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[ALL] Add Sheltered Valley
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Mage.Sets/src/mage/sets/alliances/ShelteredValley.java
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Mage.Sets/src/mage/sets/alliances/ShelteredValley.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.alliances;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.CostImpl;
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import mage.abilities.costs.common.SacrificeAllCost;
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import mage.abilities.decorator.ConditionalOneShotEffect;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.EnterBattlefieldPayCostOrPutGraveyardEffect;
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import mage.abilities.effects.common.GainLifeEffect;
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import mage.abilities.mana.ColorlessManaAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterLandPermanent;
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import mage.filter.predicate.mageobject.NamePredicate;
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/**
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*
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* @author anonymous
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*/
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public class ShelteredValley extends CardImpl {
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private static final FilterLandPermanent filter = new FilterLandPermanent();
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private static final FilterPermanent filterShelteredValley = new FilterPermanent("permanent named Sheltered Valley");
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static {
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filterShelteredValley.add(new NamePredicate("Sheltered Valley"));
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}
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public ShelteredValley(UUID ownerId) {
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super(ownerId, 187, "Sheltered Valley", Rarity.RARE, new CardType[]{CardType.LAND}, "");
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this.expansionSetCode = "ALL";
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// If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield.
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Effect effect = new EnterBattlefieldPayCostOrPutGraveyardEffect(new SacrificeAllCost(filterShelteredValley));
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effect.setText("If {this} would enter the battlefield, instead sacrifice each other permanent named {this} you control, then put {this} onto the battlefield.");
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Ability ability = new SimpleStaticAbility(Zone.ALL, effect);
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this.addAbility(ability);
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// At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life.
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Condition controls = new PermanentsOnTheBattlefieldCondition(filter, PermanentsOnTheBattlefieldCondition.CountType.FEWER_THAN, 4);
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effect = new ConditionalOneShotEffect(new GainLifeEffect(1), controls);
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effect.setText("if you control three or fewer lands, you gain 1 life");
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ability = new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, effect, TargetController.YOU, false);
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this.addAbility(ability);
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// {tap}: Add {1} to your mana pool.
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this.addAbility(new ColorlessManaAbility());
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}
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public ShelteredValley(final ShelteredValley card) {
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super(card);
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}
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@Override
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public ShelteredValley copy() {
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return new ShelteredValley(this);
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}
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}
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