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[STX] fixed Reflective Golem triggering off of spells that don't target it (fixes #7782)
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1 changed files with 4 additions and 1 deletions
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@ -87,7 +87,10 @@ class ReflectiveGolemTriggeredAbility extends TriggeredAbilityImpl {
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.filter(t -> !t.isNotTarget())
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.filter(t -> !t.isNotTarget())
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.map(Target::getTargets)
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.map(Target::getTargets)
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.flatMap(Collection::stream)
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.flatMap(Collection::stream)
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.anyMatch(uuid -> !getSourceId().equals(uuid) && uuid != null)) {
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.filter(Objects::nonNull)
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.distinct()
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.filter(getSourceId()::equals)
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.count() != 1) {
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return false;
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return false;
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}
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}
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this.getEffects().setTargetPointer(new FixedTarget(spell, game));
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this.getEffects().setTargetPointer(new FixedTarget(spell, game));
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