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Emblems. GetEmblemEffect.
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4 changed files with 244 additions and 2 deletions
73
Mage/src/mage/abilities/effects/common/GetEmblemEffect.java
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73
Mage/src/mage/abilities/effects/common/GetEmblemEffect.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects.common;
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import mage.Constants.Outcome;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.OneShotEffect;
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import mage.game.Game;
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import mage.game.command.Emblem;
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import mage.game.permanent.token.Token;
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/**
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*
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* @author nantuko
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*/
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public class GetEmblemEffect extends OneShotEffect<GetEmblemEffect> {
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private Emblem emblem;
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public GetEmblemEffect(Emblem emblem) {
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super(Outcome.Benefit);
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this.emblem = emblem;
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this.staticText = "You get an emblem with \"" + emblem.getAbilities().getRules(null) + "\"";
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}
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public GetEmblemEffect(final GetEmblemEffect effect) {
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super(effect);
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this.emblem = effect.emblem;
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}
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@Override
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public GetEmblemEffect copy() {
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return new GetEmblemEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Emblem newEmblem = this.emblem.copy();
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newEmblem.setSourceId(source.getSourceId());
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newEmblem.setControllerId(source.getControllerId());
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game.getState().getCommand().add(newEmblem);
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return true;
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}
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}
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@ -212,6 +212,10 @@ public class GameState implements Serializable, Copyable<GameState> {
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return exile;
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}
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public Command getCommand() {
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return command;
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}
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public Revealed getRevealed() {
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return revealed;
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}
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@ -28,6 +28,7 @@
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package mage.game.command;
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import mage.abilities.Ability;
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import mage.game.*;
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import java.util.UUID;
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import mage.MageObject;
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@ -35,9 +36,8 @@ import mage.game.events.GameEvent;
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/**
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*
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* @author Viserion
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* @author Viserion, nantuko
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*/
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public interface CommandObject extends MageObject {
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public UUID getSourceId();
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165
Mage/src/mage/game/command/Emblem.java
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165
Mage/src/mage/game/command/Emblem.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.game.command;
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import mage.Constants;
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import mage.MageInt;
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import mage.ObjectColor;
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import mage.abilities.Abilities;
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import mage.abilities.AbilitiesImpl;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbility;
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import mage.abilities.costs.Costs;
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import mage.abilities.costs.CostsImpl;
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import mage.abilities.costs.mana.ManaCost;
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import mage.abilities.costs.mana.ManaCosts;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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/**
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* @author nantuko
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*/
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public class Emblem implements CommandObject {
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private static List emptyList = new ArrayList();
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private static ObjectColor emptyColor = new ObjectColor();
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private static ManaCosts emptyCost = new ManaCostsImpl();
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private UUID id;
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private UUID controllerId;
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private UUID sourceId;
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private Abilities<Ability> abilites = new AbilitiesImpl<Ability>();
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public Emblem() {
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this.id = UUID.randomUUID();
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}
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public Emblem(Emblem emblem) {
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this.id = emblem.id;
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this.controllerId = emblem.controllerId;
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this.sourceId = emblem.sourceId;
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this.abilites = emblem.abilites.copy();
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}
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@Override
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public UUID getSourceId() {
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return this.sourceId;
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}
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@Override
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public UUID getControllerId() {
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return this.controllerId;
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}
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public void setControllerId(UUID controllerId) {
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this.controllerId = controllerId;
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}
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public void setSourceId(UUID sourceId) {
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this.sourceId = sourceId;
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}
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@Override
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public void checkTriggers(GameEvent event, Game game) {
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// we have to use Zone.BATTLEFIELD to use the same predefined abilities (like SpellCastTriggeredAbility)
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// and not create duplicates
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for (TriggeredAbility ability: getAbilities().getTriggeredAbilities(Constants.Zone.BATTLEFIELD)) {
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ability.setControllerId(getControllerId());
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ability.setSourceId(getSourceId());
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if (ability.checkTrigger(event, game)) {
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ability.trigger(game, getControllerId());
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}
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}
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}
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@Override
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public String getName() {
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return "";
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}
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@Override
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public void setName(String name) {}
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@Override
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public List<Constants.CardType> getCardType() {
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return emptyList;
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}
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@Override
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public List<String> getSubtype() {
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return emptyList;
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}
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@Override
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public List<String> getSupertype() {
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return emptyList;
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}
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@Override
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public Abilities<Ability> getAbilities() {
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return abilites;
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}
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@Override
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public ObjectColor getColor() {
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return emptyColor;
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}
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@Override
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public ManaCosts<ManaCost> getManaCost() {
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return emptyCost;
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}
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@Override
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public MageInt getPower() {
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return MageInt.EmptyMageInt;
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}
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@Override
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public MageInt getToughness() {
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return MageInt.EmptyMageInt;
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}
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@Override
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public void adjustCosts(Ability ability, Game game) {}
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@Override
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public UUID getId() {
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return this.id;
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}
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public Emblem copy() {
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return new Emblem(this);
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}
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}
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