diff --git a/Mage.Sets/src/mage/cards/h/Heroism.java b/Mage.Sets/src/mage/cards/h/Heroism.java new file mode 100644 index 0000000000..34ac472c95 --- /dev/null +++ b/Mage.Sets/src/mage/cards/h/Heroism.java @@ -0,0 +1,139 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.cards.h; + +import java.util.ArrayList; +import java.util.List; +import java.util.UUID; +import mage.ObjectColor; +import mage.abilities.Ability; +import mage.abilities.common.SimpleActivatedAbility; +import mage.abilities.costs.Cost; +import mage.abilities.costs.common.SacrificeTargetCost; +import mage.abilities.costs.mana.ManaCostsImpl; +import mage.abilities.effects.ContinuousEffect; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.effects.common.PreventDamageByTargetEffect; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.Duration; +import mage.constants.Outcome; +import mage.constants.Zone; +import mage.filter.common.FilterAttackingCreature; +import mage.filter.common.FilterControlledCreaturePermanent; +import mage.filter.predicate.mageobject.ColorPredicate; +import mage.game.Game; +import mage.game.permanent.Permanent; +import mage.players.Player; +import mage.target.common.TargetControlledCreaturePermanent; +import mage.target.targetpointer.FixedTarget; + +/** + * + * @author L_J + */ +public class Heroism extends CardImpl { + + private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("a white creature"); + static { + filter.add(new ColorPredicate(ObjectColor.WHITE)); + } + + public Heroism(UUID ownerId, CardSetInfo setInfo) { + super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{2}{W}"); + + // Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays {2}{R}. + this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new HeroismEffect(), new SacrificeTargetCost(new TargetControlledCreaturePermanent(1,1, filter, true)))); + } + + public Heroism(final Heroism card) { + super(card); + } + + @Override + public Heroism copy() { + return new Heroism(this); + } +} + +class HeroismEffect extends OneShotEffect { + + private static final FilterAttackingCreature filter = new FilterAttackingCreature("attacking red creature"); + static { + filter.add(new ColorPredicate(ObjectColor.RED)); + } + + public HeroismEffect() { + super(Outcome.Benefit); + this.staticText = "For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays {2}{R}"; + } + + public HeroismEffect(final HeroismEffect effect) { + super(effect); + } + + @Override + public HeroismEffect copy() { + return new HeroismEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + game.getPlayerList(); + Player controller = game.getPlayer(source.getControllerId()); + if (controller != null) { + Player player = game.getPlayer(game.getActivePlayerId()); + Cost cost = new ManaCostsImpl("{2}{R}"); + List permanentsToPrevent = new ArrayList<>(); + for (Permanent permanent : game.getState().getBattlefield().getAllActivePermanents(filter, player.getId(), game)) { + String message = "Pay " + cost.getText() + "? If you don't, " + permanent.getLogName() + "'s combat damage will be prevented this turn."; + if (player != null && player.chooseUse(Outcome.Neutral, message, source, game)) { + if (cost.pay(source, game, source.getSourceId(), player.getId(), false, null)) { + game.informPlayers(player.getLogName() + " paid " + cost.getText() + " for " + permanent.getLogName()); + continue; + } else { + game.informPlayers(player.getLogName() + " didn't pay " + cost.getText() + " for " + permanent.getLogName()); + permanentsToPrevent.add(permanent); + } + } else { + game.informPlayers(player.getLogName() + " didn't pay " + cost.getText() + " for " + permanent.getLogName()); + permanentsToPrevent.add(permanent); + } + } + + for (Permanent permanent : permanentsToPrevent) { + ContinuousEffect effect = new PreventDamageByTargetEffect(Duration.EndOfTurn, Integer.MAX_VALUE, true); + effect.setTargetPointer(new FixedTarget(permanent.getId())); + game.addEffect(effect, source); + } + return true; + } + return false; + } +}