* Commander - Fixed that the starting player in commander two player duel did not skip the draw step.

This commit is contained in:
LevelX2 2014-12-31 09:50:31 +01:00
parent 783786d6a8
commit 152fd3da88

View file

@ -106,10 +106,10 @@ public abstract class GameCommanderImpl extends GameImpl {
}
this.getState().addAbility(ability, null);
super.init(choosingPlayerId, gameOptions);
if (startingPlayerSkipsDraw) {
state.getTurnMods().add(new TurnMod(startingPlayerId, PhaseStep.DRAW));
}
super.init(choosingPlayerId, gameOptions);
}