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Implemented Zndrsplt, Eye of Wisdom

This commit is contained in:
Evan Kranzler 2018-05-23 20:17:39 -04:00
parent 5b635f5b60
commit 162d061e06
4 changed files with 215 additions and 0 deletions
Mage.Sets/src/mage
Mage/src/main/java/mage/abilities

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@ -0,0 +1,76 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.z;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.common.BeginningOfCombatTriggeredAbility;
import mage.abilities.common.WinsCoinFlipTriggeredAbility;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.common.FlipUntilLoseEffect;
import mage.abilities.keyword.PartnerWithAbility;
import mage.constants.SubType;
import mage.constants.SuperType;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.TargetController;
/**
*
* @author TheElk801
*/
public class ZndrspltEyeOfWisdom extends CardImpl {
public ZndrspltEyeOfWisdom(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{U}");
this.addSuperType(SuperType.LEGENDARY);
this.subtype.add(SubType.HOMUNCULUS);
this.power = new MageInt(1);
this.toughness = new MageInt(4);
// Partner with Okaun, Eye of Chaos (When this creature enters the battlefield, target player may put Okaun into their hand from their library, then shuffle.)
this.addAbility(new PartnerWithAbility("Okaun, Eye of Chaos", true));
// At the beginning of combat on your turn, flip a coin until you lose a flip.
this.addAbility(new BeginningOfCombatTriggeredAbility(new FlipUntilLoseEffect(), TargetController.YOU, false));
// Whenever a player wins a coin flip, draw a card.
this.addAbility(new WinsCoinFlipTriggeredAbility(new DrawCardSourceControllerEffect(1)));
}
public ZndrspltEyeOfWisdom(final ZndrspltEyeOfWisdom card) {
super(card);
}
@Override
public ZndrspltEyeOfWisdom copy() {
return new ZndrspltEyeOfWisdom(this);
}
}

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@ -125,5 +125,6 @@ public class Battlebond extends ExpansionSet {
cards.add(new SetCardInfo("Vigor", 215, Rarity.RARE, mage.cards.v.Vigor.class));
cards.add(new SetCardInfo("Virtus the Veiled", 7, Rarity.RARE, mage.cards.v.VirtusTheVeiled.class));
cards.add(new SetCardInfo("Will Kenrith", 1, Rarity.MYTHIC, mage.cards.w.WillKenrith.class));
cards.add(new SetCardInfo("Zndrsplt, Eye of Wisdom", 5, Rarity.RARE, mage.cards.z.ZndrspltEyeOfWisdom.class));
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.common;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
/**
*
* @author TheElk801
*/
public class WinsCoinFlipTriggeredAbility extends TriggeredAbilityImpl {
public WinsCoinFlipTriggeredAbility(Effect effect) {
super(Zone.BATTLEFIELD, effect, false);
}
public WinsCoinFlipTriggeredAbility(final WinsCoinFlipTriggeredAbility ability) {
super(ability);
}
@Override
public WinsCoinFlipTriggeredAbility copy() {
return new WinsCoinFlipTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.COIN_FLIPPED;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
return event.getFlag();
}
@Override
public String getRule() {
return "Whenever a player wins a coin flip," + super.getRule();
}
}

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@ -0,0 +1,68 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author TheElk801
*/
public class FlipUntilLoseEffect extends OneShotEffect {
public FlipUntilLoseEffect() {
super(Outcome.Benefit);
this.staticText = "flip a coin until you lose a flip";
}
public FlipUntilLoseEffect(final FlipUntilLoseEffect effect) {
super(effect);
}
@Override
public FlipUntilLoseEffect copy() {
return new FlipUntilLoseEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
while (true) {
if (!player.flipCoin(game)) {
return true;
}
}
}
}