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[SOI] Added some additional token types. Updated mtg-cards-data.txt with 3/22 spoilers.
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2 changed files with 29 additions and 16 deletions
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@ -1,14 +1,21 @@
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#|Generate|TOK:SOI|Angel||
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#|Generate|TOK:SOI|Clue||
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#|Generate|TOK:SOI|Devil||
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#|Generate|TOK:SOI|Human Cleric||
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#|Generate|TOK:SOI|Human Soldier||
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#|Generate|TOK:SOI|Spirit||
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#|Generate|TOK:SOI|Vampire Knight||
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#|Generate|TOK:SOI|Wolf||
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#|Generate|TOK:SOI|Zombie||
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#|Generate|EMBLEM!:SOI|Emblem Arlinn, Embraced by the Moon||
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#|Generate|EMBLEM!:SOI|Emblem Jace, Unraveler of Secrets||
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|Generate|TOK:SOI|Angel||
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|Generate|TOK:SOI|Clue|1|
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|Generate|TOK:SOI|Clue|2|
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|Generate|TOK:SOI|Clue|3|
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|Generate|TOK:SOI|Clue|4|
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|Generate|TOK:SOI|Clue|5|
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|Generate|TOK:SOI|Clue|6|
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|Generate|TOK:SOI|Devil||
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|Generate|TOK:SOI|Human Cleric||
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|Generate|TOK:SOI|Human Soldier||
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|Generate|TOK:SOI|Insect||
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|Generate|TOK:SOI|Ooze||
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|Generate|TOK:SOI|Spirit||
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|Generate|TOK:SOI|Vampire Knight||
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|Generate|TOK:SOI|Wolf||
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|Generate|TOK:SOI|Zombie||
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|Generate|EMBLEM!:SOI|Emblem Arlinn, Embraced by the Moon||
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|Generate|EMBLEM!:SOI|Emblem Jace, Unraveler of Secrets||
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|Generate|TOK:OGW|Angel||
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|Generate|TOK:OGW|Elemental|1|
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@ -22,10 +29,10 @@
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|Generate|TOK:OGW|Plant||
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|Generate|TOK:OGW|Zombie||
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#|Generate|TOK:DDQ|Angel||
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#|Generate|TOK:DDQ|Human||
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#|Generate|TOK:DDQ|Spirit||
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#|Generate|TOK:DDQ|Zombie||
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|Generate|TOK:DDQ|Angel||
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|Generate|TOK:DDQ|Human||
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|Generate|TOK:DDQ|Spirit||
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|Generate|TOK:DDQ|Zombie||
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|Generate|TOK:C15|Angel||
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|Generate|TOK:C15|Bear||
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@ -56949,6 +56949,8 @@ Descend upon the Sinful|Shadows over Innistrad|13|M|{4}{W}{W}|Sorcery|||Exile al
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Drogskol Cavalry|Shadows over Innistrad|15|R|{5}{W}{W}|Creature - Spirit Knight|4|4|Flying$Whenever another Spirit enters the battlefield under your control, you gain 2 life.${3}{W}: Put a 1/1 white Spirit creature token with flying onto the battlefield.|
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Eerie Interlude|Shadows over Innistrad|16|R|{2}{W}|Instant|||Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.|
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Expose Evil|Shadows over Innistrad|19|C|{1}{W}|Instant|||Tap up to two target creatures.$Investigate. <i>(Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")</i>|
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Hanweir Militia Captain|Shadows over Innistrad|21a|R|{1}{W}|Creature - Human Soldier|2|2|At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain.|
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Westvale Cult Leader|Shadows over Innistrad|21b|R||Creature - Human Cleric|0|0|Westvale Cult Leader's power and toughness are each equal to the number of creatures you control.$At the beginning of your end step, put a 1/1 white and black Human Cleric creature token onto the battlefield.|
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Nahiri's Machinations|Shadows over Innistrad|28|U|{1}{W}|Enchantment|||At the beginning of combat on your turn, target creature you control gains indestructible until end of turn.${1}{R}: Nahiri's Machinations deals 1 damage to target blocking creature.|
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Odric, Lunarch Marshal|Shadows over Innistrad|31|R|{3}{W}|Legendary Creature - Human Soldier|3|3|At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.|
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Paranoid Parish-Blade|Shadows over Innistrad|33|U|{2}{W}|Creature - Human Soldier|3|2|<i>Delirium</i> — Paranoid Parish-Blade gets +1/+0 and has first strike as long as there are four or more card types among cards in your graveyard.|
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@ -57012,7 +57014,9 @@ Sinister Concoction|Shadows over Innistrad|135|U|{B}|Enchantment|||{B}, Pay 1 li
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Stromkirk Mentor|Shadows over Innistrad|137|C|{3}{B}|Creature - Vampire Soldier|4|2|When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control.|
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To the Slaughter|Shadows over Innistrad|139|R|{2}{B}|Instant|||Target player sacrifices a creature or planeswalker.$<i>Delirium</i> — If there are four or more card types among cards in your graveyard, instead that player sacrifices a creature and a planeswalker.|
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Tooth Collector|Shadows over Innistrad|140|U|{2}{B}|Creature - Human Rogue|3|2|When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.${<i>Delirium</i> — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.|
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Triskaidekaphobia|Shadows over Innistrad|141|R|{3}{B}|Enchantment|||At the beginning of your upkeep, choose one &mdash Each player with exactly 13 life loses the game, then each player gains 1 life. Each player with exactly 13 life loses the game, then each player loses 1 life.|
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Twins of Maurer Estate|Shadows over Innistrad|142|C|{4}{B}|Creature - Vampire|3|5|Madness {2}{B} <i>(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</i>|
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Avacyn's Judgment|Shadows over Innistrad|145|R|{1}{R}|Sorcery|||Madness {X}{R} <i>(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</i>$Avacyn's Judgment deals 2 damage divided as you choose among any number of target creatures and/or players. If Avacyn's Judgment's madness cost was paid, it deals X damage divided as you choose among those creatures and/or players instead.|
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Breakneck Rider|Shadows over Innistrad|147a|U|{1}{R}{R}|Creature - Human Scout Werewolf|3|3|At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.|
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Neck Breaker|Shadows over Innistrad|147b|U||Creature - Werewolf|4|3|Attacking creatures you control get +1/+0 and have trample.$At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.|
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Burn from Within|Shadows over Innistrad|148|R|{X}{R}|Sorcery|||Burn from Within deals X damage to target creature or player. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.|
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@ -57023,6 +57027,7 @@ Falkenrath Gorger|Shadows over Innistrad|155|R|{R}|Creature - Vampire Warrior|2|
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Fiery Temper|Shadows over Innistrad|156|C|{1}{R}{R}|Instant|||Fiery Temper deals 3 damage to target creature or player.$Madness {R} <i>(If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)</i>|
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Flameblade Angel|Shadows over Innistrad|157|R|{4}{R}{R}|Creature - Angel|4|4|Flying$Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller.|
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Gibbering Fiend|Shadows over Innistrad|161|U|{1}{R}|Creature - Devil|2|1|When Gibbering Fiend enters the battlefield, it deals 1 damage to each opponent.$<i>Delirium</i> — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, Gibbering Fiend deals 1 damage to that player.|
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Goldknight Castigator|Shadows over Innistrad|162|M|{2}{R}{R}|Creature - Angel|4|9|Flying, haste$If a source would deal damage to you, it deals double that damage to you instead.$If a source would deal damage to Goldknight Castigator, it deals double that damage to Goldknight Castigator instead.|
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Harness the Storm|Shadows over Innistrad|163|R|{2}{R}|Enchantment|||Whenever you cast an instant or sorcery spell from your hand, you may cast target card with the same name as that spell from your graveyard.|
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Incorrigible Youths|Shadows over Innistrad|166|U|{3}{R}{R}|Creature - Vampire|4|3|Haste$Madness {2}{R} <i>(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</i>|
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Lightning Axe|Shadows over Innistrad|999|U|{R}|Instant|||As an additional cost to cast Lightning Axe, discard a card or pay {5}.$Lightning Axe deals 5 damage to target creature.|
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@ -57060,13 +57065,14 @@ Watcher in the Web|Shadows over Innistrad|239|C|{4}{G}|Creature - Spider|2|5|Rea
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Anguished Unmaking|Shadows over Innistrad|242|R|{1}{W}{B}|Instant|||Exile target nonland permanent. You lose 3 life.|
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Arlinn Kord|Shadows over Innistrad|243a|M|{2}{R}{G}|Planeswalker - Arlinn|||+1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.$0: Put a 2/2 green Wolf creature token onto the battlefield. Transform Arlinn Kord.|
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Arlinn, Embraced by the Moon|Shadows over Innistrad|243b|M||Planeswalker - Arlinn|||+1: Creatures you control get +1/+1 and gain trample until end of turn.$-1: Arlinn, Embraced by the Moon deals 3 damage to target creature or player. Transform Arlinn, Embraced by the Moon.$-6: You get an emblem with "Creatures you control have haste and '{T}: This creature deals damage equal to its power to target creature or player.'"|
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Fevered Visions|Shadows over Innistrad|244|R|{1}{U}{R}|Enchantment|||At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to him or her.|
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Invocation of Saint Traft|Shadows over Innistrad|246|R|{1}{W}{U}|Enchantment - Aura|||Enchant Creature$Enchanted creature has "Whenever this creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat."|
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Nahiri, the Harbinger|Shadows over Innistrad|247|M|{2}{R}{W}|Planeswalker - Nahiri|||+2: You may discard a card. If you do, draw a card.$-2: Exile target enchantment, tapped artifact, or tapped creature.$-8: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle your library. It gains haste. Return it to your hand at the beginning of the next end step.|
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Olivia, Mobilized for War|Shadows over Innistrad|248|M|{1}{B}{R}|Legendary Creature - Vampire Knight|3|3|Flying$Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.|
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Sigarda, Heron's Grace|Shadows over Innistrad|250|M|{3}{G}{W}|Legendary Creature - Angel|4|5|Flying$You and Humans you control have hexproof.${2}, Exile a card from your graveyard: Put a 1/1 white Human Soldier creature token onto the battlefield.|
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Sorin, Grim Nemesis|Shadows over Innistrad|251|M|{4}{W}{B}|Planeswalker - Sorin|||+1: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its converted mana cost.$-X: Sorin, Grim Nemesis deals X damage to target creature or planeswalker and you gain X life.$-9: Put a number of 1/1 black Vampire Knight creature tokens with lifelink onto the battlefield equal to the highest life total among all players.|
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Brain in a Jar|Shadows over Innistrad|252|R|{2}|Artifact|||{1}, {T}: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery card with converted mana costs equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost.${3}< {T}, Remove X charge counters from Brain in a Jar: Scry X.|
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Corrupted Tombstone|Shadows over Innistrad|153|R|{2}|Artifact|||Corrupted Tombstone enters the battlefield tapped.${T}: Choose a card in your graveyard. Add mana of that card's color to your mana pool.|
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Corrupted Grafstone|Shadows over Innistrad|153|R|{2}|Artifact|||Corrupted Grafstone enters the battlefield tapped.${T}: Choose a card in your graveyard. Add mana of that card's color to your mana pool.|
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Explosive Apparatus|Shadows over Innistrad|255|C|{1}|Artifact|||{3}, {T}, Sacrifice Explosive Apparatus: Explosive Apparatus deals 2 damage to target creature or player.|
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Magnifying Glass|Shadows over Innistrad|258|U|{3}|Artifact|||{T}: Add {C} to your mana pool.${4}, {T}: Investigate. <i>(Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")</i>|
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Neglected Heirloom|Shadows over Innistrad|260a|U|{1}|Artifact - Equipment|||Equipped creature gets +1/+1.$When equipped creature transforms, transform Neglected Heirloom.$Equip {1}|
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