Implemented Sumala Woodshaper

This commit is contained in:
Evan Kranzler 2018-09-10 15:35:22 -04:00
parent 16ea17ad0c
commit 15b9a4256f
3 changed files with 56 additions and 1 deletions

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@ -20,7 +20,7 @@ import mage.filter.predicate.mageobject.PowerPredicate;
*/
public final class MilitiaBugler extends CardImpl {
private static final FilterCreatureCard filter = new FilterCreatureCard("creature card with power 2 or less");
private static final FilterCreatureCard filter = new FilterCreatureCard("a creature card with power 2 or less");
static {
filter.add(new PowerPredicate(ComparisonType.FEWER_THAN, 3));

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@ -0,0 +1,54 @@
package mage.cards.s;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.common.LookLibraryAndPickControllerEffect;
import mage.constants.SubType;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.filter.FilterCard;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
/**
*
* @author TheElk801
*/
public final class SumalaWoodshaper extends CardImpl {
private static final FilterCard filter
= new FilterCard("a creature or enchantment card");
static {
filter.add(Predicates.or(
new CardTypePredicate(CardType.CREATURE),
new CardTypePredicate(CardType.ENCHANTMENT)
));
}
public SumalaWoodshaper(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{G}{W}");
this.subtype.add(SubType.ELF);
this.subtype.add(SubType.DRUID);
this.power = new MageInt(2);
this.toughness = new MageInt(1);
// When Sumala Woodshaper enters the battlefield, look at the top four cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
this.addAbility(new EntersBattlefieldTriggeredAbility(new LookLibraryAndPickControllerEffect(
new StaticValue(4), false, new StaticValue(1), filter, false
), false));
}
public SumalaWoodshaper(final SumalaWoodshaper card) {
super(card);
}
@Override
public SumalaWoodshaper copy() {
return new SumalaWoodshaper(this);
}
}

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@ -64,6 +64,7 @@ public final class GuildsOfRavnica extends ExpansionSet {
cards.add(new SetCardInfo("Sonic Assault", 199, Rarity.COMMON, mage.cards.s.SonicAssault.class));
cards.add(new SetCardInfo("Status // Statue", 230, Rarity.UNCOMMON, mage.cards.s.StatusStatue.class));
cards.add(new SetCardInfo("Steam Vents", 257, Rarity.RARE, mage.cards.s.SteamVents.class));
cards.add(new SetCardInfo("Sumala Woodshaper", 200, Rarity.COMMON, mage.cards.s.SumalaWoodshaper.class));
cards.add(new SetCardInfo("Sunhome Stalwart", 26, Rarity.UNCOMMON, mage.cards.s.SunhomeStalwart.class));
cards.add(new SetCardInfo("Swamp", 262, Rarity.LAND, mage.cards.basiclands.Swamp.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Temple Garden", 258, Rarity.RARE, mage.cards.t.TempleGarden.class));