* Warriors' Lesson - Fixed that you can correctly draw 1 card instead of 2 if a creature deals combat damage to a palyer.

This commit is contained in:
LevelX2 2013-09-20 08:39:53 +02:00
parent 7247d444ec
commit 16b10c06d2

View file

@ -51,7 +51,7 @@ public class WarriorsLesson extends CardImpl<WarriorsLesson> {
this.color.setGreen(true); this.color.setGreen(true);
// Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card." // Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card."
Ability ability = new DealsDamageToAPlayerTriggeredAbility(new DrawCardControllerEffect(2),false); Ability ability = new DealsDamageToAPlayerTriggeredAbility(new DrawCardControllerEffect(1),false);
this.getSpellAbility().addEffect(new GainAbilityTargetEffect(ability, Duration.EndOfGame)); this.getSpellAbility().addEffect(new GainAbilityTargetEffect(ability, Duration.EndOfGame));
this.getSpellAbility().addTarget(new TargetCreaturePermanent(0,2)); this.getSpellAbility().addTarget(new TargetCreaturePermanent(0,2));
} }