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Fixed blocking in the Unit Test Framework
This commit is contained in:
parent
c5b3975700
commit
1a46435664
5 changed files with 319 additions and 150 deletions
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@ -5,6 +5,8 @@ import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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import static junit.framework.TestCase.assertEquals;
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/**
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* @author LevelX2
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*/
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@ -26,9 +28,12 @@ public class TwoHeadedSliverTest extends CardTestPlayerBase {
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block(3, playerB, "Silvercoat Lion", "Two-Headed Sliver");
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setStopAt(3, PhaseStep.END_TURN);
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execute();
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assertPermanentCount(playerA, "Two-Headed Sliver", 1);
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assertLife(playerB, 19);
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try {
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execute();
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} catch (UnsupportedOperationException e) {
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assertEquals("Two-Headed Sliver is blocked by 1 creature(s). It has to be blocked by 2 or more.", e.getMessage());
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}
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}
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}
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@ -32,6 +32,8 @@ import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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import static junit.framework.TestCase.assertEquals;
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/**
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*
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* @author LevelX2, icetc
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@ -212,12 +214,12 @@ public class BlockRequirementTest extends CardTestPlayerBase {
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block(1, playerB, "Hill Giant", "Breaker of Armies");
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setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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// Hill giant is still alive
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assertPermanentCount(playerB, "Hill Giant", 1);
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// Player B was unable to block, so goes down to 10 life
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assertLife(playerB, 8);
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try {
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execute();
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} catch (UnsupportedOperationException e) {
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assertEquals("Breaker of Armies is blocked by 1 creature(s). It has to be blocked by 2 or more.", e.getMessage());
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}
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}
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/*
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@ -1,119 +0,0 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.combat;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Ignore;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author jeffwadsworth
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*/
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public class CanBlockMultipleCreatures extends CardTestPlayerBase {
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// test must be ignored until creature blocking multiple supported by test framework
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@Ignore
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@Test
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public void testCombat() {
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addCard(Zone.BATTLEFIELD, playerA, "Watcher in the Web", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Ulrich, Uncontested Alpha", 1); // 6/6
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addCard(Zone.BATTLEFIELD, playerB, "Kessig Dire Swine", 1); // 6/6 (trample if delirium)
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addCard(Zone.BATTLEFIELD, playerB, "Howlpack Wolf", 1); // 3/3
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addCard(Zone.BATTLEFIELD, playerB, "Incorrigible Youths", 1); // 4/3
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// Trample requirement for Kessig Dire Swine
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addCard(Zone.GRAVEYARD, playerB, "Forest", 1);
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addCard(Zone.GRAVEYARD, playerB, "Memnite", 1);
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addCard(Zone.GRAVEYARD, playerB, "Flight", 1);
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addCard(Zone.GRAVEYARD, playerB, "Drain Life", 1);
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// Attack with all 4 creatures and block all with the Watcher in the Web
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attack(2, playerB, "Ulrich, Uncontested Alpha");
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attack(2, playerB, "Kessig Dire Swine");
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attack(2, playerB, "Howlpack Wolf");
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attack(2, playerB, "Incorrigible Youths");
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block(2, playerA, "Watcher in the Web", "Ulrich, Uncontested Alpha");
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block(2, playerA, "Watcher in the Web", "Kessig Dire Swine");
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block(2, playerA, "Watcher in the Web", "Howlpack Wolf");
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block(2, playerA, "Watcher in the Web", "Incorrigible Youths");
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setStopAt(2, PhaseStep.COMBAT_DAMAGE);
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execute();
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assertLife(playerA, 19);
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}
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/*
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* Reported bug: Night Market Guard was able to block a creature with Menace
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*/
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@Test
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public void testNightMarketGuardShouldNotBlockCreatureWithMenace()
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{
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/*
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Night Market Guard {3} 3/1
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Artifact Creature — Construct
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Night Market Guard can block an additional creature each combat.
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*/
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String nMarketGuard = "Night Market Guard";
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/*
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Embraal Bruiser {1}{B}
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Creature - Human Warrior
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Embraal Bruiser enters the battlefield tapped.
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Embraal Bruiser has menace as long as you control an artifact.
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*/
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String eBruiser = "Embraal Bruiser";
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/*
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{0} 1/1
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* Artifact Creature — Construct
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*/
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String memnite = "Memnite";
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addCard(Zone.BATTLEFIELD, playerA, nMarketGuard);
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addCard(Zone.BATTLEFIELD, playerB, eBruiser);
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addCard(Zone.BATTLEFIELD, playerB, memnite); // only here to grant Embraal Menace
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attack(4, playerB, eBruiser);
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block(4, playerA, nMarketGuard, eBruiser);
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setStopAt(4, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertTapped(eBruiser, true);
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assertLife(playerA, 17); // could not block, so 3 damage goes through
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assertPermanentCount(playerA, nMarketGuard, 1);
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assertPermanentCount(playerB, eBruiser, 1);
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}
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}
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@ -0,0 +1,223 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.combat;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Ignore;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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import static org.junit.Assert.assertEquals;
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/**
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*
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* @author jeffwadsworth
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* @author Simown
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*/
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public class CanBlockMultipleCreaturesTest extends CardTestPlayerBase {
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@Test
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public void testMultipleBlockWithTrample() {
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addCard(Zone.BATTLEFIELD, playerA, "Watcher in the Web", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Ulrich, Uncontested Alpha", 1); // 6/6
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addCard(Zone.BATTLEFIELD, playerB, "Kessig Dire Swine", 1); // 6/6 (trample if delirium)
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addCard(Zone.BATTLEFIELD, playerB, "Howlpack Wolf", 1); // 3/3
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addCard(Zone.BATTLEFIELD, playerB, "Incorrigible Youths", 1); // 4/3
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// Trample requirement for Kessig Dire Swine
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addCard(Zone.GRAVEYARD, playerB, "Forest", 1);
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addCard(Zone.GRAVEYARD, playerB, "Memnite", 1);
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addCard(Zone.GRAVEYARD, playerB, "Flight", 1);
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addCard(Zone.GRAVEYARD, playerB, "Drain Life", 1);
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// Attack with all 4 creatures and block all with the Watcher in the Web
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attack(2, playerB, "Kessig Dire Swine");
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attack(2, playerB, "Ulrich, Uncontested Alpha");
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attack(2, playerB, "Howlpack Wolf");
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attack(2, playerB, "Incorrigible Youths");
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// BLOCKING ORDER MATTERS - the trampling creature must be selected to block first
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// You can manually change the blocking order but it's easier to assign them in order
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block(2, playerA, "Watcher in the Web", "Kessig Dire Swine");
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block(2, playerA, "Watcher in the Web", "Ulrich, Uncontested Alpha");
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block(2, playerA, "Watcher in the Web", "Howlpack Wolf");
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block(2, playerA, "Watcher in the Web", "Incorrigible Youths");
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setStopAt(2, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertLife(playerA, 19);
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}
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@Test
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public void testMultipleBlockWithTrample2() {
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addCard(Zone.BATTLEFIELD, playerA, "Watcher in the Web", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Ulrich, Uncontested Alpha", 1); // 6/6
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addCard(Zone.BATTLEFIELD, playerB, "Kessig Dire Swine", 1); // 6/6 (trample if delirium)
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addCard(Zone.BATTLEFIELD, playerB, "Howlpack Wolf", 1); // 3/3
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addCard(Zone.BATTLEFIELD, playerB, "Incorrigible Youths", 1); // 4/3
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// Trample requirement for Kessig Dire Swine
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addCard(Zone.GRAVEYARD, playerB, "Forest", 1);
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addCard(Zone.GRAVEYARD, playerB, "Memnite", 1);
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addCard(Zone.GRAVEYARD, playerB, "Flight", 1);
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addCard(Zone.GRAVEYARD, playerB, "Drain Life", 1);
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// Attack with all 4 creatures and block all with the Watcher in the Web
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attack(2, playerB, "Kessig Dire Swine");
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attack(2, playerB, "Ulrich, Uncontested Alpha");
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attack(2, playerB, "Howlpack Wolf");
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attack(2, playerB, "Incorrigible Youths");
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// BLOCKING ORDER MATTERS - the trampling creature must be selected to block first
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block(2, playerA, "Watcher in the Web", "Kessig Dire Swine");
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block(2, playerA, "Watcher in the Web", "Ulrich, Uncontested Alpha");
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block(2, playerA, "Watcher in the Web", "Howlpack Wolf");
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// Don't block Incorrigible Youths
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setStopAt(2, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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// Damage 1 from Kessig Dire Swine + 4 from Incorrigible Youths
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assertLife(playerA, 15);
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}
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@Test
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public void testCanOnlyBlockSingle() {
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// Hundred-Handed One {2}{W}{W}
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// Monstrosity 3. {3}{W}{W}{W} (If this creature isn’t monstrous, put three +1/+1 counters on it and it becomes monstrous.)
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//As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat.
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addCard(Zone.BATTLEFIELD, playerA, "Hundred-Handed One", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Bronze Sable", 1); // 2/1
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addCard(Zone.BATTLEFIELD, playerB, "Fabled Hero", 1); // 2/2 double strike
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// Attack with all 4 creatures and try and block both with hundred-handed one
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attack(2, playerB, "Bronze Sable");
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attack(2, playerB, "Fabled Hero");
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block(2, playerA, "Hundred-Handed One", "Bronze Sable");
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block(2, playerA, "Hundred-Handed One", "Fabled Hero");
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setStopAt(2, PhaseStep.POSTCOMBAT_MAIN);
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// Will fail on purpose - we are trying to block too many creatures!
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try {
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execute();
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} catch(UnsupportedOperationException e) {
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assertEquals("Hundred-Handed One cannot block Fabled Hero", e.getMessage());
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}
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}
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@Test
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public void testCanBlockMultiple() {
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// Hundred-Handed One {2}{W}{W}
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// Monstrosity 3. {3}{W}{W}{W} (If this creature isn’t monstrous, put three +1/+1 counters on it and it becomes monstrous.)
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// As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat.
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addCard(Zone.BATTLEFIELD, playerA, "Hundred-Handed One", 1);
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// For monstrosity
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 6);
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addCard(Zone.BATTLEFIELD, playerB, "Bronze Sable", 1); // 2/1
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addCard(Zone.BATTLEFIELD, playerB, "Fabled Hero", 1); // 2/2 double strike
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// Make hundred-handed one monstrous
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activateAbility(2, PhaseStep.PRECOMBAT_MAIN, playerA, "{3}{W}{W}{W}: Monstrosity 3.");
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// Attack with all 4 creatures and try and block both with hundred-handed one
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attack(2, playerB, "Bronze Sable");
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attack(2, playerB, "Fabled Hero");
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block(2, playerA, "Hundred-Handed One", "Bronze Sable");
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block(2, playerA, "Hundred-Handed One", "Fabled Hero");
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setStopAt(2, PhaseStep.POSTCOMBAT_MAIN);
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// Will not fail this time as hundred-handed one is monstrous and can block up to 100 creatures
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execute();
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// Was a 3/5 but monstrosity 3
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assertPowerToughness(playerA, "Hundred-Handed One", 6, 8);
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// No one has been hit
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assertLife(playerA, 20);
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assertLife(playerB, 20);
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}
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/*
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* Reported bug: Night Market Guard was able to block a creature with Menace
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*/
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@Test
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public void testNightMarketGuardShouldNotBlockCreatureWithMenace()
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{
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/*
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Night Market Guard {3} 3/1
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Artifact Creature — Construct
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Night Market Guard can block an additional creature each combat.
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*/
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String nMarketGuard = "Night Market Guard";
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/*
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Embraal Bruiser {1}{B}
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Creature - Human Warrior
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Embraal Bruiser enters the battlefield tapped.
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Embraal Bruiser has menace as long as you control an artifact.
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*/
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String eBruiser = "Embraal Bruiser";
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/*
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{0} 1/1
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* Artifact Creature — Construct
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*/
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String memnite = "Memnite";
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addCard(Zone.BATTLEFIELD, playerA, nMarketGuard);
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addCard(Zone.BATTLEFIELD, playerB, eBruiser);
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addCard(Zone.BATTLEFIELD, playerB, memnite); // only here to grant Embraal Menace
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attack(4, playerB, eBruiser);
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block(4, playerA, nMarketGuard, eBruiser);
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setStopAt(4, PhaseStep.POSTCOMBAT_MAIN);
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// Catch the illegal block
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try {
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execute();
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} catch(UnsupportedOperationException e) {
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assertEquals("Embraal Bruiser is blocked by 1 creature(s). It has to be blocked by 2 or more.", e.getMessage());
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}
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}
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}
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@ -28,13 +28,10 @@
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package org.mage.test.player;
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import java.io.Serializable;
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import java.util.ArrayList;
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import java.util.LinkedHashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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import java.util.UUID;
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import java.util.*;
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import mage.MageObject;
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import mage.MageObjectReference;
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import mage.abilities.Abilities;
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import mage.abilities.Ability;
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import mage.abilities.ActivatedAbility;
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@ -65,15 +62,10 @@ import mage.counters.Counter;
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import mage.counters.Counters;
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import mage.filter.Filter;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterAttackingCreature;
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import mage.filter.common.FilterCreatureForCombat;
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import mage.filter.common.FilterCreatureForCombatBlock;
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import mage.filter.common.FilterCreatureOrPlayer;
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import mage.filter.common.FilterPlaneswalkerPermanent;
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import mage.filter.common.*;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.NamePredicate;
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import mage.filter.predicate.permanent.AttackingPredicate;
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import mage.filter.predicate.permanent.BlockingPredicate;
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import mage.filter.predicate.permanent.SummoningSicknessPredicate;
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import mage.game.Game;
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import mage.game.Graveyard;
|
||||
|
@ -181,6 +173,11 @@ public class TestPlayer implements Player {
|
|||
return null;
|
||||
}
|
||||
|
||||
// Gets all permanents that match the filter
|
||||
protected List<Permanent> findPermanents(FilterPermanent filter, UUID controllerId, Game game) {
|
||||
return game.getBattlefield().getAllActivePermanents(filter, controllerId, game);
|
||||
}
|
||||
|
||||
private boolean checkExecuteCondition(String[] groups, Game game) {
|
||||
if (groups[2].startsWith("spellOnStack=")) {
|
||||
String spellOnStack = groups[2].substring(13);
|
||||
|
@ -289,7 +286,7 @@ public class TestPlayer implements Player {
|
|||
int index = 0;
|
||||
int targetsSet = 0;
|
||||
for (String targetName : targetList) {
|
||||
Mode selectedMode = null;
|
||||
Mode selectedMode;
|
||||
if (targetName.startsWith("mode=")) {
|
||||
int modeNr = Integer.parseInt(targetName.substring(5, 6));
|
||||
if (modeNr == 0 || modeNr > (ability.getModes().isEachModeMoreThanOnce() ? ability.getModes().getSelectedModes().size() : ability.getModes().size())) {
|
||||
|
@ -561,27 +558,88 @@ public class TestPlayer implements Player {
|
|||
@Override
|
||||
public void selectBlockers(Game game, UUID defendingPlayerId) {
|
||||
UUID opponentId = game.getOpponents(computerPlayer.getId()).iterator().next();
|
||||
// Map of Blocker reference -> list of creatures blocked
|
||||
Map<MageObjectReference, List<MageObjectReference>> blockedCreaturesByCreature = new HashMap<>();
|
||||
for (PlayerAction action : actions) {
|
||||
if (action.getTurnNum() == game.getTurnNum() && action.getAction().startsWith("block:")) {
|
||||
String command = action.getAction();
|
||||
command = command.substring(command.indexOf("block:") + 6);
|
||||
String[] groups = command.split("\\$");
|
||||
FilterCreatureForCombatBlock filterBlocker = new FilterCreatureForCombatBlock();
|
||||
filterBlocker.add(new NamePredicate(groups[0]));
|
||||
filterBlocker.add(Predicates.not(new BlockingPredicate()));
|
||||
Permanent blocker = findPermanent(filterBlocker, computerPlayer.getId(), game);
|
||||
if (blocker != null) {
|
||||
FilterAttackingCreature filterAttacker = new FilterAttackingCreature();
|
||||
filterAttacker.add(new NamePredicate(groups[1]));
|
||||
Permanent attacker = findPermanent(filterAttacker, opponentId, game);
|
||||
if (attacker != null) {
|
||||
computerPlayer.declareBlocker(defendingPlayerId, blocker.getId(), attacker.getId(), game);
|
||||
FilterAttackingCreature filterAttacker = new FilterAttackingCreature();
|
||||
filterAttacker.add(new NamePredicate(groups[1]));
|
||||
Permanent attacker = findPermanent(filterAttacker, opponentId, game);
|
||||
FilterControlledPermanent filterPermanent = new FilterControlledPermanent();
|
||||
filterPermanent.add(new NamePredicate(groups[0]));
|
||||
// Get all possible blockers - those with the same name on the battlefield
|
||||
List<Permanent> possibleBlockers = findPermanents(filterPermanent, computerPlayer.getId(), game);
|
||||
if (!possibleBlockers.isEmpty() && attacker != null) {
|
||||
boolean blockerFound = false;
|
||||
for(Permanent blocker: possibleBlockers) {
|
||||
// See if it can block this creature
|
||||
if(canBlockAnother(game, blocker, attacker, blockedCreaturesByCreature)) {
|
||||
computerPlayer.declareBlocker(defendingPlayerId, blocker.getId(), attacker.getId(), game);
|
||||
blockerFound = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
// If we haven't found a blocker then an illegal block has been made in the test
|
||||
if(!blockerFound) {
|
||||
throw new UnsupportedOperationException(groups[0] + " cannot block " + groups[1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
checkMultipleBlockers(game, blockedCreaturesByCreature);
|
||||
}
|
||||
}
|
||||
|
||||
// Checks if a creature can block at least one more creature
|
||||
private boolean canBlockAnother(Game game, Permanent blocker, Permanent attacker, Map<MageObjectReference, List<MageObjectReference>> blockedCreaturesByCreature) {
|
||||
MageObjectReference blockerRef = new MageObjectReference(blocker, game);
|
||||
// See if we already reference this blocker
|
||||
for(MageObjectReference r: blockedCreaturesByCreature.keySet()) {
|
||||
if(r.equals(blockerRef)) {
|
||||
// Use the existing reference if we do
|
||||
blockerRef = r;
|
||||
}
|
||||
}
|
||||
List<MageObjectReference> blocked = blockedCreaturesByCreature.getOrDefault(blockerRef, new ArrayList<>());
|
||||
int numBlocked = blocked.size();
|
||||
// Can't block any more creatures
|
||||
if(++numBlocked > blocker.getMaxBlocks()) {
|
||||
return false;
|
||||
}
|
||||
// Add the attacker reference to the list of creatures this creature is blocking
|
||||
blocked.add(new MageObjectReference(attacker, game));
|
||||
blockedCreaturesByCreature.put(blockerRef, blocked);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Check for Menace type abilities - if creatures can be blocked by >X or <Y only
|
||||
private void checkMultipleBlockers(Game game, Map<MageObjectReference, List<MageObjectReference>> blockedCreaturesByCreature) {
|
||||
// Stores the total number of blockers for each attacker
|
||||
Map<MageObjectReference, Integer> blockersForAttacker = new HashMap<>();
|
||||
// Calculate the number of blockers each attacker has
|
||||
for(List<MageObjectReference> attackers : blockedCreaturesByCreature.values()) {
|
||||
for(MageObjectReference mr: attackers) {
|
||||
Integer blockers = blockersForAttacker.getOrDefault(mr, 0);
|
||||
blockersForAttacker.put(mr, blockers+1);
|
||||
}
|
||||
}
|
||||
// Check each attacker is blocked by an allowed amount of creatures
|
||||
for(Map.Entry<MageObjectReference, Integer> entry: blockersForAttacker.entrySet()) {
|
||||
Permanent attacker = entry.getKey().getPermanent(game);
|
||||
Integer blockers = entry.getValue();
|
||||
// If getMaxBlockedBy() == 0 it means any number of creatures can block this creature
|
||||
if(attacker.getMaxBlockedBy() != 0 && blockers > attacker.getMaxBlockedBy()) {
|
||||
throw new UnsupportedOperationException(attacker.getName() + " is blocked by " + blockers + " creature(s). It can only be blocked by " + attacker.getMaxBlockedBy() + " or less.");
|
||||
}
|
||||
else if(blockers < attacker.getMinBlockedBy()) {
|
||||
throw new UnsupportedOperationException(attacker.getName() + " is blocked by " + blockers + " creature(s). It has to be blocked by " + attacker.getMinBlockedBy() + " or more.");
|
||||
}
|
||||
}
|
||||
// No errors raised - all the blockers pass the test!
|
||||
}
|
||||
|
||||
@Override
|
||||
public Mode chooseMode(Modes modes, Ability source, Game game) {
|
||||
if (!modesSet.isEmpty() && modes.getMaxModes() > modes.getSelectedModes().size()) {
|
||||
|
|
Loading…
Reference in a new issue