playerTypes>
|
||||
<gameTypes>
|
||||
<gameType name="Two Player Duel" jar="mage-game-twoplayerduel.jar" className="mage.game.TwoPlayerMatch" typeName="mage.game.TwoPlayerDuelType"/>
|
||||
|
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -1,7 +1,9 @@
|
|||
# Test playing Lightning Bolts (there was a bug with targeting players)
|
||||
|
||||
### ComputerA ###
|
||||
# Battlefield
|
||||
battlefield:ComputerA:Mountain:1
|
||||
#battlefield:ComputerA:Goblin Guide:1
|
||||
|
||||
# Hand
|
||||
hand:ComputerA:Mountain:2
|
||||
hand:ComputerA:Lightning Bolt:5
|
||||
|
|
|
@ -1,22 +1,36 @@
|
|||
# Reproduces game where AI didn't attack though could win
|
||||
|
||||
### ComputerA ###
|
||||
# Battlefield
|
||||
battlefield:ComputerA:Island:2
|
||||
battlefield:ComputerA:Mountain:2
|
||||
battlefield:ComputerA:Mountain:3
|
||||
battlefield:ComputerA:Lavaclaw Reaches:2
|
||||
battlefield:ComputerA:Dragonskull Summit:1
|
||||
|
||||
# Hand
|
||||
hand:ComputerA:Mountain:0
|
||||
hand:ComputerA:Hellspark Elemental:5
|
||||
hand:ComputerA:Searing Blaze:1
|
||||
hand:ComputerA:Lavaclaw Reaches:1
|
||||
|
||||
# Library
|
||||
# from down to top
|
||||
library:ComputerA:clear:0
|
||||
library:ComputerA:Hellspark Elemental:10
|
||||
library:ComputerA:Mountain:10
|
||||
|
||||
# Life
|
||||
player:ComputerA:life:3
|
||||
|
||||
### ComputerB ###
|
||||
# Battlefield
|
||||
battlefield:ComputerB:Plains:1
|
||||
battlefield:ComputerB:Mountain:4:{tapped}
|
||||
battlefield:ComputerB:Dragonskull Summit:1:{tapped}
|
||||
battlefield:ComputerB:Arid Mesa:1:{tapped}
|
||||
battlefield:ComputerB:Lavaclaw Reaches:1:{tapped}
|
||||
# Hand
|
||||
hand:ComputerB:Plains:2
|
||||
hand:ComputerB:Ball Lightning:2
|
||||
# Library
|
||||
# from down to top
|
||||
library:ComputerB:clear:0
|
||||
library:ComputerB:Plains:10
|
||||
library:ComputerB:Lightning Bolt:10
|
||||
library:ComputerB:Mountain:1
|
||||
|
||||
# Life
|
||||
player:ComputerB:life:1
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
# Test attacking with Hellspark Elemental
|
||||
|
||||
### ComputerA ###
|
||||
# Battlefield
|
||||
battlefield:ComputerA:Island:2
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
# Test playing Blightning
|
||||
|
||||
### ComputerA ###
|
||||
# Battlefield
|
||||
battlefield:ComputerA:Swamp:1
|
||||
|
|
36
Mage.Tests/scenario8.txt
Normal file
36
Mage.Tests/scenario8.txt
Normal file
|
@ -0,0 +1,36 @@
|
|||
# This scenario makes AI frozen
|
||||
|
||||
### ComputerA ###
|
||||
# Battlefield
|
||||
battlefield:ComputerA:Mountain:3
|
||||
battlefield:ComputerA:Lavaclaw Reaches:2
|
||||
battlefield:ComputerA:Dragonskull Summit:1
|
||||
|
||||
# Hand
|
||||
hand:ComputerA:Searing Blaze:1
|
||||
hand:ComputerA:Lavaclaw Reaches:1
|
||||
|
||||
# Library
|
||||
# from down to top
|
||||
library:ComputerA:clear:0
|
||||
library:ComputerA:Mountain:10
|
||||
|
||||
# Life
|
||||
player:ComputerA:life:3
|
||||
|
||||
### ComputerB ###
|
||||
# Battlefield
|
||||
battlefield:ComputerB:Mountain:4
|
||||
battlefield:ComputerB:Dragonskull Summit:1
|
||||
battlefield:ComputerB:Arid Mesa:1
|
||||
battlefield:ComputerB:Lavaclaw Reaches:1
|
||||
# Hand
|
||||
hand:ComputerB:Ball Lightning:2
|
||||
# Library
|
||||
# from down to top
|
||||
library:ComputerB:clear:0
|
||||
library:ComputerB:Lightning Bolt:10
|
||||
library:ComputerB:Mountain:1
|
||||
|
||||
# Life
|
||||
player:ComputerB:life:1
|
|
@ -7,6 +7,9 @@ import mage.cards.decks.Deck;
|
|||
import mage.game.Game;
|
||||
import mage.game.GameException;
|
||||
import mage.game.TwoPlayerDuel;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.game.permanent.PermanentCard;
|
||||
import mage.game.permanent.PermanentImpl;
|
||||
import mage.players.Player;
|
||||
import mage.server.game.PlayerFactory;
|
||||
import mage.sets.Sets;
|
||||
|
@ -39,6 +42,7 @@ public class PlayGameTest extends MageTestBase {
|
|||
public void playOneGame() throws GameException, FileNotFoundException, IllegalArgumentException {
|
||||
Game game = new TwoPlayerDuel(Constants.MultiplayerAttackOption.LEFT, Constants.RangeOfInfluence.ALL);
|
||||
|
||||
//Player computerA = createPlayer("ComputerA", "Computer - minimax hybrid");
|
||||
Player computerA = createPlayer("ComputerA", "Computer - mad");
|
||||
Deck deck = Deck.load(Sets.loadDeck("RB Aggro.dck"));
|
||||
|
||||
|
@ -48,7 +52,8 @@ public class PlayGameTest extends MageTestBase {
|
|||
game.addPlayer(computerA, deck);
|
||||
game.loadCards(deck.getCards(), computerA.getId());
|
||||
|
||||
Player computerB = createPlayer("ComputerB", "Computer - minimax hybrid");
|
||||
//Player computerB = createPlayer("ComputerB", "Computer - minimax hybrid");
|
||||
Player computerB = createPlayer("ComputerB", "Computer - mad");
|
||||
Deck deck2 = Deck.load(Sets.loadDeck("RB Aggro.dck"));
|
||||
if (deck2.getCards().size() < 40) {
|
||||
throw new IllegalArgumentException("Couldn't load deck, deck size=" + deck2.getCards().size());
|
||||
|
@ -56,15 +61,17 @@ public class PlayGameTest extends MageTestBase {
|
|||
game.addPlayer(computerB, deck2);
|
||||
game.loadCards(deck2.getCards(), computerB.getId());
|
||||
|
||||
/*parseScenario("scenario7.txt");
|
||||
parseScenario("tests/Burn the Impure.test");
|
||||
game.cheat(computerA.getId(), commandsA);
|
||||
game.cheat(computerA.getId(), libraryCardsA, handCardsA, battlefieldCardsA, graveyardCardsA);
|
||||
game.cheat(computerB.getId(), commandsB);
|
||||
game.cheat(computerB.getId(), libraryCardsB, handCardsB, battlefieldCardsB, graveyardCardsB);
|
||||
*/
|
||||
|
||||
//boolean testMode = false;
|
||||
boolean testMode = true;
|
||||
|
||||
long t1 = System.nanoTime();
|
||||
game.start(computerA.getId(), false);
|
||||
game.start(computerA.getId(), testMode);
|
||||
long t2 = System.nanoTime();
|
||||
|
||||
logger.info("Winner: " + game.getWinner());
|
||||
|
@ -90,7 +97,7 @@ public class PlayGameTest extends MageTestBase {
|
|||
try {
|
||||
while (scanner.hasNextLine()) {
|
||||
String line = scanner.nextLine().trim();
|
||||
if (line.startsWith("#")) continue;
|
||||
if (line == null || line.isEmpty() || line.startsWith("#")) continue;
|
||||
Matcher m = pattern.matcher(line);
|
||||
if (m.matches()) {
|
||||
|
||||
|
@ -128,6 +135,7 @@ public class PlayGameTest extends MageTestBase {
|
|||
|
||||
String cardName = m.group(3);
|
||||
Integer amount = Integer.parseInt(m.group(4));
|
||||
boolean tapped = m.group(5) != null && m.group(5).equals(":{tapped}");
|
||||
|
||||
if (cardName.equals("clear")) {
|
||||
if (nickname.equals("ComputerA")) {
|
||||
|
@ -139,7 +147,13 @@ public class PlayGameTest extends MageTestBase {
|
|||
for (int i = 0; i < amount; i++) {
|
||||
Card card = Sets.findCard(cardName, true);
|
||||
if (card != null) {
|
||||
cards.add(card);
|
||||
if (gameZone.equals(Constants.Zone.BATTLEFIELD)) {
|
||||
PermanentCard p = new PermanentCard(card, null);
|
||||
p.setTapped(tapped);
|
||||
cards.add(p);
|
||||
} else {
|
||||
cards.add(card);
|
||||
}
|
||||
} else {
|
||||
logger.fatal("Couldn't find a card: " + cardName);
|
||||
logger.fatal("line: " + line);
|
||||
|
|
|
@ -29,7 +29,7 @@ public class MageTestBase {
|
|||
|
||||
private final static String pluginFolder = "plugins";
|
||||
|
||||
protected Pattern pattern = Pattern.compile("([a-zA-Z]*):([\\w]*):([a-zA-Z ,\\-.!'\\d]*):([\\d]*)");
|
||||
protected Pattern pattern = Pattern.compile("([a-zA-Z]*):([\\w]*):([a-zA-Z ,\\-.!'\\d]*):([\\d]*)(:\\{tapped\\})?");
|
||||
|
||||
@BeforeClass
|
||||
public static void init() {
|
||||
|
|
|
@ -9,7 +9,7 @@ log4j.appender.console.Threshold=INFO
|
|||
|
||||
#file log
|
||||
log4j.appender.file=org.apache.log4j.FileAppender
|
||||
log4j.appender.file.file=MagicWars.log
|
||||
log4j.appender.file.file=Mage.log
|
||||
log4j.appender.file.layout=org.apache.log4j.PatternLayout
|
||||
log4j.appender.file.layout.ConversionPattern=%-5p [%d{yyyy-MM-dd HH:mm [ss:SSS]}] %C{1}[%t]: %m%n
|
||||
log4j.appender.file.Threshold=INFO
|
||||
|
|
34
Mage.Tests/tests/Burn the Impure.test
Normal file
34
Mage.Tests/tests/Burn the Impure.test
Normal file
|
@ -0,0 +1,34 @@
|
|||
# Test playing Burn the Impure
|
||||
|
||||
### ComputerA ###
|
||||
|
||||
# Battlefield
|
||||
battlefield:ComputerA:Mountain:2
|
||||
|
||||
# Hand
|
||||
hand:ComputerA:Mountain:4
|
||||
hand:ComputerA:Burn the Impure:1
|
||||
|
||||
# Library
|
||||
# from down to top
|
||||
library:ComputerA:clear:0
|
||||
library:ComputerA:Mountain:10
|
||||
|
||||
### ComputerB ###
|
||||
|
||||
# Battlefield
|
||||
battlefield:ComputerB:Plains:1
|
||||
battlefield:ComputerB:Tine Shrike:1
|
||||
#battlefield:ComputerB:Runeclaw Bear:1
|
||||
|
||||
# Hand
|
||||
hand:ComputerB:Plains:2
|
||||
|
||||
# Library
|
||||
# from down to top
|
||||
library:ComputerB:clear:0
|
||||
library:ComputerB:Plains:10
|
||||
|
||||
# Life
|
||||
player:ComputerB:life:3
|
||||
|
|
@ -41,6 +41,10 @@ public class PutIntoGraveFromBattlefieldTriggeredAbility extends ZoneChangeTrigg
|
|||
super(Zone.BATTLEFIELD, Zone.GRAVEYARD, effect, "When {this} is put into a graveyard from the battlefield, ", optional);
|
||||
}
|
||||
|
||||
public PutIntoGraveFromBattlefieldTriggeredAbility(Effect effect) {
|
||||
this(effect, false);
|
||||
}
|
||||
|
||||
public PutIntoGraveFromBattlefieldTriggeredAbility(PutIntoGraveFromBattlefieldTriggeredAbility ability) {
|
||||
super(ability);
|
||||
}
|
||||
|
|
19
Mage/src/mage/abilities/condition/common/HaveCounter.java
Normal file
19
Mage/src/mage/abilities/condition/common/HaveCounter.java
Normal file
|
@ -0,0 +1,19 @@
|
|||
package mage.abilities.condition.common;
|
||||
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.condition.Condition;
|
||||
import mage.counters.CounterType;
|
||||
import mage.game.Game;
|
||||
|
||||
public class HaveCounter implements Condition {
|
||||
private CounterType counterType;
|
||||
|
||||
public HaveCounter(CounterType type) {
|
||||
this.counterType = type;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
return game.getPermanent(source.getSourceId()).getCounters().getCount(counterType) > 0;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,75 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
|
||||
package mage.abilities.effects.common;
|
||||
|
||||
import mage.Constants.Outcome;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.filter.common.FilterLandPermanent;
|
||||
import mage.game.Game;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.players.Player;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Viserion
|
||||
*/
|
||||
|
||||
public class UntapAllLandsControllerEffect extends OneShotEffect<UntapAllLandsControllerEffect> {
|
||||
|
||||
public UntapAllLandsControllerEffect() {
|
||||
super(Outcome.Untap);
|
||||
}
|
||||
|
||||
public UntapAllLandsControllerEffect(final UntapAllLandsControllerEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player player = game.getPlayer(source.getControllerId());
|
||||
if (player != null) {
|
||||
for (Permanent land: game.getBattlefield().getAllActivePermanents(new FilterLandPermanent(), player.getId())) {
|
||||
land.untap(game);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public UntapAllLandsControllerEffect copy() {
|
||||
return new UntapAllLandsControllerEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getText(Ability source) {
|
||||
return "Untap all lands you control";
|
||||
}
|
||||
}
|
|
@ -37,6 +37,8 @@ import mage.abilities.effects.ContinuousEffectImpl;
|
|||
import mage.game.Game;
|
||||
import mage.game.permanent.Permanent;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author BetaSteward_at_googlemail.com
|
||||
|
@ -62,15 +64,19 @@ public class GainAbilityTargetEffect extends ContinuousEffectImpl {
|
|||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Permanent permanent = game.getPermanent(source.getFirstTarget());
|
||||
if (permanent != null) {
|
||||
permanent.addAbility(ability.copy());
|
||||
return true;
|
||||
int affectedTargets = 0;
|
||||
for (UUID permanentId : source.getTargets().get(0).getTargets()) {
|
||||
Permanent permanent = game.getPermanent(permanentId);
|
||||
if (permanent != null) {
|
||||
permanent.addAbility(ability.copy());
|
||||
affectedTargets++;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
return affectedTargets > 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
//TODO redone text for multiple targets
|
||||
public String getText(Ability source) {
|
||||
StringBuilder sb = new StringBuilder();
|
||||
sb.append("Target ").append(source.getTargets().get(0).getTargetName()).append(" gains ");
|
||||
|
|
|
@ -35,6 +35,8 @@ import mage.counters.Counter;
|
|||
import mage.game.Game;
|
||||
import mage.game.permanent.Permanent;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author BetaSteward_at_googlemail.com
|
||||
|
@ -45,12 +47,6 @@ public class AddCountersTargetEffect extends OneShotEffect<AddCountersTargetEffe
|
|||
private String name;
|
||||
private Counter counter;
|
||||
|
||||
public AddCountersTargetEffect(String name, int amount) {
|
||||
super(Outcome.Benefit);
|
||||
this.name = name;
|
||||
this.amount = amount;
|
||||
}
|
||||
|
||||
public AddCountersTargetEffect(Counter counter) {
|
||||
super(Outcome.Benefit);
|
||||
this.name = counter.getName();
|
||||
|
@ -66,15 +62,18 @@ public class AddCountersTargetEffect extends OneShotEffect<AddCountersTargetEffe
|
|||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Permanent permanent = game.getPermanent(source.getFirstTarget());
|
||||
if (permanent != null) {
|
||||
if (counter != null) {
|
||||
int affectedTargets = 0;
|
||||
for (UUID permanentId : source.getTargets().get(0).getTargets()) {
|
||||
Permanent permanent = game.getPermanent(permanentId);
|
||||
if (permanent != null) {
|
||||
if (counter != null) {
|
||||
permanent.addCounters(counter);
|
||||
} else {
|
||||
permanent.addCounters(name, amount);
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
return affectedTargets > 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -46,7 +46,8 @@ public enum CounterType {
|
|||
FEATHER(new FeatherCounter().name),
|
||||
QUEST(new QuestCounter().name),
|
||||
ARROWHEAD(new ArrowheadCounter().name),
|
||||
EON(new EonCounter().name);
|
||||
EON(new EonCounter().name),
|
||||
AWAKENING(new AwakeningCounter().name);
|
||||
|
||||
private String name;
|
||||
|
||||
|
@ -102,6 +103,8 @@ public enum CounterType {
|
|||
return new ArrowheadCounter(amount);
|
||||
case EON:
|
||||
return new EonCounter(amount);
|
||||
case AWAKENING:
|
||||
return new AwakeningCounter(amount);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
|
14
Mage/src/mage/counters/common/AwakeningCounter.java
Normal file
14
Mage/src/mage/counters/common/AwakeningCounter.java
Normal file
|
@ -0,0 +1,14 @@
|
|||
package mage.counters.common;
|
||||
|
||||
import mage.counters.Counter;
|
||||
|
||||
public class AwakeningCounter extends Counter<AwakeningCounter> {
|
||||
public AwakeningCounter() {
|
||||
this(1);
|
||||
}
|
||||
|
||||
public AwakeningCounter(int amount) {
|
||||
super("Awakening");
|
||||
this.count = amount;
|
||||
}
|
||||
}
|
|
@ -317,10 +317,10 @@ public abstract class GameImpl<T extends GameImpl<T>> implements Game, Serializa
|
|||
saveState();
|
||||
}
|
||||
|
||||
protected void init(UUID choosingPlayerId) {
|
||||
init(choosingPlayerId, false);
|
||||
}
|
||||
|
||||
// protected void init(UUID choosingPlayerId) {
|
||||
// init(choosingPlayerId, false);
|
||||
// }
|
||||
//
|
||||
protected void init(UUID choosingPlayerId, boolean testMode) {
|
||||
for (Player player: state.getPlayers().values()) {
|
||||
player.beginTurn(this);
|
||||
|
@ -1002,7 +1002,6 @@ public abstract class GameImpl<T extends GameImpl<T>> implements Game, Serializa
|
|||
setZone(card.getId(), Zone.GRAVEYARD);
|
||||
player.getGraveyard().add(card);
|
||||
}
|
||||
List<Card> permanents = new ArrayList<Card>();
|
||||
for (Card card : battlefield) {
|
||||
card.setOwnerId(ownerId);
|
||||
PermanentCard permanent = new PermanentCard(card, ownerId);
|
||||
|
|
|
@ -30,9 +30,7 @@ package mage.sets.[=$longset=];
|
|||
|
||||
import java.util.UUID;
|
||||
import mage.Constants.CardType;
|
||||
import mage.Constants.Duration;
|
||||
import mage.Constants.Rarity;
|
||||
import mage.Constants.Zone;[= if (defined($power)) {$OUT .= "\nimport mage.MageInt;"}=]
|
||||
import mage.Constants.Rarity;[= if (defined($power)) {$OUT .= "\nimport mage.MageInt;"}=]
|
||||
import mage.cards.CardImpl;
|
||||
|
||||
/**
|
||||
|
@ -48,7 +46,7 @@ public class [=$classname=] extends CardImpl<[=$classname=]> {
|
|||
[=if (defined($power)) {
|
||||
$OUT .= "this.power = new MageInt($power);\n";
|
||||
}=][=if (defined($toughness)) {
|
||||
$OUT .= " this.toughness = new MageInt($toughness);";
|
||||
$OUT .= " this.toughness = new MageInt($toughness);";
|
||||
}=]
|
||||
}
|
||||
|
||||
|
|
|
@ -365,6 +365,7 @@ foreach my $div (@divs) {
|
|||
}
|
||||
}
|
||||
if ($id =~m/currentSetSymbol/) {
|
||||
print "*** " . $div->as_HTML();
|
||||
my ($imgurl) = $div->look_down('_tag', 'img');
|
||||
$imgurl->attr('src') =~m/set=(\w+)\&.*rarity=(\w+)/;
|
||||
my $multiverseid = $multiverses[0];
|
||||
|
|
Loading…
Reference in a new issue