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[LTR] Implement Fall of Gil-galad
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Mage.Sets/src/mage/cards/f/FallOfGilGalad.java
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Mage.Sets/src/mage/cards/f/FallOfGilGalad.java
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package mage.cards.f;
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import mage.abilities.common.DiesSourceTriggeredAbility;
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import mage.abilities.common.SagaAbility;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.effects.common.FightTargetsEffect;
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import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
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import mage.abilities.effects.common.counter.AddCountersTargetEffect;
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import mage.abilities.effects.keyword.ScryEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SagaChapter;
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import mage.constants.SubType;
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import mage.counters.CounterType;
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import mage.filter.StaticFilters;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetControlledCreaturePermanent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class FallOfGilGalad extends CardImpl {
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public FallOfGilGalad(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{G}");
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this.subtype.add(SubType.SAGA);
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// (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
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SagaAbility sagaAbility = new SagaAbility(this);
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// I -- Scry 2.
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sagaAbility.addChapterEffect(
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this, SagaChapter.CHAPTER_I,
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new ScryEffect(2, false)
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);
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// II -- Put two +1/+1 counters on target creature you control.
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sagaAbility.addChapterEffect(
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this, SagaChapter.CHAPTER_II, SagaChapter.CHAPTER_II,
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new AddCountersTargetEffect(CounterType.P1P1.createInstance(2)),
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new TargetControlledCreaturePermanent()
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);
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// III -- Until end of turn, target creature you control gains "When this creature dies, draw two cards." Then that creature fights up to one other target creature.
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sagaAbility.addChapterEffect(this, SagaChapter.CHAPTER_III, ability -> {
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ability.addEffect(new GainAbilityTargetEffect(
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new DiesSourceTriggeredAbility(new DrawCardSourceControllerEffect(2))
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.setTriggerPhrase("When this creature dies, ")
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).setText("until end of turn, target creature you control gains \"When this creature dies, draw two cards.\""));
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ability.addEffect(new FightTargetsEffect().setText("Then that creature fights up to one other target creature"));
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ability.addTarget(new TargetControlledCreaturePermanent());
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ability.addTarget(new TargetPermanent(StaticFilters.FILTER_ANOTHER_CREATURE_TARGET_2).setTargetTag(2));
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});
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}
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private FallOfGilGalad(final FallOfGilGalad card) {
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super(card);
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}
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@Override
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public FallOfGilGalad copy() {
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return new FallOfGilGalad(this);
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}
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}
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@ -36,6 +36,7 @@ public final class TheLordOfTheRingsTalesOfMiddleEarth extends ExpansionSet {
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cards.add(new SetCardInfo("Dunedain Blade", 6, Rarity.COMMON, mage.cards.d.DunedainBlade.class));
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cards.add(new SetCardInfo("Easterling Vanguard", 83, Rarity.COMMON, mage.cards.e.EasterlingVanguard.class));
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cards.add(new SetCardInfo("Eastfarthing Farmer", 8, Rarity.COMMON, mage.cards.e.EastfarthingFarmer.class));
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cards.add(new SetCardInfo("Fall of Gil-galad", 165, Rarity.RARE, mage.cards.f.FallOfGilGalad.class));
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cards.add(new SetCardInfo("Fire of Orthanc", 127, Rarity.COMMON, mage.cards.f.FireOfOrthanc.class));
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cards.add(new SetCardInfo("Foray of Orcs", 128, Rarity.UNCOMMON, mage.cards.f.ForayOfOrcs.class));
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cards.add(new SetCardInfo("Forest", 270, Rarity.LAND, mage.cards.basiclands.Forest.class, NON_FULL_USE_VARIOUS));
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