* Putrid Imp - Fixed that the can't block restriction did not work correctly.

This commit is contained in:
LevelX2 2015-04-14 14:17:05 +02:00
parent 67114c40a0
commit 15389b24d8
3 changed files with 109 additions and 9 deletions

View file

@ -35,6 +35,8 @@ import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.CardsInControllerGraveCondition;
import mage.abilities.costs.common.DiscardCardCost;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.decorator.ConditionalRestrictionEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.combat.CantBlockSourceEffect;
import mage.abilities.effects.common.continuous.BoostSourceEffect;
import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
@ -57,7 +59,6 @@ public class PutridImp extends CardImpl {
this.subtype.add("Zombie");
this.subtype.add("Imp");
this.color.setBlack(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
@ -68,8 +69,9 @@ public class PutridImp extends CardImpl {
new BoostSourceEffect(1, 1, Duration.WhileOnBattlefield),
new CardsInControllerGraveCondition(7),
"<i>Threshold</i> - As long as seven or more cards are in your graveyard, {this} gets +1/+1"));
ability.addEffect(new ConditionalContinuousEffect(new CantBlockSourceEffect(Duration.WhileOnBattlefield), new CardsInControllerGraveCondition(7),
"and can't block"));
Effect effect = new ConditionalRestrictionEffect(new CantBlockSourceEffect(Duration.WhileOnBattlefield), new CardsInControllerGraveCondition(7));
effect.setText("and can't block");
ability.addEffect(effect);
this.addAbility(ability);
}

View file

@ -0,0 +1,93 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package org.mage.test.cards.abilities.keywords;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class ProvokeTest extends CardTestPlayerBase{
@Test
public void testProvokeTappedCreature() {
// Creature - Beast 5/3
// Trample
// Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
addCard(Zone.BATTLEFIELD, playerA, "Brontotherium");
addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion", 1);
attack(2, playerB, "Silvercoat Lion"); // So it's tapped
attack(3, playerA, "Brontotherium");
addTarget(playerA, "Silvercoat Lion");
setStopAt(3, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertLife(playerA, 18); // one attack from Lion
assertLife(playerB, 17); // Because of Trample
assertPermanentCount(playerA, "Brontotherium", 1);
assertGraveyardCount(playerB,"Silvercoat Lion", 1);
}
@Test
public void testProvokeCreatureThatCantBlock() {
// Creature - Beast 5/3
// Trample
// Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
addCard(Zone.BATTLEFIELD, playerA, "Brontotherium");
// Creature - Zombie Imp 1/1
// Discard a card: Putrid Imp gains flying until end of turn.
// Threshold - As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.
addCard(Zone.BATTLEFIELD, playerB, "Putrid Imp", 1);
addCard(Zone.GRAVEYARD, playerB, "Swamp", 7);
attack(2, playerB, "Putrid Imp"); // So it's tapped
attack(3, playerA, "Brontotherium");
addTarget(playerA, "Putrid Imp");
setStopAt(3, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertPermanentCount(playerA, "Brontotherium", 1);
assertPermanentCount(playerB, "Putrid Imp", 1); // Can't Block so still alive
assertLife(playerA, 18); // one attack from Imp
assertLife(playerB, 15); // Not blocked
}
}

View file

@ -229,8 +229,9 @@ public class Combat implements Serializable, Copyable<Combat> {
}
}
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.DECLARED_ATTACKERS, attackerId, attackerId));
if (!game.isSimulation())
if (!game.isSimulation()) {
game.informPlayers(new StringBuilder(player.getName()).append(" attacks with ").append(groups.size()).append(groups.size() == 1 ? " creature":" creatures").toString());
}
}
protected void checkAttackRequirements(Player player, Game game) {
@ -283,8 +284,9 @@ public class Combat implements Serializable, Copyable<Combat> {
for (UUID attackingCreatureId : group.getAttackers()) {
Permanent attacker = game.getPermanent(attackingCreatureId);
if (count > 1 && attacker != null && attacker.getAbilities().containsKey(CanAttackOnlyAloneAbility.getInstance().getId())) {
if (!game.isSimulation())
if (!game.isSimulation()) {
game.informPlayers(attacker.getLogName() + " can only attack alone. Removing it from combat.");
}
tobeRemoved.add(attackingCreatureId);
count--;
}
@ -301,8 +303,9 @@ public class Combat implements Serializable, Copyable<Combat> {
for (UUID attackingCreatureId : group.getAttackers()) {
Permanent attacker = game.getPermanent(attackingCreatureId);
if (attacker != null && attacker.getAbilities().containsKey(CantAttackAloneAbility.getInstance().getId())) {
if (!game.isSimulation())
if (!game.isSimulation()) {
game.informPlayers(attacker.getLogName() + " can't attack alone. Removing it from combat.");
}
tobeRemoved.add(attackingCreatureId);
}
}
@ -360,8 +363,9 @@ public class Combat implements Serializable, Copyable<Combat> {
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.DECLARED_BLOCKERS, defenderId, defenderId));
// add info about attacker blocked by blocker to the game log
if (!game.isSimulation())
if (!game.isSimulation()) {
this.logBlockerInfo(defender, game);
}
}
}
// tool to catch the bug about flyers blocked by non flyers or intimidate blocked by creatures with other colors
@ -467,7 +471,7 @@ public class Combat implements Serializable, Copyable<Combat> {
for (Ability ability : requirementEntry.getValue()) {
UUID attackingCreatureId = requirementEntry.getKey().mustBlockAttacker(ability, game);
Player defender = game.getPlayer(possibleBlocker.getControllerId());
if (attackingCreatureId != null && defender != null) {
if (attackingCreatureId != null && defender != null && possibleBlocker.canBlock(attackingCreatureId, game)) {
if (creatureMustBlockAttackers.containsKey(possibleBlocker.getId())) {
creatureMustBlockAttackers.get(possibleBlocker.getId()).add(attackingCreatureId);
} else {
@ -671,8 +675,9 @@ public class Combat implements Serializable, Copyable<Combat> {
}
}
if (possibleBlockerAvailable) {
if (!game.isSimulation())
if (!game.isSimulation()) {
game.informPlayer(controller, new StringBuilder(toBeBlockedCreature.getLogName()).append(" has to be blocked by at least one creature.").toString());
}
return false;
}
}