Added a DetainAll effect.

This commit is contained in:
LevelX2 2013-04-11 23:52:51 +02:00
parent 5f7a7e4227
commit 145f25e96d
2 changed files with 182 additions and 1 deletions

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@ -0,0 +1,181 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
package mage.abilities.effects.common;
import mage.Constants;
import mage.Constants.Outcome;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.RestrictionEffect;
import mage.filter.FilterPermanent;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.game.turn.Step;
/**
*
* @author LevelX2
*/
public class DetainAllEffect extends OneShotEffect<DetainAllEffect> {
private FilterPermanent filter = new FilterPermanent();
public DetainAllEffect(FilterPermanent filter) {
super(Outcome.Benefit);
this.filter = filter;
this.staticText = new StringBuilder("detain ").append(filter.getMessage()).toString();
}
public DetainAllEffect(final DetainAllEffect effect) {
super(effect);
this.filter = effect.filter;
}
@Override
public DetainAllEffect copy() {
return new DetainAllEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
game.informPlayers("Detained permanent: " + permanent.getName());
}
game.getContinuousEffects().addEffect(new DetainAllReplacementEffect(filter), source);
game.getContinuousEffects().addEffect(new DetainAllRestrictionEffect(filter), source);
return false;
}
}
class DetainAllReplacementEffect extends ReplacementEffectImpl<DetainAllReplacementEffect> {
private FilterPermanent filter = new FilterPermanent();
public DetainAllReplacementEffect(FilterPermanent filter) {
super(Constants.Duration.Custom, Constants.Outcome.LoseAbility);
this.filter = filter;
staticText = "";
}
public DetainAllReplacementEffect(final DetainAllReplacementEffect effect) {
super(effect);
this.filter = effect.filter;
}
@Override
public DetainAllReplacementEffect copy() {
return new DetainAllReplacementEffect(this);
}
@Override
public boolean isInactive(Ability source, Game game) {
if (game.getPhase().getStep().getType() == Constants.PhaseStep.UNTAP && game.getStep().getStepPart() == Step.StepPart.PRE)
{
if (game.getActivePlayerId().equals(source.getControllerId())) {
return true;
}
}
return false;
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
return true;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getType() == GameEvent.EventType.ACTIVATE_ABILITY) {
Permanent permanent = game.getPermanent(event.getSourceId());
if (permanent != null && filter.match(permanent, source.getSourceId(), source.getControllerId(), game)) {
return true;
}
}
return false;
}
}
class DetainAllRestrictionEffect extends RestrictionEffect<DetainAllRestrictionEffect> {
private FilterPermanent filter = new FilterPermanent();
public DetainAllRestrictionEffect(FilterPermanent filter) {
super(Constants.Duration.Custom);
this.filter = filter;
staticText = "";
}
public DetainAllRestrictionEffect(final DetainAllRestrictionEffect effect) {
super(effect);
this.filter = effect.filter;
}
@Override
public boolean isInactive(Ability source, Game game) {
if (game.getPhase().getStep().getType() == Constants.PhaseStep.UNTAP && game.getStep().getStepPart() == Step.StepPart.PRE)
{
if (game.getActivePlayerId().equals(source.getControllerId())) {
return true;
}
}
return false;
}
@Override
public boolean applies(Permanent permanent, Ability source, Game game) {
if (filter.match(permanent, source.getSourceId(), source.getControllerId(), game)) {
return true;
}
return false;
}
@Override
public boolean canAttack(Game game) {
return false;
}
@Override
public boolean canBlock(Permanent attacker, Permanent blocker, Ability source, Game game) {
return false;
}
@Override
public DetainAllRestrictionEffect copy() {
return new DetainAllRestrictionEffect(this);
}
}

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@ -81,7 +81,7 @@ public class DetainTargetEffect extends OneShotEffect<DetainTargetEffect> {
for (UUID target: this.getTargetPointer().getTargets(game, source)) {
Permanent permanent = game.getPermanent(target);
if (permanent != null) {
game.informPlayers("Detained creature: " + permanent.getName());
game.informPlayers("Detained permanent: " + permanent.getName());
}
}
game.getContinuousEffects().addEffect(new DetainReplacementEffect(), source);