Implement Vibrating Sphere

This commit is contained in:
Evan Kranzler 2017-07-31 11:33:43 -04:00
parent c03f3515e7
commit 17e77e7522
3 changed files with 73 additions and 0 deletions

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@ -0,0 +1,71 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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*/
package mage.cards.v;
import java.util.UUID;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.MyTurnCondition;
import mage.abilities.condition.common.NotMyTurnCondition;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.common.continuous.BoostControlledEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Zone;
/**
*
* @author TheElk801
*/
public class VibratingSphere extends CardImpl {
public VibratingSphere(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{4}");
// As long as it's your turn, creatures you control get +2/+0.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(
new BoostControlledEffect(2, 0, Duration.WhileOnBattlefield),
MyTurnCondition.instance,
"As long as it's your turn, creatures you control get +2/+0")));
// As long as it's not your turn, creatures you control get -0/-2.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(
new BoostControlledEffect(0, -2, Duration.WhileOnBattlefield),
NotMyTurnCondition.instance,
"As long as it's not your turn, creatures you control get -0/-2")));
}
public VibratingSphere(final VibratingSphere card) {
super(card);
}
@Override
public VibratingSphere copy() {
return new VibratingSphere(this);
}
}

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@ -289,6 +289,7 @@ public class IceAge extends ExpansionSet {
cards.add(new SetCardInfo("Urza's Bauble", 318, Rarity.UNCOMMON, mage.cards.u.UrzasBauble.class));
cards.add(new SetCardInfo("Veldt", 358, Rarity.RARE, mage.cards.v.Veldt.class));
cards.add(new SetCardInfo("Vertigo", 222, Rarity.UNCOMMON, mage.cards.v.Vertigo.class));
cards.add(new SetCardInfo("Vibrating Sphere", 320, Rarity.RARE, mage.cards.v.VibratingSphere.class));
cards.add(new SetCardInfo("Walking Wall", 321, Rarity.UNCOMMON, mage.cards.w.WalkingWall.class));
cards.add(new SetCardInfo("Wall of Lava", 223, Rarity.UNCOMMON, mage.cards.w.WallOfLava.class));
cards.add(new SetCardInfo("Wall of Pine Needles", 162, Rarity.UNCOMMON, mage.cards.w.WallOfPineNeedles.class));

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@ -277,6 +277,7 @@ public class MastersEditionIV extends ExpansionSet {
cards.add(new SetCardInfo("Urza's Power Plant", 258, Rarity.LAND, mage.cards.u.UrzasPowerPlant.class));
cards.add(new SetCardInfo("Urza's Tower", 259, Rarity.LAND, mage.cards.u.UrzasTower.class));
cards.add(new SetCardInfo("Veteran Bodyguard", 32, Rarity.RARE, mage.cards.v.VeteranBodyguard.class));
cards.add(new SetCardInfo("Vibrating Sphere", 238, Rarity.RARE, mage.cards.v.VibratingSphere.class));
cards.add(new SetCardInfo("Volcanic Island", 260, Rarity.RARE, mage.cards.v.VolcanicIsland.class));
cards.add(new SetCardInfo("War Mammoth", 172, Rarity.COMMON, mage.cards.w.WarMammoth.class));
cards.add(new SetCardInfo("Warp Artifact", 100, Rarity.COMMON, mage.cards.w.WarpArtifact.class));