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Fix lands targeted by Tidal Warrior, Grixis Illusionist, and other similar effects erroneously keeping all their subtypes
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1 changed files with 3 additions and 2 deletions
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@ -86,6 +86,7 @@ public class BecomesBasicLandTargetEffect extends ContinuousEffectImpl {
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super(effect);
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this.landTypes.addAll(effect.landTypes);
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this.chooseLandType = effect.chooseLandType;
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this.loseOther = effect.loseOther;
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}
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@Override
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