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Use ChosenSubtypePredicate for some existing cards
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3 changed files with 33 additions and 149 deletions
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@ -27,24 +27,31 @@
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*/
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package mage.sets.magic2012;
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import mage.constants.*;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.AsEntersBattlefieldAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.ChooseCreatureTypeEffect;
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import mage.abilities.effects.common.continuous.BoostAllEffect;
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import mage.cards.CardImpl;
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import mage.cards.repository.CardRepository;
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import mage.choices.Choice;
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import mage.choices.ChoiceImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.ChosenSubtypePredicate;
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import mage.filter.predicate.permanent.AnotherPredicate;
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import mage.filter.predicate.permanent.ControllerPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import java.util.UUID;
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/**
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* @author nantuko
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*/
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@ -59,11 +66,15 @@ public class AdaptiveAutomaton extends CardImpl {
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this.toughness = new MageInt(2);
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// As Adaptive Automaton enters the battlefield, choose a creature type.
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this.addAbility(new AsEntersBattlefieldAbility(new AdaptiveAutomatonEffect()));
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this.addAbility(new AsEntersBattlefieldAbility(new ChooseCreatureTypeEffect(Outcome.BoostCreature)));
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// Adaptive Automaton is the chosen type in addition to its other types.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new AdaptiveAutomatonAddSubtypeEffect()));
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// Other creatures you control of the chosen type get +1/+1.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new AdaptiveAutomatonBoostControlledEffect()));
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FilterCreaturePermanent filter = new FilterCreaturePermanent("Other creatures you control of the chosen type");
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filter.add(new ChosenSubtypePredicate(this.getId()));
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filter.add(new AnotherPredicate());
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filter.add(new ControllerPredicate(TargetController.YOU));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllEffect(1, 1, Duration.WhileOnBattlefield, filter, false)));
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}
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public AdaptiveAutomaton(final AdaptiveAutomaton card) {
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@ -76,43 +87,6 @@ public class AdaptiveAutomaton extends CardImpl {
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}
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}
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class AdaptiveAutomatonEffect extends OneShotEffect {
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public AdaptiveAutomatonEffect() {
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super(Outcome.BoostCreature);
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staticText = "choose a creature type";
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}
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public AdaptiveAutomatonEffect(final AdaptiveAutomatonEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (player != null && permanent != null) {
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Choice typeChoice = new ChoiceImpl(true);
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typeChoice.setMessage("Choose creature type");
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typeChoice.setChoices(CardRepository.instance.getCreatureTypes());
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while (!player.choose(Outcome.BoostCreature, typeChoice, game)) {
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if (!player.isInGame()) {
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return false;
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}
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}
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game.informPlayers(permanent.getName() + ": " + player.getLogName() + " has chosen " + typeChoice.getChoice());
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game.getState().setValue(permanent.getId() + "_type", typeChoice.getChoice());
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permanent.addInfo("chosen type", "<i>Chosen type: " + typeChoice.getChoice().toString() + "</i>", game);
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}
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return false;
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}
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@Override
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public AdaptiveAutomatonEffect copy() {
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return new AdaptiveAutomatonEffect(this);
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}
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}
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class AdaptiveAutomatonAddSubtypeEffect extends ContinuousEffectImpl {
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public AdaptiveAutomatonAddSubtypeEffect() {
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@ -141,40 +115,3 @@ class AdaptiveAutomatonAddSubtypeEffect extends ContinuousEffectImpl {
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return new AdaptiveAutomatonAddSubtypeEffect(this);
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}
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}
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class AdaptiveAutomatonBoostControlledEffect extends ContinuousEffectImpl {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent();
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public AdaptiveAutomatonBoostControlledEffect() {
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super(Duration.WhileOnBattlefield, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, Outcome.BoostCreature);
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staticText = "Other creatures you control of the chosen type get +1/+1";
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}
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public AdaptiveAutomatonBoostControlledEffect(final AdaptiveAutomatonBoostControlledEffect effect) {
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super(effect);
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}
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@Override
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public AdaptiveAutomatonBoostControlledEffect copy() {
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return new AdaptiveAutomatonBoostControlledEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null) {
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String subtype = (String) game.getState().getValue(permanent.getId() + "_type");
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if (subtype != null) {
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for (Permanent perm: game.getBattlefield().getAllActivePermanents(filter, source.getControllerId(), game)) {
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if (!perm.getId().equals(source.getSourceId()) && perm.hasSubtype(subtype)) {
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perm.addPower(1);
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perm.addToughness(1);
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}
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}
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}
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}
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return true;
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}
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}
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@ -39,8 +39,7 @@ import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.filter.predicate.mageobject.ChosenSubtypePredicate;
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/**
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*
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@ -55,9 +54,10 @@ public class SharedTriumph extends CardImpl {
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// As Shared Triumph enters the battlefield, choose a creature type.
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this.addAbility(new AsEntersBattlefieldAbility(new ChooseCreatureTypeEffect(Outcome.BoostCreature)));
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// Creatures of the chosen type get +1/+1.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllEffect(1, 1, Duration.WhileOnBattlefield, new FilterSharedTriumph(), false)));
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FilterCreaturePermanent filter = new FilterCreaturePermanent("Creatures of the chosen type");
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filter.add(new ChosenSubtypePredicate(this.getId()));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllEffect(1, 1, Duration.WhileOnBattlefield, filter, false)));
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}
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public SharedTriumph(final SharedTriumph card) {
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@ -69,31 +69,3 @@ public class SharedTriumph extends CardImpl {
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return new SharedTriumph(this);
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}
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}
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class FilterSharedTriumph extends FilterCreaturePermanent {
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public FilterSharedTriumph() {
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super("Creatures of the chosen type");
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}
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public FilterSharedTriumph(final FilterSharedTriumph filter) {
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super(filter);
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}
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@Override
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public FilterSharedTriumph copy() {
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return new FilterSharedTriumph(this);
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}
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@Override
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public boolean match(Permanent permanent, UUID sourceId, UUID playerId, Game game) {
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if(super.match(permanent, sourceId, playerId, game)){
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String subtype = (String) game.getState().getValue(sourceId + "_type");
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if(subtype != null && !subtype.equals("") && permanent.hasSubtype(subtype)){
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return true;
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}
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}
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return false;
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}
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}
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@ -28,16 +28,18 @@
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package mage.sets.urzaslegacy;
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import java.util.UUID;
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import mage.constants.*;
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import mage.abilities.common.AsEntersBattlefieldAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.common.ChooseCreatureTypeEffect;
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import mage.abilities.effects.common.continuous.BoostAllEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.filter.predicate.mageobject.ChosenSubtypePredicate;
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/**
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*
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@ -53,7 +55,9 @@ public class EngineeredPlague extends CardImpl {
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// As Engineered Plague enters the battlefield, choose a creature type.
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this.addAbility(new AsEntersBattlefieldAbility(new ChooseCreatureTypeEffect(Outcome.UnboostCreature)));
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// All creatures of the chosen type get -1/-1.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllEffect(-1, -1, Duration.WhileOnBattlefield, new FilterEngineeredPlague(), false)));
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FilterCreaturePermanent filter = new FilterCreaturePermanent("All creatures of the chosen type");
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filter.add(new ChosenSubtypePredicate(this.getId()));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllEffect(-1, -1, Duration.WhileOnBattlefield, filter, false)));
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}
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public EngineeredPlague(final EngineeredPlague card) {
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public EngineeredPlague copy() {
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return new EngineeredPlague(this);
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}
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class FilterEngineeredPlague extends FilterCreaturePermanent {
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public FilterEngineeredPlague() {
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super("All creatures of the chosen type");
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}
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public FilterEngineeredPlague(final FilterEngineeredPlague filter) {
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super(filter);
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}
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@Override
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public FilterEngineeredPlague copy() {
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return new FilterEngineeredPlague(this);
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}
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@Override
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public boolean match(Permanent permanent, UUID sourceId, UUID playerId, Game game) {
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if(super.match(permanent, sourceId, playerId, game)){
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String subtype = (String) game.getState().getValue(sourceId + "_type");
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if(subtype != null && !subtype.equals("") && permanent.hasSubtype(subtype)){
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return true;
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}
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}
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return false;
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}
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}
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}
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