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* Oathbreaker format - Fixed endless loop on match init (#6695).
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@ -122,7 +122,7 @@ public class OathbreakerFreeForAll extends GameCommanderImpl {
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if (player != null) {
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Set<UUID> commanders = this.playerOathbreakers.getOrDefault(player.getId(), new HashSet<>());
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Set<UUID> spells = this.playerSignatureSpells.getOrDefault(player.getId(), new HashSet<>());
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for (UUID commanderId : getCommandersIds(player, commanderCardType)) {
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for (UUID commanderId : super.getCommandersIds(player, commanderCardType)) {
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switch (commanderCardType) {
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case ANY:
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res.add(commanderId);
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