mirror of
https://github.com/correl/mage.git
synced 2024-11-15 03:00:16 +00:00
* Golem's Heart - Fixed that the triggered ability did not work.
This commit is contained in:
parent
df3e6db569
commit
148fd0e6ae
3 changed files with 124 additions and 29 deletions
|
@ -25,7 +25,6 @@
|
|||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
|
||||
package mage.sets.scarsofmirrodin;
|
||||
|
||||
import java.util.UUID;
|
||||
|
@ -46,13 +45,15 @@ import mage.game.stack.Spell;
|
|||
*/
|
||||
public class GolemsHeart extends CardImpl {
|
||||
|
||||
public GolemsHeart (UUID ownerId) {
|
||||
public GolemsHeart(UUID ownerId) {
|
||||
super(ownerId, 161, "Golem's Heart", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{2}");
|
||||
this.expansionSetCode = "SOM";
|
||||
|
||||
// Whenever a player casts an artifact spell, you may gain 1 life.
|
||||
this.addAbility(new GolemsHeartAbility());
|
||||
}
|
||||
|
||||
public GolemsHeart (final GolemsHeart card) {
|
||||
public GolemsHeart(final GolemsHeart card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
|
@ -80,7 +81,7 @@ class GolemsHeartAbility extends TriggeredAbilityImpl {
|
|||
|
||||
@Override
|
||||
public boolean checkEventType(GameEvent event, Game game) {
|
||||
return event.getType() == EventType.CAST_SPELL;
|
||||
return event.getType() == EventType.SPELL_CAST;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -94,4 +95,4 @@ class GolemsHeartAbility extends TriggeredAbilityImpl {
|
|||
return "Whenever a player casts an artifact spell, you may gain 1 life.";
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -25,11 +25,11 @@
|
|||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
|
||||
package org.mage.test.cards.abilities.keywords;
|
||||
|
||||
import mage.constants.PhaseStep;
|
||||
import mage.constants.Zone;
|
||||
import mage.counters.CounterType;
|
||||
import org.junit.Test;
|
||||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||
|
||||
|
@ -40,32 +40,27 @@ import org.mage.test.serverside.base.CardTestPlayerBase;
|
|||
public class ModularTest extends CardTestPlayerBase {
|
||||
|
||||
/**
|
||||
* 702.42. Modular
|
||||
* 702.42a Modular represents both a static ability and a triggered ability. “Modular N” means “This
|
||||
* permanent enters the battlefield with N +1/+1 counters on it” and “When this permanent is put
|
||||
* into a graveyard from the battlefield, you may put a +1/+1 counter on target artifact creature for
|
||||
* each +1/+1 counter on this permanent.”
|
||||
* 702.42b If a creature has multiple instances of modular, each one works separately.
|
||||
*
|
||||
*/
|
||||
|
||||
/**
|
||||
* Arcbound Bruiser
|
||||
* Artifact Creature — Golem 0/0, 5 (5)
|
||||
* Modular 3 (This enters the battlefield with three +1/+1 counters on it.
|
||||
* When it dies, you may put its +1/+1 counters on target artifact creature.)
|
||||
* 702.42. Modular 702.42a Modular represents both a static ability and a
|
||||
* triggered ability. “Modular N” means “This permanent enters the
|
||||
* battlefield with N +1/+1 counters on it” and “When this permanent is put
|
||||
* into a graveyard from the battlefield, you may put a +1/+1 counter on
|
||||
* target artifact creature for each +1/+1 counter on this permanent.”
|
||||
* 702.42b If a creature has multiple instances of modular, each one works
|
||||
* separately.
|
||||
*
|
||||
*/
|
||||
|
||||
/**
|
||||
* Arcbound Hybrid
|
||||
* Artifact Creature — Beast 0/0, 4 (4)
|
||||
* Haste
|
||||
* Modular 2 (This enters the battlefield with two +1/+1 counters on it.
|
||||
* When it dies, you may put its +1/+1 counters on target artifact creature.)
|
||||
*
|
||||
* Arcbound Bruiser Artifact Creature — Golem 0/0, 5 (5) Modular 3 (This
|
||||
* enters the battlefield with three +1/+1 counters on it. When it dies, you
|
||||
* may put its +1/+1 counters on target artifact creature.)
|
||||
*
|
||||
*/
|
||||
/**
|
||||
* Arcbound Hybrid Artifact Creature — Beast 0/0, 4 (4) Haste Modular 2
|
||||
* (This enters the battlefield with two +1/+1 counters on it. When it dies,
|
||||
* you may put its +1/+1 counters on target artifact creature.)
|
||||
*
|
||||
*/
|
||||
|
||||
@Test
|
||||
public void testModularEnters() {
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Forest", 5);
|
||||
|
@ -85,7 +80,7 @@ public class ModularTest extends CardTestPlayerBase {
|
|||
assertPowerToughness(playerA, "Arcbound Hybrid", 2, 2);
|
||||
|
||||
}
|
||||
|
||||
|
||||
@Test
|
||||
public void testModularLeaves() {
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 4);
|
||||
|
@ -108,4 +103,32 @@ public class ModularTest extends CardTestPlayerBase {
|
|||
|
||||
}
|
||||
|
||||
/**
|
||||
* My Inkmoth Nexus was in creature "form". My Arcbound Ravager died. I
|
||||
* could not transfer his counters on my Inkmoth "creature".
|
||||
*/
|
||||
@Test
|
||||
public void testInkmothNexus() {
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 3);
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Inkmoth Nexus");
|
||||
addCard(Zone.HAND, playerA, "Arcbound Ravager");
|
||||
|
||||
addCard(Zone.HAND, playerB, "Lightning Bolt");
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Mountain", 1);
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Arcbound Ravager");
|
||||
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{1}: {this} becomes");
|
||||
|
||||
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Lightning Bolt", "Arcbound Ravager");
|
||||
|
||||
setStopAt(1, PhaseStep.END_TURN);
|
||||
execute();
|
||||
|
||||
assertGraveyardCount(playerA, "Arcbound Ravager", 1);
|
||||
assertGraveyardCount(playerB, "Lightning Bolt", 1);
|
||||
|
||||
assertCounterCount("Inkmoth Nexus", CounterType.P1P1, 1);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -0,0 +1,71 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
package org.mage.test.cards.triggers;
|
||||
|
||||
import mage.constants.PhaseStep;
|
||||
import mage.constants.Zone;
|
||||
import org.junit.Test;
|
||||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author LevelX2
|
||||
*/
|
||||
public class GolemsHeartTest extends CardTestPlayerBase {
|
||||
|
||||
/*
|
||||
My opponent and I were both playing artifact decks.
|
||||
He had Golem's Heart out.
|
||||
He wasn't gaining life when I or he was casting spells.
|
||||
*/
|
||||
@Test
|
||||
public void testFirstTriggeredAbility() {
|
||||
// Whenever a player casts an artifact spell, you may gain 1 life.
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Golem's Heart", 1);
|
||||
|
||||
addCard(Zone.HAND, playerA, "Expedition Map"); // {1}
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 1);
|
||||
|
||||
addCard(Zone.HAND, playerB, "Darksteel Axe"); // {1}
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Swamp", 1);
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Expedition Map");
|
||||
|
||||
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Darksteel Axe");
|
||||
|
||||
setStopAt(2, PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertLife(playerA, 22);
|
||||
assertLife(playerB, 20);
|
||||
|
||||
assertPermanentCount(playerA, "Expedition Map", 1);
|
||||
assertPermanentCount(playerB, "Darksteel Axe", 1);
|
||||
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue