mirror of
https://github.com/correl/mage.git
synced 2024-12-25 03:00:15 +00:00
Fixed cards submitted by cbt33 - see list of changes:
* Scrivener - Changed filter message, change EntersBattlefieldEffect to EntersBattlefieldTriggeredEffect * Earnest Fellowship - Moved comment line, Changed layer of EarnestFellowshipEffect to AbilityAddingRemovingEffects_6, changed outcome. Removed unneccassary init method. Simplyfied apply effect, adding maximal one ProtectionAbility to a permanent, before Filter and abilities were all redundant for multicolor permanents. Fixed wrong sourceId for addAbility. * Hallowed Healer - Made targets mandatory (default number of targets 1 has not to be set), Fixed tooltip text (Threshold, tap symbol, dot at the end). * Treetop Sentinel - filname missed the "java" extension. Changed filter message. * Bloodcurdler - removed unneccessary comment, replaced card name by {this} for rule text, corrected the descond effect of the threshold ability (this is no cost it's an effect). * Buried Alive - Moved comment line, fixed sourceId for moveToZone. * Think Tank - removed unneccessary comment, LookLibraryAndPickControllerEffect could not handle the effect. * Words of Wisdom - added missing tooltip text, removed unneccessary comments, fixed indentation * Unifying Theory - removed unneccessary comment, simplified UnifyingTheoryEffect, removed dot from effect static text. * Ancestral Tribute - fixed indentation.
This commit is contained in:
parent
b1108332bd
commit
14d4f0dccf
15 changed files with 220 additions and 128 deletions
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@ -112,8 +112,7 @@ class EtherwroughtPageEffect extends OneShotEffect<EtherwroughtPageEffect> {
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cards.add(card);
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you.lookAtCards("Etherwrought Page", cards, game);
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if (you.chooseUse(Outcome.Neutral, "Do you wish to put the card into your graveyard?", game)) {
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card = you.getLibrary().removeFromTop(game);
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return card.moveToZone(Zone.GRAVEYARD, source.getId(), game, false);
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return card.moveToZone(Zone.GRAVEYARD, source.getSourceId(), game, false);
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}
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return true;
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}
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@ -102,7 +102,7 @@ class InameDeathAspectEffect extends SearchEffect<InameDeathAspectEffect> {
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for (UUID cardId: target.getTargets()) {
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Card card = player.getLibrary().remove(cardId, game);
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if (card != null){
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card.moveToZone(Zone.GRAVEYARD, source.getId(), game, false);
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card.moveToZone(Zone.GRAVEYARD, source.getSourceId(), game, false);
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}
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}
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}
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@ -33,8 +33,6 @@ import mage.abilities.Ability;
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import mage.abilities.effects.SearchEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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@ -56,8 +54,9 @@ public class BuriedAlive extends CardImpl<BuriedAlive> {
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this.expansionSetCode = "CMD";
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this.color.setBlack(true);
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this.getSpellAbility().addEffect(new BuriedAliveEffect());
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// Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library.
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this.getSpellAbility().addEffect(new BuriedAliveEffect());
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}
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@ -74,7 +73,7 @@ public class BuriedAlive extends CardImpl<BuriedAlive> {
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class BuriedAliveEffect extends SearchEffect<BuriedAliveEffect> {
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public BuriedAliveEffect() {
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super(new TargetCardInLibrary(1, 3, new FilterCreatureCard()), Outcome.Neutral);
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super(new TargetCardInLibrary(0, 3, new FilterCreatureCard()), Outcome.Detriment);
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staticText = "Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library";
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}
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@ -90,25 +89,21 @@ class BuriedAliveEffect extends SearchEffect<BuriedAliveEffect> {
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player == null) {
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return false;
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}
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if (player.searchLibrary(target, game)) {
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if (target.getTargets().size() > 0) {
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Cards cards = new CardsImpl();
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for (UUID cardId: (List<UUID>)target.getTargets()) {
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Card card = player.getLibrary().remove(cardId, game);
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if (card != null){
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card.moveToZone(Zone.GRAVEYARD, source.getId(), game, false);
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if (player != null) {
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if (player.searchLibrary(target, game)) {
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if (target.getTargets().size() > 0) {
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for (UUID cardId: (List<UUID>)target.getTargets()) {
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Card card = player.getLibrary().remove(cardId, game);
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if (card != null){
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card.moveToZone(Zone.GRAVEYARD, source.getSourceId(), game, false);
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}
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}
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}
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}
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player.shuffleLibrary(game);
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return true;
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}
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player.shuffleLibrary(game);
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return false;
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}
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}
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@ -30,7 +30,7 @@ package mage.sets.exodus;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.common.ReturnFromGraveyardToHandTargetEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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@ -46,7 +46,7 @@ import mage.target.common.TargetCardInGraveyard;
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public class Scrivener extends CardImpl<Scrivener> {
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private static final FilterCard filter = new FilterCard("Instant");
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private static final FilterCard filter = new FilterCard("instant card from your graveyard");
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static{
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filter.add(new CardTypePredicate(CardType.INSTANT));
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@ -63,7 +63,7 @@ public class Scrivener extends CardImpl<Scrivener> {
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this.toughness = new MageInt(2);
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// When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand.
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Ability ability = new EntersBattlefieldAbility(new ReturnFromGraveyardToHandTargetEffect(), true);
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Ability ability = new EntersBattlefieldTriggeredAbility(new ReturnFromGraveyardToHandTargetEffect(), true);
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ability.addTarget(new TargetCardInGraveyard(filter));
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this.addAbility(ability);
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@ -28,14 +28,14 @@
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package mage.sets.odyssey;
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import java.util.UUID;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.dynamicvalue.common.CardsInControllerGraveyardCount;
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import mage.abilities.effects.common.GainLifeEffect;
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import mage.abilities.keyword.FlashbackAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.constants.TimingRule;
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import mage.abilities.dynamicvalue.common.CardsInControllerGraveyardCount;
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import mage.abilities.effects.common.GainLifeEffect;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.keyword.FlashbackAbility;
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import mage.filter.FilterCard;
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/**
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@ -50,13 +50,12 @@ public class AncestralTribute extends CardImpl<AncestralTribute> {
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this.expansionSetCode = "ODY";
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this.color.setWhite(true);
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// You gain 2 life for each card in your graveyard.
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this.getSpellAbility().addEffect(new GainLifeEffect((new CardsInControllerGraveyardCount(new FilterCard(), 2))));
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// Flashback {9}{W}{W}{W}
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this.addAbility(new FlashbackAbility(new ManaCostsImpl("{9}{W}{W}{W}"), TimingRule.SORCERY));
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this.getSpellAbility().addEffect(new GainLifeEffect((new CardsInControllerGraveyardCount(new FilterCard(), 2))));
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// Flashback {9}{W}{W}{W}
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this.addAbility(new FlashbackAbility(new ManaCostsImpl("{9}{W}{W}{W}"), TimingRule.SORCERY));
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}
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@ -30,13 +30,18 @@ package mage.sets.odyssey;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfEndStepTriggeredAbility;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.common.CardsInControllerGraveCondition;
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import mage.abilities.costs.common.ExileFromGraveCost;
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import mage.abilities.decorator.ConditionalContinousEffect;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.common.ExileCardFromOwnGraveyardControllerEffect;
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import mage.abilities.effects.common.PutTopCardOfYourLibraryIntoGraveEffect;
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import mage.abilities.effects.common.continious.BoostSourceEffect;
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import mage.abilities.effects.common.continious.GainAbilitySourceEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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@ -66,23 +71,16 @@ public class Bloodcurdler extends CardImpl<Bloodcurdler> {
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this.addAbility(FlyingAbility.getInstance());
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// At the beginning of your upkeep, put the top card of your library into your graveyard.
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Ability ability = new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new PutTopCardOfYourLibraryIntoGraveEffect(1), TargetController.YOU, false);
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this.addAbility(ability);
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this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new PutTopCardOfYourLibraryIntoGraveEffect(1), TargetController.YOU, false));
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Condition thresholdCondition = new CardsInControllerGraveCondition(7);
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// Threshold - As long as seven or more cards are in your graveyard, Bloodcurdler gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard."
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//this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new Zone zone, UUID exileId, String exileName, FilterCard filter, 1), TargetController.YOU, false));
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Ability thresholdAbility = new SimpleStaticAbility(
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Zone.BATTLEFIELD,
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new ConditionalContinousEffect(
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new BoostSourceEffect(1, 1, Duration.WhileOnBattlefield),
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new CardsInControllerGraveCondition(7),
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"<br/><br/><i>Threshold</i> - If seven or more cards are in your graveyard, Bloodcurdler gets +1/+1."
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));
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//"At the beginning of your end step, exile two cards from your graveyard."
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thresholdAbility.addCost(new ExileFromGraveCost(new TargetCardInYourGraveyard(2, new FilterCard("cards from your graveyard"))));
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Ability thresholdAbility = new SimpleStaticAbility(Zone.BATTLEFIELD,
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new ConditionalContinousEffect(new BoostSourceEffect(1, 1, Duration.WhileOnBattlefield), thresholdCondition,
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"<i>Threshold</i> - If seven or more cards are in your graveyard, {this} gets +1/+1"));
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ContinuousEffect effect = new GainAbilitySourceEffect(new BeginningOfEndStepTriggeredAbility(new ExileCardFromOwnGraveyardControllerEffect(2), TargetController.YOU, false));
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thresholdAbility.addEffect(new ConditionalContinousEffect(effect, thresholdCondition,
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"and has \"At the beginning of your end step, exile two cards from your graveyard.\""));
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this.addAbility(thresholdAbility);
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}
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@ -59,9 +59,11 @@ public class EarnestFellowship extends CardImpl<EarnestFellowship> {
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this.expansionSetCode = "ODY";
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this.color.setWhite(true);
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new EarnestFellowshipEffect()));
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// Each creature has protection from its colors.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new EarnestFellowshipEffect()));
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}
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@ -81,7 +83,7 @@ class EarnestFellowshipEffect extends ContinuousEffectImpl<EarnestFellowshipEffe
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public EarnestFellowshipEffect() {
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super(Duration.WhileOnBattlefield, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, Outcome.BoostCreature);
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super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
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this.staticText = "Each creature has protection from its colors";
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}
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@ -94,59 +96,32 @@ class EarnestFellowshipEffect extends ContinuousEffectImpl<EarnestFellowshipEffe
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return new EarnestFellowshipEffect(this);
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}
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@Override
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public void init(Ability source, Game game) {
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super.init(source, game);
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if (this.affectedObjectsSet) {
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List<Permanent> permanents = game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game);
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for (Permanent permanent : permanents) {
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objects.add(permanent.getId());
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}
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}
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}
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@Override
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public boolean apply(Game game, Ability source) {
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List<Permanent> permanents = game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game);
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for (Permanent permanent : permanents) {
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if (!this.affectedObjectsSet || objects.contains(permanent.getId())) {
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ObjectColor color = permanent.getColor();
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FilterCard filterColor = new FilterCard("its own Colors");
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for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game)) {
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if (permanent.getColor().hasColor()) {
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ObjectColor color = permanent.getColor();
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FilterCard filterColor = new FilterCard("its own Colors");
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if (color.contains(ObjectColor.BLACK)){
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filterColor.add(new ColorPredicate(ObjectColor.BLACK));
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Ability ability = new ProtectionAbility(filterColor);
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permanent.addAbility(ability, id, game);
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}
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filterColor.add(new ColorPredicate(ObjectColor.BLACK));
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}
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if (color.contains(ObjectColor.BLUE)){
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filterColor.add(new ColorPredicate(ObjectColor.BLUE));
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Ability ability = new ProtectionAbility(filterColor);
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permanent.addAbility(ability, id, game);
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}
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filterColor.add(new ColorPredicate(ObjectColor.BLUE));
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}
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if (color.contains(ObjectColor.WHITE)){
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filterColor.add(new ColorPredicate(ObjectColor.WHITE));
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Ability ability = new ProtectionAbility(filterColor);
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permanent.addAbility(ability, id, game);
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}
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filterColor.add(new ColorPredicate(ObjectColor.WHITE));
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}
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if (color.contains(ObjectColor.RED)){
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filterColor.add(new ColorPredicate(ObjectColor.RED));
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Ability ability = new ProtectionAbility(filterColor);
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permanent.addAbility(ability, id, game);
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}
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filterColor.add(new ColorPredicate(ObjectColor.RED));
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}
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if (color.contains(ObjectColor.GREEN)){
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filterColor.add(new ColorPredicate(ObjectColor.GREEN));
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Ability ability = new ProtectionAbility(filterColor);
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permanent.addAbility(ability, id, game);
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filterColor.add(new ColorPredicate(ObjectColor.GREEN));
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}
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Ability ability = new ProtectionAbility(filterColor);
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permanent.addAbility(ability, source.getSourceId(), game);
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}
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}
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return true;
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}
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}
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@ -61,15 +61,15 @@ public class HallowedHealer extends CardImpl<HallowedHealer> {
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// {tap}: Prevent the next 2 damage that would be dealt to target creature or player this turn.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new PreventDamageTargetEffect(Duration.EndOfTurn,2), new TapSourceCost());
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ability.addTarget(new TargetCreatureOrPlayer(1));
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ability.addTarget(new TargetCreatureOrPlayer(true));
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this.addAbility(ability);
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// Threshold - {tap}: Prevent the next 4 damage that would be dealt to target creature or player this turn. Activate this ability only if seven or more cards are in your graveyard.
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Ability thresholdAbility = new ConditionalGainActivatedAbility(Zone.BATTLEFIELD,
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new PreventDamageTargetEffect(Duration.EndOfTurn,4),
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new TapSourceCost(),
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new CardsInControllerGraveCondition(7),
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"Prevent the next 4 damage that would be dealt to target creature or player this turn. Activate this ability only if seven or more cards are in your graveyard");
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thresholdAbility.addTarget(new TargetCreatureOrPlayer(1));
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"<i>Threshold</i> - {T}: Prevent the next 4 damage that would be dealt to target creature or player this turn. Activate this ability only if seven or more cards are in your graveyard.");
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thresholdAbility.addTarget(new TargetCreatureOrPlayer(true));
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this.addAbility(thresholdAbility);
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}
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@ -31,13 +31,19 @@ import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.LookLibraryAndPickControllerEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardsImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.game.Game;
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import mage.players.Player;
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/**
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*
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@ -52,12 +58,8 @@ public class ThinkTank extends CardImpl<ThinkTank> {
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this.color.setBlue(true);
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// At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard.
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//Ability ability = new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new LookLibraryControllerEffect(1), TargetController.YOU, false);
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Ability ability = new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new LookLibraryAndPickControllerEffect(new StaticValue(1), false, new StaticValue(1), new FilterCard(), Zone.GRAVEYARD, false, false), TargetController.YOU, false);
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this.addAbility(ability);
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this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new ThinkTankLookLibraryEffect(), TargetController.YOU, false));
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// Ability ability2 = new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new PutTopCardOfYourLibraryIntoGraveEffect(1), TargetController.YOU, true);
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//this.addAbility(ability2);
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}
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public ThinkTank(final ThinkTank card) {
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@ -69,3 +71,41 @@ public class ThinkTank extends CardImpl<ThinkTank> {
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return new ThinkTank(this);
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}
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}
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class ThinkTankLookLibraryEffect extends OneShotEffect<ThinkTankLookLibraryEffect> {
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public ThinkTankLookLibraryEffect() {
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super(Outcome.DrawCard);
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this.staticText = "look at the top card of your library. You may put that card into your graveyard";
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}
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public ThinkTankLookLibraryEffect(final ThinkTankLookLibraryEffect effect) {
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super(effect);
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}
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@Override
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public ThinkTankLookLibraryEffect copy() {
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return new ThinkTankLookLibraryEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
|
||||
Player you = game.getPlayer(source.getControllerId());
|
||||
if (you != null) {
|
||||
if (you.getLibrary().size() > 0) {
|
||||
Card card = you.getLibrary().getFromTop(game);
|
||||
if (card != null) {
|
||||
CardsImpl cards = new CardsImpl();
|
||||
cards.add(card);
|
||||
you.lookAtCards("Think Tank", cards, game);
|
||||
if (you.chooseUse(Outcome.Neutral, "Do you wish to put the card into your graveyard?", game)) {
|
||||
return card.moveToZone(Zone.GRAVEYARD, source.getSourceId(), game, false);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -45,8 +45,7 @@ import mage.filter.predicate.mageobject.ColorPredicate;
|
|||
|
||||
public class TreetopSentinel extends CardImpl<TreetopSentinel> {
|
||||
|
||||
public static final FilterCard filter = new FilterCard("Green");
|
||||
|
||||
public static final FilterCard filter = new FilterCard("green");
|
||||
static {
|
||||
filter.add(new ColorPredicate(ObjectColor.GREEN));
|
||||
}
|
|
@ -30,12 +30,14 @@ package mage.sets.odyssey;
|
|||
import java.util.UUID;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.SpellCastAllTriggeredAbility;
|
||||
import mage.abilities.common.delayed.AtEndOfTurnDelayedTriggeredAbility;
|
||||
import mage.abilities.costs.Cost;
|
||||
import mage.abilities.costs.mana.GenericManaCost;
|
||||
import mage.abilities.effects.Effect;
|
||||
import mage.abilities.effects.common.DrawCardTargetEffect;
|
||||
import mage.abilities.costs.mana.ManaCostsImpl;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.abilities.effects.common.DoIfCostPaid;
|
||||
import mage.abilities.effects.common.DrawCardControllerEffect;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.Outcome;
|
||||
|
@ -60,7 +62,7 @@ public class UnifyingTheory extends CardImpl<UnifyingTheory> {
|
|||
this.color.setBlue(true);
|
||||
|
||||
// Whenever a player casts a spell, that player may pay {2}. If the player does, he or she draws a card.
|
||||
this.addAbility(new SpellCastAllTriggeredAbility(new UnifyingTheoryEffect(), new FilterSpell("a spell"), false, true));
|
||||
this.addAbility(new SpellCastAllTriggeredAbility(new UnifyingTheoryEffect() , new FilterSpell("a spell"), false, true));
|
||||
}
|
||||
|
||||
public UnifyingTheory(final UnifyingTheory card) {
|
||||
|
@ -77,7 +79,7 @@ class UnifyingTheoryEffect extends OneShotEffect<UnifyingTheoryEffect> {
|
|||
|
||||
public UnifyingTheoryEffect() {
|
||||
super(Outcome.Detriment);
|
||||
this.staticText = "that player may pay {2}. If the player does, he or she draws a card.";
|
||||
this.staticText = "that player may pay {2}. If the player does, he or she draws a card";
|
||||
}
|
||||
|
||||
public UnifyingTheoryEffect(final UnifyingTheoryEffect effect) {
|
||||
|
@ -100,13 +102,7 @@ class UnifyingTheoryEffect extends OneShotEffect<UnifyingTheoryEffect> {
|
|||
if (caster.chooseUse(Outcome.DrawCard, "Pay {2} to draw a card?", game)) {
|
||||
Cost cost = new ManaCostsImpl("{2}");
|
||||
if (cost.pay(source, game, source.getSourceId(), caster.getId(), false)) {
|
||||
Effect effect = new DrawCardTargetEffect(1);
|
||||
effect.setTargetPointer(new FixedTarget(caster.getId()));
|
||||
//Ability ability = new AtEndOfTurnDelayedTriggeredAbility(effect);
|
||||
//return ability.activate(game, true);
|
||||
return effect.apply(game, source);
|
||||
//return new SimpleTriggeredAbility(Zone.BATTLEFIELD, effect, "").apply(game,source);
|
||||
//return new CreateDelayedTriggeredAbilityEffect(new AtEndOfTurnDelayedTriggeredAbility(effect, TargetController.ANY)).apply(game, source);
|
||||
caster.drawCards(1, game);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
|
|
|
@ -30,6 +30,7 @@ package mage.sets.odyssey;
|
|||
import java.util.UUID;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.abilities.effects.common.DrawCardControllerEffect;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.Outcome;
|
||||
|
@ -51,6 +52,7 @@ public class WordsOfWisdom extends CardImpl<WordsOfWisdom> {
|
|||
this.color.setBlue(true);
|
||||
|
||||
// You draw two cards, then each other player draws a card.
|
||||
this.getSpellAbility().addEffect(new DrawCardControllerEffect(2));
|
||||
this.getSpellAbility().addEffect(new WordsOfWisdomEffect());
|
||||
}
|
||||
|
||||
|
@ -68,7 +70,7 @@ class WordsOfWisdomEffect extends OneShotEffect<WordsOfWisdomEffect> {
|
|||
|
||||
public WordsOfWisdomEffect() {
|
||||
super(Outcome.Detriment);
|
||||
this.staticText = "each other player draws a card";
|
||||
this.staticText = "then each other player draws a card";
|
||||
}
|
||||
|
||||
public WordsOfWisdomEffect(final WordsOfWisdomEffect effect) {
|
||||
|
@ -84,28 +86,16 @@ class WordsOfWisdomEffect extends OneShotEffect<WordsOfWisdomEffect> {
|
|||
public boolean apply(Game game, Ability source) {
|
||||
Player controller = game.getPlayer(source.getControllerId());
|
||||
if (controller != null) {
|
||||
controller.drawCards(2, game);
|
||||
for(UUID playerId: controller.getInRange()) {
|
||||
if (!playerId.equals(controller.getId())) {
|
||||
Player player = game.getPlayer(playerId);
|
||||
if (player != null) {
|
||||
player.drawCards(1, game);
|
||||
//TargetCardInHand target = new TargetCardInHand(new FilterCreatureCard());
|
||||
// if (target.canChoose(source.getSourceId(), playerId, game)
|
||||
// && player.chooseUse(Outcome.Neutral, "Put a creature card from your hand in play?", game)
|
||||
// && player.choose(Outcome.PutCreatureInPlay, target, source.getSourceId(), game)) {
|
||||
// Card card = game.getCard(target.getFirstTarget());
|
||||
// if (card != null) {
|
||||
// card.putOntoBattlefield(game, Zone.HAND, source.getId(), player.getId());
|
||||
}
|
||||
//}
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -170,7 +170,7 @@ class PreventAllDamageToControllerEffect extends PreventionEffectImpl<PreventAll
|
|||
if(player != null){
|
||||
TargetCardInYourGraveyard target = new TargetCardInYourGraveyard(Math.min(damage, player.getGraveyard().size()), new FilterCard());
|
||||
target.setRequired(true);
|
||||
if (target.choose(Outcome.Exile, source.getControllerId(), source.getId(), game)) {
|
||||
if (target.choose(Outcome.Exile, source.getControllerId(), source.getSourceId(), game)) {
|
||||
for (UUID targetId: target.getTargets()) {
|
||||
Card card = player.getGraveyard().get(targetId, game);
|
||||
if (card != null) {
|
||||
|
|
|
@ -0,0 +1,95 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
package mage.abilities.effects.common;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.cards.Card;
|
||||
import mage.constants.Outcome;
|
||||
import mage.constants.Zone;
|
||||
import mage.filter.FilterCard;
|
||||
import mage.game.Game;
|
||||
import mage.players.Player;
|
||||
import mage.target.common.TargetCardInYourGraveyard;
|
||||
import mage.util.CardUtil;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author LevelX2
|
||||
*/
|
||||
public class ExileCardFromOwnGraveyardControllerEffect extends OneShotEffect<ExileCardFromOwnGraveyardControllerEffect> {
|
||||
private int amount;
|
||||
|
||||
public ExileCardFromOwnGraveyardControllerEffect(int amount) {
|
||||
super(Outcome.Exile);
|
||||
this.amount = amount;
|
||||
this.staticText = setText();
|
||||
}
|
||||
|
||||
public ExileCardFromOwnGraveyardControllerEffect(final ExileCardFromOwnGraveyardControllerEffect effect) {
|
||||
super(effect);
|
||||
this.amount = effect.amount;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ExileCardFromOwnGraveyardControllerEffect copy() {
|
||||
return new ExileCardFromOwnGraveyardControllerEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player player = game.getPlayer(source.getControllerId());
|
||||
if(player != null){
|
||||
TargetCardInYourGraveyard target = new TargetCardInYourGraveyard(Math.min(amount, player.getGraveyard().size()), new FilterCard());
|
||||
target.setRequired(true);
|
||||
if (player.chooseTarget(outcome, target, source, game)) {
|
||||
for (UUID targetId: target.getTargets()) {
|
||||
Card card = player.getGraveyard().get(targetId, game);
|
||||
if (card != null) {
|
||||
card.moveToZone(Zone.EXILED, source.getSourceId(), game, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private String setText() {
|
||||
StringBuilder sb = new StringBuilder("Exile ");
|
||||
if (amount == 1) {
|
||||
sb.append(" a card ");
|
||||
} else {
|
||||
sb.append(CardUtil.numberToText(amount)). append(" cards ");
|
||||
}
|
||||
sb.append("from your graveyard");
|
||||
return sb.toString();
|
||||
}
|
||||
|
||||
}
|
|
@ -164,6 +164,9 @@ public class LookLibraryAndPickControllerEffect extends LookLibraryControllerEff
|
|||
case BATTLEFIELD:
|
||||
sb.append("put ").append(filter.getMessage()).append(" onto the battlefield");
|
||||
break;
|
||||
case GRAVEYARD:
|
||||
sb.append("put ").append(filter.getMessage()).append(" into your graveyard");
|
||||
break;
|
||||
}
|
||||
return sb.append("?").toString();
|
||||
}
|
||||
|
@ -181,6 +184,9 @@ public class LookLibraryAndPickControllerEffect extends LookLibraryControllerEff
|
|||
case BATTLEFIELD:
|
||||
sb.append("put onto the battlefield");
|
||||
break;
|
||||
case GRAVEYARD:
|
||||
sb.append("put into the graveyard");
|
||||
break;
|
||||
}
|
||||
return sb.toString();
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue