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Implement Vibrating Sphere
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Mage.Sets/src/mage/cards/v/VibratingSphere.java
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Mage.Sets/src/mage/cards/v/VibratingSphere.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.v;
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import java.util.UUID;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.MyTurnCondition;
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import mage.abilities.condition.common.NotMyTurnCondition;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.effects.common.continuous.BoostControlledEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Zone;
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/**
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*
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* @author TheElk801
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*/
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public class VibratingSphere extends CardImpl {
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public VibratingSphere(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{4}");
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// As long as it's your turn, creatures you control get +2/+0.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(
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new BoostControlledEffect(2, 0, Duration.WhileOnBattlefield),
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MyTurnCondition.instance,
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"As long as it's your turn, creatures you control get +2/+0")));
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// As long as it's not your turn, creatures you control get -0/-2.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(
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new BoostControlledEffect(0, -2, Duration.WhileOnBattlefield),
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NotMyTurnCondition.instance,
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"As long as it's not your turn, creatures you control get -0/-2")));
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}
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public VibratingSphere(final VibratingSphere card) {
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super(card);
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}
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@Override
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public VibratingSphere copy() {
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return new VibratingSphere(this);
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}
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}
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@ -289,6 +289,7 @@ public class IceAge extends ExpansionSet {
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cards.add(new SetCardInfo("Urza's Bauble", 318, Rarity.UNCOMMON, mage.cards.u.UrzasBauble.class));
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cards.add(new SetCardInfo("Urza's Bauble", 318, Rarity.UNCOMMON, mage.cards.u.UrzasBauble.class));
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cards.add(new SetCardInfo("Veldt", 358, Rarity.RARE, mage.cards.v.Veldt.class));
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cards.add(new SetCardInfo("Veldt", 358, Rarity.RARE, mage.cards.v.Veldt.class));
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cards.add(new SetCardInfo("Vertigo", 222, Rarity.UNCOMMON, mage.cards.v.Vertigo.class));
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cards.add(new SetCardInfo("Vertigo", 222, Rarity.UNCOMMON, mage.cards.v.Vertigo.class));
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cards.add(new SetCardInfo("Vibrating Sphere", 320, Rarity.RARE, mage.cards.v.VibratingSphere.class));
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cards.add(new SetCardInfo("Walking Wall", 321, Rarity.UNCOMMON, mage.cards.w.WalkingWall.class));
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cards.add(new SetCardInfo("Walking Wall", 321, Rarity.UNCOMMON, mage.cards.w.WalkingWall.class));
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cards.add(new SetCardInfo("Wall of Lava", 223, Rarity.UNCOMMON, mage.cards.w.WallOfLava.class));
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cards.add(new SetCardInfo("Wall of Lava", 223, Rarity.UNCOMMON, mage.cards.w.WallOfLava.class));
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cards.add(new SetCardInfo("Wall of Pine Needles", 162, Rarity.UNCOMMON, mage.cards.w.WallOfPineNeedles.class));
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cards.add(new SetCardInfo("Wall of Pine Needles", 162, Rarity.UNCOMMON, mage.cards.w.WallOfPineNeedles.class));
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@ -277,6 +277,7 @@ public class MastersEditionIV extends ExpansionSet {
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cards.add(new SetCardInfo("Urza's Power Plant", 258, Rarity.LAND, mage.cards.u.UrzasPowerPlant.class));
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cards.add(new SetCardInfo("Urza's Power Plant", 258, Rarity.LAND, mage.cards.u.UrzasPowerPlant.class));
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cards.add(new SetCardInfo("Urza's Tower", 259, Rarity.LAND, mage.cards.u.UrzasTower.class));
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cards.add(new SetCardInfo("Urza's Tower", 259, Rarity.LAND, mage.cards.u.UrzasTower.class));
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cards.add(new SetCardInfo("Veteran Bodyguard", 32, Rarity.RARE, mage.cards.v.VeteranBodyguard.class));
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cards.add(new SetCardInfo("Veteran Bodyguard", 32, Rarity.RARE, mage.cards.v.VeteranBodyguard.class));
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cards.add(new SetCardInfo("Vibrating Sphere", 238, Rarity.RARE, mage.cards.v.VibratingSphere.class));
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cards.add(new SetCardInfo("Volcanic Island", 260, Rarity.RARE, mage.cards.v.VolcanicIsland.class));
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cards.add(new SetCardInfo("Volcanic Island", 260, Rarity.RARE, mage.cards.v.VolcanicIsland.class));
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cards.add(new SetCardInfo("War Mammoth", 172, Rarity.COMMON, mage.cards.w.WarMammoth.class));
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cards.add(new SetCardInfo("War Mammoth", 172, Rarity.COMMON, mage.cards.w.WarMammoth.class));
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cards.add(new SetCardInfo("Warp Artifact", 100, Rarity.COMMON, mage.cards.w.WarpArtifact.class));
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cards.add(new SetCardInfo("Warp Artifact", 100, Rarity.COMMON, mage.cards.w.WarpArtifact.class));
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