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Missing PlainswalkAbility. Minor enchancement in GameImpl. Rating for rarity.
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parent
79592bc177
commit
1789438287
3 changed files with 86 additions and 45 deletions
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@ -90,21 +90,23 @@ public final class Constants {
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public enum Rarity {
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NA ("na", "na", "N"),
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LAND ("Land", "common", "C"),
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COMMON ("Common", "common", "C"),
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UNCOMMON ("Uncommon", "uncommon", "U"),
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RARE ("Rare", "rare", "R"),
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MYTHIC ("Mythic", "mythic", "M");
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NA ("na", "na", "N", 0),
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LAND ("Land", "common", "C", 1),
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COMMON ("Common", "common", "C", 1),
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UNCOMMON ("Uncommon", "uncommon", "U", 2),
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RARE ("Rare", "rare", "R", 3),
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MYTHIC ("Mythic", "mythic", "M", 3);
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private String text;
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private String symbolCode;
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private String code;
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private int rating;
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Rarity(String text, String symbolCode, String code) {
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Rarity(String text, String symbolCode, String code, int rating) {
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this.text = text;
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this.symbolCode = symbolCode;
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this.code = code;
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this.rating = rating;
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}
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@Override
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@ -119,6 +121,10 @@ public final class Constants {
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public String getCode() {
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return code;
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}
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public int getRating() {
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return rating;
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}
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}
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public enum AbilityType {
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59
Mage/src/mage/abilities/keyword/PlainswalkAbility.java
Normal file
59
Mage/src/mage/abilities/keyword/PlainswalkAbility.java
Normal file
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@ -0,0 +1,59 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.keyword;
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import mage.filter.Filter.ComparisonScope;
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import mage.filter.common.FilterLandPermanent;
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/**
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*
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* @author nantuko
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*/
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public class PlainswalkAbility extends LandwalkAbility {
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private static FilterLandPermanent filter = new FilterLandPermanent("Plains");
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static {
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filter.getSubtype().add("Plains");
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filter.setScopeSubtype(ComparisonScope.Any);
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}
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public PlainswalkAbility() {
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super(filter);
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}
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public PlainswalkAbility(final PlainswalkAbility ability) {
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super(ability);
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}
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@Override
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public PlainswalkAbility copy() {
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return new PlainswalkAbility(this);
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}
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}
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@ -28,31 +28,9 @@
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package mage.game;
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import mage.counters.CounterType;
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import java.io.IOException;
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import mage.game.stack.SpellStack;
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import java.io.Serializable;
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import java.util.Collection;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.Random;
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import java.util.Set;
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import java.util.Stack;
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import java.util.UUID;
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import java.util.logging.Logger;
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import mage.Constants.CardType;
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import mage.Constants.MultiplayerAttackOption;
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import mage.Constants.Outcome;
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import mage.Constants.PhaseStep;
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import mage.Constants.RangeOfInfluence;
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import mage.Constants.Zone;
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import mage.Constants.*;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.ActivatedAbility;
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import mage.abilities.DelayedTriggeredAbility;
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import mage.abilities.TriggeredAbilities;
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import mage.abilities.TriggeredAbility;
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import mage.abilities.*;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.ContinuousEffects;
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import mage.abilities.keyword.LeylineAbility;
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@ -60,34 +38,32 @@ import mage.cards.Card;
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import mage.cards.Cards;
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import mage.cards.decks.Deck;
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import mage.choices.Choice;
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import mage.counters.CounterType;
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import mage.filter.Filter;
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import mage.filter.Filter.ComparisonScope;
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import mage.filter.common.FilterAura;
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import mage.filter.common.FilterEquipment;
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import mage.filter.common.FilterFortification;
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import mage.filter.common.FilterLegendaryPermanent;
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import mage.filter.common.FilterPlaneswalkerPermanent;
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import mage.filter.common.*;
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import mage.game.combat.Combat;
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import mage.game.events.GameEvent;
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import mage.players.Player;
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import mage.game.events.Listener;
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import mage.game.events.TableEvent;
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import mage.game.events.*;
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import mage.game.events.TableEvent.EventType;
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import mage.game.events.TableEventSource;
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import mage.game.events.PlayerQueryEvent;
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import mage.game.events.PlayerQueryEventSource;
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import mage.game.permanent.Battlefield;
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import mage.game.permanent.Permanent;
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import mage.game.stack.SpellStack;
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import mage.game.stack.StackObject;
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import mage.game.turn.Phase;
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import mage.game.turn.Step;
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import mage.game.turn.Turn;
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import mage.players.Player;
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import mage.players.PlayerList;
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import mage.players.Players;
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import mage.target.TargetPlayer;
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import mage.util.Logging;
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import mage.watchers.Watcher;
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import java.io.IOException;
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import java.io.Serializable;
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import java.util.*;
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import java.util.logging.Logger;
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public abstract class GameImpl<T extends GameImpl<T>> implements Game, Serializable {
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private final static transient Logger logger = Logging.getLogger(GameImpl.class.getName());
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@ -135,8 +111,8 @@ public abstract class GameImpl<T extends GameImpl<T>> implements Game, Serializa
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this.range = game.range;
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this.attackOption = game.attackOption;
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this.state = game.state.copy();
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for (UUID cardId: game.gameCards.keySet()) {
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this.gameCards.put(cardId, game.gameCards.get(cardId).copy());
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for (Map.Entry<UUID, Card> entry: game.gameCards.entrySet()) {
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this.gameCards.put(entry.getKey(), entry.getValue().copy());
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}
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}
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