Implement Council's Dilemma Cards

Implement cards with the Council's Dilemma from Conspriacy: Take the
Crown expansion.

Card - Lieutenants of the Guard, Messenger Jays, Capital Punishment,
Orchard Elemental, and Selvala's Stampede.   Missing is Expropriate.

Cards have been tested locally with up to three players.
This commit is contained in:
JRHerlehy 2016-11-30 02:52:21 -08:00
parent 4f744b4e53
commit 19d6f80b96
6 changed files with 634 additions and 0 deletions

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.c;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.SacrificeOpponentsEffect;
import mage.abilities.effects.common.discard.DiscardEachPlayerEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author JRHerlehy
*/
public class CapitalPunishment extends CardImpl {
public CapitalPunishment(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{4}{B}{B}");
// <i>Council's dilemma</i> &mdash; Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature for each death vote and discards a card for each taxes vote.
this.getSpellAbility().addEffect(new CapitalPunishmentDilemmaEffect());
}
public CapitalPunishment(final CapitalPunishment card) {
super(card);
}
@Override
public CapitalPunishment copy() {
return new CapitalPunishment(this);
}
}
class CapitalPunishmentDilemmaEffect extends OneShotEffect {
public CapitalPunishmentDilemmaEffect() {
super(Outcome.Detriment);
this.staticText = "<i>Council's dilemma</i> — Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature for each death vote and discards a card for each taxes vote";
}
public CapitalPunishmentDilemmaEffect(final CapitalPunishmentDilemmaEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
//If no controller, exit out here and do not vote.
if (controller == null) return false;
int deathCount = 0, taxesCount = 0;
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
if (player.chooseUse(Outcome.Detriment, "Choose death?", source, game)) {
deathCount++;
game.informPlayers(player.getName() + " has voted for death");
} else {
taxesCount++;
game.informPlayers(player.getName() + " has voted for taxes");
}
}
}
if (deathCount > 0) {
Effect sacraficeEffect = new SacrificeOpponentsEffect(deathCount, new FilterControlledCreaturePermanent());
sacraficeEffect.apply(game, source);
}
if (taxesCount > 0) {
Effect discardEffect = new DiscardEachPlayerEffect(new StaticValue(taxesCount), false, TargetController.OPPONENT);
discardEffect.apply(game, source);
}
return true;
}
@Override
public CapitalPunishmentDilemmaEffect copy() {
return new CapitalPunishmentDilemmaEffect(this);
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.l;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.SoldierToken;
import mage.players.Player;
import java.util.UUID;
/**
*
* @author JRHerlehy
*/
public class LieutenantsOfTheGuard extends CardImpl {
public LieutenantsOfTheGuard(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{W}");
this.subtype.add("Human");
this.subtype.add("Soldier");
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// <i>Council's dilemma</i> &mdash; When Lieutenants of the Guard enters the battlefield, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on Lieutenants of the Guard for each strength vote and put a 1/1 white Soldier creature token onto the battlefield for each numbers vote.
this.addAbility(new EntersBattlefieldTriggeredAbility(new LieutenantsOfTheGuardDilemmaEffect(), false, "<i>Council's dilemma</i> — "));
}
public LieutenantsOfTheGuard(final LieutenantsOfTheGuard card) {
super(card);
}
@Override
public LieutenantsOfTheGuard copy() {
return new LieutenantsOfTheGuard(this);
}
}
class LieutenantsOfTheGuardDilemmaEffect extends OneShotEffect {
public LieutenantsOfTheGuardDilemmaEffect() {
super(Outcome.Benefit);
this.staticText = "starting with you, each player votes for strength or numbers. Put a +1/+1 counter on {this} for each strength vote and put a 1/1 white Soldier creature token onto the battlefield for each numbers vote.";
}
public LieutenantsOfTheGuardDilemmaEffect(final LieutenantsOfTheGuardDilemmaEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
//If no controller, exit out here and do not vote.
if (controller == null) return false;
int strengthCount = 0, numbersCount = 0;
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
if (player.chooseUse(Outcome.BoostCreature, "Choose strength?", source, game)) {
strengthCount++;
game.informPlayers(player.getName() + " has voted for strength");
} else {
numbersCount++;
game.informPlayers(player.getName() + " has voted for numbers");
}
}
}
Permanent permanent = game.getPermanent(source.getSourceId());
//If strength received zero votes or the permanent is no longer on the battlefield, do not attempt to put P1P1 counters on it.
if (strengthCount > 0 && permanent != null) permanent.addCounters(CounterType.P1P1.createInstance(strengthCount), game);
//Create the appropriate number of tokens for the controller.
if (numbersCount > 0) {
Effect tokenEffect = new CreateTokenEffect(new SoldierToken(), numbersCount);
tokenEffect.apply(game, source);
}
return true;
}
@Override
public LieutenantsOfTheGuardDilemmaEffect copy() {
return new LieutenantsOfTheGuardDilemmaEffect(this);
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.m;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DrawDiscardControllerEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import java.util.UUID;
/**
*
* @author JRHerlehy
*/
public class MessengerJays extends CardImpl {
public MessengerJays(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{U}");
this.subtype.add("Bird");
this.power = new MageInt(2);
this.toughness = new MageInt(1);
// Flying
this.addAbility(FlyingAbility.getInstance());
// <i>Council's dilemma &mdash; When Messenger Jays enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.
this.addAbility(new EntersBattlefieldTriggeredAbility(new MessengerJaysDilemmaEffect(), false, "<i>Council's dilemma</i> — "));
}
public MessengerJays(final MessengerJays card) {
super(card);
}
@Override
public MessengerJays copy() {
return new MessengerJays(this);
}
}
class MessengerJaysDilemmaEffect extends OneShotEffect {
public MessengerJaysDilemmaEffect() {
super(Outcome.Benefit);
this.staticText = "starting with you, each player votes for feather or quill. Put a +1/+1 counter on {this} for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.";
}
public MessengerJaysDilemmaEffect(final MessengerJaysDilemmaEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
//If no controller, exit out here and do not vote.
if (controller == null) return false;
int featherCount = 0, quillCount = 0;
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
if (player.chooseUse(Outcome.BoostCreature, "Choose feather?", source, game)) {
featherCount++;
game.informPlayers(player.getName() + " has voted for feather");
} else {
quillCount++;
game.informPlayers(player.getName() + " has voted for quill");
}
}
}
Permanent permanent = game.getPermanent(source.getSourceId());
//If feathers received zero votes or the permanent is no longer on the battlefield, do not attempt to put P1P1 counter on it.
if (featherCount > 0 && permanent != null) permanent.addCounters(CounterType.P1P1.createInstance(featherCount), game);
//Only let the controller loot the appropriate amount of cards if it was voted for.
if (quillCount > 0) {
Effect lootCardsEffect = new DrawDiscardControllerEffect(quillCount, quillCount);
lootCardsEffect.apply(game, source);
}
return true;
}
@Override
public MessengerJaysDilemmaEffect copy() {
return new MessengerJaysDilemmaEffect(this);
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.o;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.GainLifeEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author JRHerlehy
*/
public class OrchardElemental extends CardImpl {
public OrchardElemental(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{5}{G}");
this.subtype.add("Elemental");
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// <i>Council's dilemma</i> &mdash When Orchard Elemental enters the battlefield, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on Orchard Elemental for each sprout vote. You gain 3 life for each harvest vote.
this.addAbility(new EntersBattlefieldTriggeredAbility(new OrchardElementalDilemmaEffect(), false, "<i>Council's dilemma</i> — "));
}
public OrchardElemental(final OrchardElemental card) {
super(card);
}
@Override
public OrchardElemental copy() {
return new OrchardElemental(this);
}
}
class OrchardElementalDilemmaEffect extends OneShotEffect {
public OrchardElementalDilemmaEffect() {
super(Outcome.Benefit);
this.staticText = "starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on Orchard Elemental for each sprout vote. You gain 3 life for each harvest vote";
}
public OrchardElementalDilemmaEffect(final OrchardElementalDilemmaEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller == null) return false;
int sproutCount = 0, harvestCount = 0;
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
if (player.chooseUse(Outcome.BoostCreature, "Choose sprout?", source, game)) {
sproutCount++;
game.informPlayers(player.getName() + " has voted for sprout");
} else {
harvestCount++;
game.informPlayers(player.getName() + " has voted for harvest");
}
}
}
Permanent permanent = game.getPermanent(source.getSourceId());
if (sproutCount > 0 && permanent != null) permanent.addCounters(CounterType.P1P1.createInstance(sproutCount * 2), game);
if (harvestCount > 0) {
Effect gainLifeEffect = new GainLifeEffect(harvestCount * 3);
gainLifeEffect.apply(game, source);
}
return true;
}
@Override
public OrchardElementalDilemmaEffect copy() {
return new OrchardElementalDilemmaEffect(this);
}
}

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@ -0,0 +1,133 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.s;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.cards.*;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.common.FilterPermanentCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInHand;
/**
*
* @author JRHerlehy
*/
public class SelvalasStampede extends CardImpl {
public SelvalasStampede(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{4}{G}{G}");
// <i>Council's dilemma</i> &mdash Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote.
this.getSpellAbility().addEffect(new SelvalasStampedeDilemmaEffect());
}
public SelvalasStampede(final SelvalasStampede card) {
super(card);
}
@Override
public SelvalasStampede copy() {
return new SelvalasStampede(this);
}
}
class SelvalasStampedeDilemmaEffect extends OneShotEffect {
public SelvalasStampedeDilemmaEffect() {
super(Outcome.Benefit);
this.staticText = "<i>Council's dilemma</i> — Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote";
}
public SelvalasStampedeDilemmaEffect(final SelvalasStampedeDilemmaEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
//If no controller, exit here and do not vote.
if (controller == null) return false;
int wildCount = 0, freeCount = 0;
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
if (player.chooseUse(Outcome.Benefit, "Choose wild?", source, game)) {
wildCount++;
game.informPlayers(player.getName() + " has voted for wild");
} else {
freeCount++;
game.informPlayers(player.getName() + " has voted for free");
}
}
}
if (wildCount > 0) {
Cards revealedCards = new CardsImpl();
while (wildCount > 0 && controller.getLibrary().size() > 0) {
Card card = controller.getLibrary().removeFromTop(game);
if (card.getCardType().contains(CardType.CREATURE)) {
controller.moveCards(card, Zone.BATTLEFIELD, source, game);
wildCount--;
} else {
revealedCards.add(card);
}
}
controller.revealCards("Selvala's Stampede", revealedCards, game);
controller.moveCards(revealedCards, Zone.LIBRARY, source, game);
controller.shuffleLibrary(source, game);
}
if (freeCount > 0) {
TargetCardInHand target = new TargetCardInHand(0, freeCount, new FilterPermanentCard("permanent cards"));
if (controller.choose(Outcome.PutCardInPlay, target, source.getSourceId(), game)) {
controller.moveCards(new CardsImpl(target.getTargets()), Zone.BATTLEFIELD, source, game);
}
}
return true;
}
@Override
public SelvalasStampedeDilemmaEffect copy() {
return new SelvalasStampedeDilemmaEffect(this);
}
}

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@ -74,6 +74,7 @@ public class ConspiracyTakeTheCrown extends ExpansionSet {
cards.add(new SetCardInfo("Burning Wish", 152, Rarity.RARE, mage.cards.b.BurningWish.class));
cards.add(new SetCardInfo("Caller of Gales", 103, Rarity.COMMON, mage.cards.c.CallerOfGales.class));
cards.add(new SetCardInfo("Canal Courier", 28, Rarity.COMMON, mage.cards.c.CanalCourier.class));
cards.add(new SetCardInfo("Capital Punishment", 40, Rarity.RARE, mage.cards.c.CapitalPunishment.class));
cards.add(new SetCardInfo("Carnage Gladiator", 199, Rarity.UNCOMMON, mage.cards.c.CarnageGladiator.class));
cards.add(new SetCardInfo("Charmbreaker Devils", 153, Rarity.RARE, mage.cards.c.CharmbreakerDevils.class));
cards.add(new SetCardInfo("Child of Night", 130, Rarity.COMMON, mage.cards.c.ChildOfNight.class));
@ -155,11 +156,13 @@ public class ConspiracyTakeTheCrown extends ExpansionSet {
cards.add(new SetCardInfo("Lace with Moonglove", 184, Rarity.COMMON, mage.cards.l.LaceWithMoonglove.class));
cards.add(new SetCardInfo("Lay of the Land", 185, Rarity.COMMON, mage.cards.l.LayOfTheLand.class));
cards.add(new SetCardInfo("Leovold, Emissary of Trest", 77, Rarity.MYTHIC, mage.cards.l.LeovoldEmissaryOfTrest.class));
cards.add(new SetCardInfo("Lieutenants of the Guard", 16, Rarity.COMMON, mage.cards.l.LieutenantsOfTheGuard.class));
cards.add(new SetCardInfo("Manaplasm", 186, Rarity.UNCOMMON, mage.cards.m.Manaplasm.class));
cards.add(new SetCardInfo("Marchesa's Decree", 44, Rarity.UNCOMMON, mage.cards.m.MarchesasDecree.class));
cards.add(new SetCardInfo("Menagerie Liberator", 67, Rarity.COMMON, mage.cards.m.MenagerieLiberator.class));
cards.add(new SetCardInfo("Merfolk Looter", 114, Rarity.UNCOMMON, mage.cards.m.MerfolkLooter.class));
cards.add(new SetCardInfo("Merfolk Skyscout", 115, Rarity.UNCOMMON, mage.cards.m.MerfolkSkyscout.class));
cards.add(new SetCardInfo("Messenger Jays", 35, Rarity.COMMON, mage.cards.m.MessengerJays.class));
cards.add(new SetCardInfo("Mnemonic Wall", 116, Rarity.COMMON, mage.cards.m.MnemonicWall.class));
cards.add(new SetCardInfo("Murder", 143, Rarity.COMMON, mage.cards.m.Murder.class));
cards.add(new SetCardInfo("Negate", 117, Rarity.COMMON, mage.cards.n.Negate.class));
@ -168,6 +171,7 @@ public class ConspiracyTakeTheCrown extends ExpansionSet {
cards.add(new SetCardInfo("Ogre Sentry", 168, Rarity.COMMON, mage.cards.o.OgreSentry.class));
cards.add(new SetCardInfo("Omenspeaker", 118, Rarity.COMMON, mage.cards.o.Omenspeaker.class));
cards.add(new SetCardInfo("Opaline Unicorn", 213, Rarity.COMMON, mage.cards.o.OpalineUnicorn.class));
cards.add(new SetCardInfo("Orchard Elemental", 68, Rarity.COMMON, mage.cards.o.OrchardElemental.class));
cards.add(new SetCardInfo("Overrun", 189, Rarity.UNCOMMON, mage.cards.o.Overrun.class));
cards.add(new SetCardInfo("Palace Jailer", 18, Rarity.UNCOMMON, mage.cards.p.PalaceJailer.class));
cards.add(new SetCardInfo("Palace Sentinels", 19, Rarity.COMMON, mage.cards.p.PalaceSentinels.class));
@ -192,6 +196,7 @@ public class ConspiracyTakeTheCrown extends ExpansionSet {
cards.add(new SetCardInfo("Runed Servitor", 216, Rarity.UNCOMMON, mage.cards.r.RunedServitor.class));
cards.add(new SetCardInfo("Sanctum Prelate", 23, Rarity.MYTHIC, mage.cards.s.SanctumPrelate.class));
cards.add(new SetCardInfo("Sangromancer", 147, Rarity.RARE, mage.cards.s.Sangromancer.class));
cards.add(new SetCardInfo("Selvala's Stampede", 71, Rarity.RARE, mage.cards.s.SelvalasStampede.class));
cards.add(new SetCardInfo("Selvala, Heart of the Wilds", 70, Rarity.MYTHIC, mage.cards.s.SelvalaHeartOfTheWilds.class));
cards.add(new SetCardInfo("Serum Visions", 120, Rarity.UNCOMMON, mage.cards.s.SerumVisions.class));
cards.add(new SetCardInfo("Shambling Goblin", 148, Rarity.COMMON, mage.cards.s.ShamblingGoblin.class));