Additional Odyssey cards

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Cowboy 2014-01-05 17:01:32 -05:00
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/*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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package mage.sets.odyssey;
import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.CardsInControllerGraveCondition;
import mage.abilities.decorator.ConditionalContinousEffect;
import mage.abilities.effects.common.SacrificeControllerEffect;
import mage.abilities.effects.common.continious.BoostSourceEffect;
import mage.abilities.effects.common.continious.GainAbilitySourceEffect;
import mage.abilities.effects.common.continious.SetCardColorSourceEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.TrampleAbility;
import mage.abilities.keyword.VigilanceAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.common.FilterControlledCreaturePermanent;
/**
*
* @author cbt33, Plopman (Archdemon of Unx)
*/
public class WaywardAngel extends CardImpl<WaywardAngel> {
public WaywardAngel(UUID ownerId) {
super(ownerId, 57, "Wayward Angel", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{W}{W}");
this.expansionSetCode = "ODY";
this.subtype.add("Angel");
this.subtype.add("Horror");
this.color.setWhite(true);
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// Flying
this.addAbility(FlyingAbility.getInstance());
// Vigilance
this.addAbility(VigilanceAbility.getInstance());
// Threshold - As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."
Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinousEffect(
new BoostSourceEffect(3, 3, Duration.WhileOnBattlefield),
new CardsInControllerGraveCondition(7),
"<i>Threshold</i> - As long as seven or more cards are in your graveyard, {this} gets +3/+3,",
false));
ability.addEffect(new ConditionalContinousEffect(
new SetCardColorSourceEffect(ObjectColor.BLACK, Duration.WhileOnBattlefield),
new CardsInControllerGraveCondition(7),
" is black,",
false));
ability.addEffect(new ConditionalContinousEffect(
new GainAbilitySourceEffect(TrampleAbility.getInstance()),
new CardsInControllerGraveCondition(7),
" has trample,",
false));
Ability gainedAbility = new BeginningOfUpkeepTriggeredAbility(new SacrificeControllerEffect(new FilterControlledCreaturePermanent(), 1, ""), TargetController.YOU, false);
ability.addEffect(new ConditionalContinousEffect(
new GainAbilitySourceEffect(gainedAbility),
new CardsInControllerGraveCondition(7),
" and has \"At the beginning of your upkeep, sacrifice a creature.\" ",
false));
this.addAbility(ability);
}
public WaywardAngel(final WaywardAngel card) {
super(card);
}
@Override
public WaywardAngel copy() {
return new WaywardAngel(this);
}
}