Removed Target Source redundancy

This commit is contained in:
Zzooouhh 2017-10-18 21:33:05 +02:00 committed by GitHub
parent e65eefe5ab
commit 197aa33fc0

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@ -69,9 +69,7 @@ public class OpalEyeKondasYojimbo extends CardImpl {
this.addAbility(new BushidoAbility(1));
// {T}: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye, Konda's Yojimbo instead.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new OpalEyeKondasYojimboRedirectionEffect(), new TapSourceCost());
ability.addTarget(new TargetSource());
this.addAbility(ability);
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new OpalEyeKondasYojimboRedirectionEffect(), new TapSourceCost()));
// {1}{W}: Prevent the next 1 damage that would be dealt to Opal-Eye this turn.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new PreventDamageToSourceEffect(Duration.EndOfTurn, 1), new ManaCostsImpl("{1}{W}")));