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* Fixed a bug that cost adjustments for costs of abilities that had multiple ManaCost objects in the ManaCosts could be applied muliple times (e.g. Everflowing Chalice with Thorn of Amethyst).
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2 changed files with 3 additions and 2 deletions
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@ -218,8 +218,9 @@ public class KickerAbility extends StaticAbility implements OptionalAdditionalSo
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// use only first variable cost
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xManaValue = game.getPlayer(this.controllerId).announceXMana(varCosts.get(0).getMinX(), Integer.MAX_VALUE, "Announce kicker value for " + varCosts.get(0).getText(), game, this);
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// kicker variable X costs handled internally as multikicker with {1} cost (no multikicker on card)
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if (!game.isSimulation())
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if (!game.isSimulation()) {
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game.informPlayers(new StringBuilder(game.getPlayer(this.controllerId).getName()).append(" announced a value of ").append(xManaValue).append(" for ").append(" kicker X ").toString());
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}
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ability.getManaCostsToPay().add(new GenericManaCost(xManaValue));
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} else {
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ability.getManaCostsToPay().add((ManaCostsImpl) cost.copy());
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@ -221,7 +221,7 @@ public class CardUtil {
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for (ManaCost manaCost : manaCosts) {
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Mana mana = manaCost.getOptions().get(0);
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int colorless = mana != null ? mana.getColorless() : 0;
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if (colorless > 0) {
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if (!updated && restToReduce != 0 && colorless > 0) {
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if ((colorless - restToReduce) > 0) {
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int newColorless = colorless - restToReduce;
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adjustedCost.add(new GenericManaCost(newColorless));
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