Fixed that static abilities of phased out objects are not applied.

This commit is contained in:
LevelX2 2015-05-28 00:14:08 +02:00
parent a31794bb7e
commit 16ea49141f
3 changed files with 71 additions and 1 deletions

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@ -0,0 +1,67 @@
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package org.mage.test.cards.abilities.keywords;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class PhasingTest extends CardTestPlayerBase {
/**
* Test that abilities of phased out cards do not trigger or apply their effects
*/
@Test
public void TestAbilitiesOfPhasedOutAreNotApplied() {
addCard(Zone.BATTLEFIELD, playerA, "Island", 3);
// At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment.
// All nontoken permanents of that type phase out.
addCard(Zone.HAND, playerA, "Teferi's Realm", 1);
addCard(Zone.BATTLEFIELD, playerB, "Crusade", 1);
addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion", 1);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Teferi's Realm");
setChoice(playerB, "Non-Aura enchantment");
setStopAt(2, PhaseStep.PRECOMBAT_MAIN);
execute();
assertPermanentCount(playerB, "Crusade", 0);
assertPermanentCount(playerB, "Silvercoat Lion", 1);
assertPowerToughness(playerB, "Silvercoat Lion", 2, 2);
}
}

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@ -448,7 +448,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
@Override
public void assertPermanentCount(Player player, String cardName, int count) throws AssertionError {
int actualCount = 0;
for (Permanent permanent : currentGame.getBattlefield().getAllPermanents()) {
for (Permanent permanent : currentGame.getBattlefield().getAllActivePermanents()) {
if (permanent.getControllerId().equals(player.getId())) {
if (permanent.getName().equals(cardName)) {
actualCount++;

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@ -927,6 +927,9 @@ public abstract class AbilityImpl implements Ability {
}
}
}
if (object instanceof Permanent) {
return ((Permanent) object).isPhasedIn();
}
return true;
}