remove independent RippleEffect and replace with RippleAbility

This commit is contained in:
klayhamn 2015-07-28 09:45:24 +03:00
parent 37dbdeb07f
commit 17ba61e1aa

View file

@ -1,7 +1,8 @@
package mage.abilities.effects.keyword; package mage.abilities.keyword;
import mage.MageObject; import mage.MageObject;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.OneShotEffect;
import mage.cards.Card; import mage.cards.Card;
import mage.cards.Cards; import mage.cards.Cards;
@ -11,6 +12,7 @@ import mage.constants.Zone;
import mage.filter.FilterCard; import mage.filter.FilterCard;
import mage.filter.predicate.mageobject.NamePredicate; import mage.filter.predicate.mageobject.NamePredicate;
import mage.game.Game; import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.stack.Spell; import mage.game.stack.Spell;
import mage.players.Player; import mage.players.Player;
import mage.target.TargetCard; import mage.target.TargetCard;
@ -19,26 +21,62 @@ import mage.util.CardUtil;
/** /**
* @author klayhamn * @author klayhamn
*/ */
public class RippleEffect extends OneShotEffect { public class RippleAbility extends TriggeredAbilityImpl {
protected int rippleNumber; protected final int rippleNumber;
protected boolean isTargetSelf; // is the source of the ripple also the target of the ripple?
public RippleEffect(int rippleNumber) { public RippleAbility(int rippleNumber) {
this(rippleNumber, true); // by default, the source is also the target super(Zone.STACK, new RippleEffect(rippleNumber), false);
this.rippleNumber = rippleNumber;
} }
public RippleEffect(int rippleNumber, boolean isTargetSelf) { public RippleAbility(RippleAbility ability) {
super(ability);
this.rippleNumber = ability.rippleNumber;
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.SPELL_CAST;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
Spell spell = game.getStack().getSpell(event.getTargetId());
if (spell != null && spell.getSourceId().equals(this.getSourceId())) {
return true;
}
return false;
}
@Override
public RippleAbility copy() {
return new RippleAbility(this);
}
@Override
public String getRule() {
return "Ripple <i>((When you cast this spell, you may reveal the top " + CardUtil.numberToText(rippleNumber) + " cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.))</i>";
}
}
class RippleEffect extends OneShotEffect {
protected int rippleNumber;
public RippleEffect(int rippleNumber) {
super(Outcome.PlayForFree); super(Outcome.PlayForFree);
this.rippleNumber = rippleNumber; this.rippleNumber = rippleNumber;
this.isTargetSelf = isTargetSelf;
this.setText();
} }
public RippleEffect(final RippleEffect effect) { public RippleEffect(final RippleEffect effect) {
super(effect); super(effect);
this.rippleNumber = effect.rippleNumber; this.rippleNumber = effect.rippleNumber;
this.isTargetSelf = effect.isTargetSelf;
} }
@Override @Override
@ -55,32 +93,19 @@ public class RippleEffect extends OneShotEffect {
if (!player.chooseUse(Outcome.Neutral, "Reveal " + rippleNumber + " cards from the top of your library?", source, game)){ if (!player.chooseUse(Outcome.Neutral, "Reveal " + rippleNumber + " cards from the top of your library?", source, game)){
return true; //fizzle return true; //fizzle
} }
// reveal to/**/p cards from library
Cards cards = new CardsImpl(); Cards cards = new CardsImpl();
cards.addAll(player.getLibrary().getTopCards(game, rippleNumber)); // pull top cards cards.addAll(player.getLibrary().getTopCards(game, rippleNumber));
player.revealCards(sourceObject.getIdName(), cards, game); // reveal the cards player.revealCards(sourceObject.getIdName(), cards, game);
// Find out which card should be rippled
// FIXME: I'm not sure the "isTargetSelf" flag is the most elegant solution
String cardNameToRipple;
if (isTargetSelf) { // if the ripple applies to the same card that triggered it
cardNameToRipple = sourceObject.getName();
} else { // if the ripple is caused by something else (e.g. Thrumming Stone)
Spell spellOnStack = game.getStack().getSpell(targetPointer.getFirst(game, source));
if (spellOnStack == null) { // if the ripple target got countered or exiled
spellOnStack = (Spell) game.getLastKnownInformation(targetPointer.getFirst(game, source), Zone.STACK);
}
if (spellOnStack == null) {
return true; // should not happen?
}
cardNameToRipple = spellOnStack.getName();
}
// determine which card should be rippled
String cardNameToRipple = sourceObject.getName();
FilterCard sameNameFilter = new FilterCard("card(s) with the name: \"" + cardNameToRipple + "\" to cast without paying their mana cost"); FilterCard sameNameFilter = new FilterCard("card(s) with the name: \"" + cardNameToRipple + "\" to cast without paying their mana cost");
sameNameFilter.add(new NamePredicate(cardNameToRipple)); sameNameFilter.add(new NamePredicate(cardNameToRipple));
TargetCard target1 = new TargetCard(Zone.LIBRARY, sameNameFilter); TargetCard target1 = new TargetCard(Zone.LIBRARY, sameNameFilter);
target1.setRequired(false); target1.setRequired(false);
// Choose cards to play for free // choose cards to play for free
while (player.isInGame() && cards.count(sameNameFilter, game) > 0 && player.choose(Outcome.PlayForFree, cards, target1, game)) { while (player.isInGame() && cards.count(sameNameFilter, game) > 0 && player.choose(Outcome.PlayForFree, cards, target1, game)) {
Card card = cards.get(target1.getFirstTarget(), game); Card card = cards.get(target1.getFirstTarget(), game);
if (card != null) { if (card != null) {
@ -97,11 +122,5 @@ public class RippleEffect extends OneShotEffect {
return false; return false;
} }
private void setText() {
StringBuilder sb = new StringBuilder("Ripple ").append(rippleNumber);
sb.append(". <i>(You may reveal the top ");
sb.append(CardUtil.numberToText(rippleNumber));
sb.append(" cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)</i>");
staticText = sb.toString();
}
} }