[BOT] Implemented Flamewar, Brash Veteran / Flamewar, Streetwise Operative

This commit is contained in:
Evan Kranzler 2022-10-11 21:15:53 -04:00
parent 4d81b76180
commit 17be0c11ba
5 changed files with 206 additions and 1 deletions

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@ -0,0 +1,106 @@
package mage.cards.f;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.ActivateAsSorceryActivatedAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.DiscardHandCost;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.TransformSourceEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.keyword.MoreThanMeetsTheEyeAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.counters.CounterType;
import mage.filter.common.FilterControlledArtifactPermanent;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.mageobject.AnotherPredicate;
import mage.game.Game;
import mage.players.Player;
import java.util.Set;
import java.util.UUID;
import java.util.stream.Collectors;
/**
* @author TheElk801
*/
public final class FlamewarBrashVeteran extends CardImpl {
private static final FilterControlledPermanent filter
= new FilterControlledArtifactPermanent("another artifact");
static {
filter.add(AnotherPredicate.instance);
}
public FlamewarBrashVeteran(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{1}{B}{R}");
this.addSuperType(SuperType.LEGENDARY);
this.subtype.add(SubType.ROBOT);
this.power = new MageInt(3);
this.toughness = new MageInt(2);
this.secondSideCardClazz = mage.cards.f.FlamewarStreetwiseOperative.class;
// More Than Meets the Eye {B}{R}
this.addAbility(new MoreThanMeetsTheEyeAbility(this, "{B}{R}"));
// Sacrifice another artifact: Put a +1/+1 counter on Flamewar and convert it. Activate only as a sorcery.
Ability ability = new ActivateAsSorceryActivatedAbility(
new AddCountersSourceEffect(CounterType.P1P1.createInstance()), new SacrificeTargetCost(filter)
);
ability.addEffect(new TransformSourceEffect().setText("and convert it"));
this.addAbility(ability);
// {1}, Discard your hand: Put all exiled cards you own with intel counters on them into your hand.
ability = new SimpleActivatedAbility(new FlamewarBrashVeteranEffect(), new GenericManaCost(1));
ability.addCost(new DiscardHandCost());
this.addAbility(ability);
}
private FlamewarBrashVeteran(final FlamewarBrashVeteran card) {
super(card);
}
@Override
public FlamewarBrashVeteran copy() {
return new FlamewarBrashVeteran(this);
}
}
class FlamewarBrashVeteranEffect extends OneShotEffect {
FlamewarBrashVeteranEffect() {
super(Outcome.Benefit);
staticText = "put all exiled cards you own with intel counters on them into your hand";
}
private FlamewarBrashVeteranEffect(final FlamewarBrashVeteranEffect effect) {
super(effect);
}
@Override
public FlamewarBrashVeteranEffect copy() {
return new FlamewarBrashVeteranEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
Set<Card> cards = game
.getExile()
.getAllCards(game, source.getControllerId())
.stream()
.filter(card -> card.getCounters(game).containsKey(CounterType.INTEL))
.collect(Collectors.toSet());
return !cards.isEmpty() && player.moveCards(cards, Zone.HAND, source, game);
}
}

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@ -0,0 +1,96 @@
package mage.cards.f;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.TransformSourceEffect;
import mage.abilities.keyword.DeathtouchAbility;
import mage.abilities.keyword.LivingMetalAbility;
import mage.abilities.keyword.MenaceAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.*;
import mage.counters.CounterType;
import mage.game.Game;
import mage.players.Player;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class FlamewarStreetwiseOperative extends CardImpl {
public FlamewarStreetwiseOperative(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "");
this.addSuperType(SuperType.LEGENDARY);
this.subtype.add(SubType.VEHICLE);
this.power = new MageInt(2);
this.toughness = new MageInt(1);
this.color.setRed(true);
this.color.setBlack(true);
this.nightCard = true;
// Living metal
this.addAbility(new LivingMetalAbility());
// Menace
this.addAbility(new MenaceAbility(false));
// Deathtouch
this.addAbility(DeathtouchAbility.getInstance());
// Whenever Flamewar deals combat damage to a player, exile that many cards from the top of your library face down. Put an intel counter on each of them. Convert Flamewar.
Ability ability = new DealsCombatDamageToAPlayerTriggeredAbility(new FlamewarBrashVeteranEffect(), false);
ability.addEffect(new TransformSourceEffect().setText("convert {this}"));
this.addAbility(ability);
}
private FlamewarStreetwiseOperative(final FlamewarStreetwiseOperative card) {
super(card);
}
@Override
public FlamewarStreetwiseOperative copy() {
return new FlamewarStreetwiseOperative(this);
}
}
class FlamewarStreetwiseOperativeEffect extends OneShotEffect {
FlamewarStreetwiseOperativeEffect() {
super(Outcome.Benefit);
staticText = "exile that many cards from the top of your library face down. " +
"Put an intel counter on each of them";
}
private FlamewarStreetwiseOperativeEffect(final FlamewarStreetwiseOperativeEffect effect) {
super(effect);
}
@Override
public FlamewarStreetwiseOperativeEffect copy() {
return new FlamewarStreetwiseOperativeEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
int damage = (Integer) getValue("damage");
if (player == null || damage < 1) {
return false;
}
Cards cards = new CardsImpl(player.getLibrary().getTopCards(game, damage));
player.moveCards(cards, Zone.EXILED, source, game);
cards.retainZone(Zone.EXILED, game);
cards.getCards(game).stream().forEach(card -> {
card.setFaceDown(true, game);
card.addCounters(CounterType.INTEL.createInstance(), source, game);
});
return true;
}
}

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@ -19,6 +19,8 @@ public final class Transformers extends ExpansionSet {
super("Transformers", "BOT", ExpansionSet.buildDate(2022, 11, 18), SetType.SUPPLEMENTAL); super("Transformers", "BOT", ExpansionSet.buildDate(2022, 11, 18), SetType.SUPPLEMENTAL);
this.hasBasicLands = false; this.hasBasicLands = false;
cards.add(new SetCardInfo("Flamewar, Brash Veteran", 10, Rarity.MYTHIC, mage.cards.f.FlamewarBrashVeteran.class));
cards.add(new SetCardInfo("Flamewar, Streetwise Operative", 10, Rarity.MYTHIC, mage.cards.f.FlamewarStreetwiseOperative.class));
cards.add(new SetCardInfo("Goldbug, Humanity's Ally", 11, Rarity.MYTHIC, mage.cards.g.GoldbugHumanitysAlly.class)); cards.add(new SetCardInfo("Goldbug, Humanity's Ally", 11, Rarity.MYTHIC, mage.cards.g.GoldbugHumanitysAlly.class));
cards.add(new SetCardInfo("Goldbug, Scrappy Scout", 11, Rarity.MYTHIC, mage.cards.g.GoldbugScrappyScout.class)); cards.add(new SetCardInfo("Goldbug, Scrappy Scout", 11, Rarity.MYTHIC, mage.cards.g.GoldbugScrappyScout.class));
cards.add(new SetCardInfo("Ultra Magnus, Armored Carrier", 15, Rarity.MYTHIC, mage.cards.u.UltraMagnusArmoredCarrier.class)); cards.add(new SetCardInfo("Ultra Magnus, Armored Carrier", 15, Rarity.MYTHIC, mage.cards.u.UltraMagnusArmoredCarrier.class));

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@ -96,6 +96,7 @@ public enum CounterType {
INDESTRUCTIBLE("indestructible"), INDESTRUCTIBLE("indestructible"),
INFECTION("infection"), INFECTION("infection"),
INGENUITY("ingenuity"), INGENUITY("ingenuity"),
INTEL("intel"),
INTERVENTION("intervention"), INTERVENTION("intervention"),
INVITATION("invitation"), INVITATION("invitation"),
ISOLATION("isolation"), ISOLATION("isolation"),

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@ -86,7 +86,7 @@ public class Exile implements Serializable, Copyable<Exile> {
List<Card> res = new ArrayList<>(); List<Card> res = new ArrayList<>();
for (ExileZone exile : exileZones.values()) { for (ExileZone exile : exileZones.values()) {
for (Card card : exile.getCards(game)) { for (Card card : exile.getCards(game)) {
if (fromPlayerId == null || card.getOwnerId().equals(fromPlayerId)) { if (fromPlayerId == null || card.isOwnedBy(fromPlayerId)) {
res.add(card); res.add(card);
} }
} }