From 1a5032030d3efe8cb10199d8d73de7bd859cd799 Mon Sep 17 00:00:00 2001 From: Evan Kranzler Date: Thu, 2 Sep 2021 21:14:18 -0400 Subject: [PATCH] [MID] updated spoiler --- ...eartRejuvenator.java => DawnhartRejuvenator.java} | 12 ++++++------ Mage.Sets/src/mage/sets/InnistradMidnightHunt.java | 2 +- Utils/mtg-cards-data.txt | 12 +++++++----- 3 files changed, 14 insertions(+), 12 deletions(-) rename Mage.Sets/src/mage/cards/d/{DawnheartRejuvenator.java => DawnhartRejuvenator.java} (70%) diff --git a/Mage.Sets/src/mage/cards/d/DawnheartRejuvenator.java b/Mage.Sets/src/mage/cards/d/DawnhartRejuvenator.java similarity index 70% rename from Mage.Sets/src/mage/cards/d/DawnheartRejuvenator.java rename to Mage.Sets/src/mage/cards/d/DawnhartRejuvenator.java index 0016e0a1c7..5bf41fd9ae 100644 --- a/Mage.Sets/src/mage/cards/d/DawnheartRejuvenator.java +++ b/Mage.Sets/src/mage/cards/d/DawnhartRejuvenator.java @@ -14,9 +14,9 @@ import java.util.UUID; /** * @author TheElk801 */ -public final class DawnheartRejuvenator extends CardImpl { +public final class DawnhartRejuvenator extends CardImpl { - public DawnheartRejuvenator(UUID ownerId, CardSetInfo setInfo) { + public DawnhartRejuvenator(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{G}"); this.subtype.add(SubType.HUMAN); @@ -24,19 +24,19 @@ public final class DawnheartRejuvenator extends CardImpl { this.power = new MageInt(2); this.toughness = new MageInt(4); - // When Dawnheart Rejuvenator enters the battlefield, you gain 3 life. + // When Dawnhart Rejuvenator enters the battlefield, you gain 3 life. this.addAbility(new EntersBattlefieldTriggeredAbility(new GainLifeEffect(3))); // {T}: Add one mana of any color. this.addAbility(new AnyColorManaAbility()); } - private DawnheartRejuvenator(final DawnheartRejuvenator card) { + private DawnhartRejuvenator(final DawnhartRejuvenator card) { super(card); } @Override - public DawnheartRejuvenator copy() { - return new DawnheartRejuvenator(this); + public DawnhartRejuvenator copy() { + return new DawnhartRejuvenator(this); } } diff --git a/Mage.Sets/src/mage/sets/InnistradMidnightHunt.java b/Mage.Sets/src/mage/sets/InnistradMidnightHunt.java index 80b83d5ebe..18c9546e20 100644 --- a/Mage.Sets/src/mage/sets/InnistradMidnightHunt.java +++ b/Mage.Sets/src/mage/sets/InnistradMidnightHunt.java @@ -31,7 +31,7 @@ public final class InnistradMidnightHunt extends ExpansionSet { cards.add(new SetCardInfo("Candlelit Cavalry", 175, Rarity.COMMON, mage.cards.c.CandlelitCavalry.class)); cards.add(new SetCardInfo("Champion of the Perished", 91, Rarity.RARE, mage.cards.c.ChampionOfThePerished.class)); cards.add(new SetCardInfo("Consider", 44, Rarity.COMMON, mage.cards.c.Consider.class)); - cards.add(new SetCardInfo("Dawnheart Rejuvenator", 180, Rarity.COMMON, mage.cards.d.DawnheartRejuvenator.class)); + cards.add(new SetCardInfo("Dawnhart Rejuvenator", 180, Rarity.COMMON, mage.cards.d.DawnhartRejuvenator.class)); cards.add(new SetCardInfo("Defenestrate", 95, Rarity.COMMON, mage.cards.d.Defenestrate.class)); cards.add(new SetCardInfo("Deserted Beach", 260, Rarity.RARE, mage.cards.d.DesertedBeach.class)); cards.add(new SetCardInfo("Festival Crasher", 140, Rarity.COMMON, mage.cards.f.FestivalCrasher.class)); diff --git a/Utils/mtg-cards-data.txt b/Utils/mtg-cards-data.txt index 006def364d..bc4857f19b 100644 --- a/Utils/mtg-cards-data.txt +++ b/Utils/mtg-cards-data.txt @@ -42191,15 +42191,17 @@ Champion of the Perished|Innistrad: Midnight Hunt|91|R|{B}|Creature - Zombie|1|1 Defenestrate|Innistrad: Midnight Hunt|95|C|{2}{B}|Instant|||Destroy target creature without flying.| Infernal Grasp|Innistrad: Midnight Hunt|107|U|{1}{B}|Instant|||Destroy target creature. You lose 2 life.| Jadar, Ghoulcaller of Nephalia|Innistrad: Midnight Hunt|108|R|{1}{B}|Legendary Creature - Human Wizard|1|1|At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed.| -Brimestone Vandal|Innistrad: Midnight Hunt|130|C|{2}{R}|Creature - Devil|2|3|Menace$If it's neither day nor night, it becomes day as Brimestone Vandal enters the battlefield.$Whenever day becomes night or night becomes day, Brimestone Vandal deals 1 damage to each opponent.| +Brimstone Vandal|Innistrad: Midnight Hunt|130|C|{2}{R}|Creature - Devil|2|3|Menace$If it's neither day nor night, it becomes day as Brimstone Vandal enters the battlefield.$Whenever day becomes night or night becomes day, Brimstone Vandal deals 1 damage to each opponent.| Famished Foragers|Innistrad: Midnight Hunt|138|C|{3}{R}|Creature - Vampire|4|3|When Famished Foragers enters the battlefield, if an opponent lost life this turn, add {R}{R}{R}.${2}{R}, Discard a card: Draw a card.| Festival Crasher|Innistrad: Midnight Hunt|140|C|{1}{R}|Creature - Devil|1|3|Whenever you cast an instant or sorcery spell, Festival Crasher gets +2/+0 until end of turn.| Light Up the Night|Innistrad: Midnight Hunt|146|R|{X}{R}|Sorcery|||Light Up the Night deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker.$Flashback—{3}{R}, Remove X loyalty counters from among planeswalkers you control. If you cast this spell this way, X can't be 0.| Play with Fire|Innistrad: Midnight Hunt|154|U|{R}|Instant|||Play with Fire deals 2 damage to any target. If a player is dealt damage this way, scry 1.| -Tavern Ruffian|Innistrad: Midnight Hunt|165|C|{3}{R}|Creature - Human Warrior Werewolf|2|5|Daybound| -Tavern Smasher|Innistrad: Midnight Hunt|165|C||Creature - Werewolf|6|5|Nightbound| +Tavern Ruffian|Innistrad: Midnight Hunt|163|C|{3}{R}|Creature - Human Warrior Werewolf|2|5|Daybound| +Tavern Smasher|Innistrad: Midnight Hunt|163|C||Creature - Werewolf|6|5|Nightbound| +Village Watch|Innistrad: Midnight Hunt|165|U|{4}{R}|Creature - Human Werewolf|4|3|Haste$Daybound| +Village Reavers|Innistrad: Midnight Hunt|165|U||Creature - Werewolf|5|4|Wolves and Werewolves you control have haste.$Nightbound| Candlelit Cavalry|Innistrad: Midnight Hunt|175|C|{4}{G}|Creature - Human Knight|5|5|Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn.| -Dawnheart Rejuvenator|Innistrad: Midnight Hunt|180|C|{3}{G}|Creature - Human Warlock|2|4|When Dawnheart Rejuvenator enters the battlefield, you gain 3 life.${T}: Add one mana of any color.| +Dawnhart Rejuvenator|Innistrad: Midnight Hunt|180|C|{3}{G}|Creature - Human Warlock|2|4|When Dawnhart Rejuvenator enters the battlefield, you gain 3 life.${T}: Add one mana of any color.| Howl of the Hunt|Innistrad: Midnight Hunt|188|C|{2}{G}|Enchantment - Aura|||Flash$Enchant creature$When Howl of the Hunt enters the battlefield, if enchanted creature is a Wolf or Werewolf, untap that creature.$Enchanted creature gets +2/+2 and has vigilance.| Might of the Old Ways|Innistrad: Midnight Hunt|189|C|{1}{G}|Instant|||Target creature gets +2/+2 until end of turn.$Coven — Then if you control three or more creatures with different powers, draw a card.| Pestilent Wolf|Innistrad: Midnight Hunt|192|C|{1}{G}|Creature - Wolf|2|2|{2}{G}: Pestilent Wolf gains deathtouch until end of turn.| @@ -42210,7 +42212,7 @@ Arlinn, the Moon's Fury|Innistrad: Midnight Hunt|211|M||Legendary Planeswalker - Galvanic Iteration|Innistrad: Midnight Hunt|224|R|{U}{R}|Instant|||When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.$Flashback {1}{U}{R}| Join the Dance|Innistrad: Midnight Hunt|229|U|{G}{W}|Sorcery|||Create two 1/1 white Human creature tokens.$Flashback {3}{G}{W}| Sigarda, Champion of Light|Innistrad: Midnight Hunt|240|M|{1}{G}{W}{W}|Legendary Creature - Angel|4|4|Flying, trample$Humans you control get +1/+1.$Coven — Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.| -Torvar, Dire Overlord|Innistrad: Midnight Hunt|246|R|{1}{R}{G}|Legendary Creature - Human Werewolf|4|4|Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.$At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.$Daybound| +Tovolar, Dire Overlord|Innistrad: Midnight Hunt|246|R|{1}{R}{G}|Legendary Creature - Human Werewolf|4|4|Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.$At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.$Daybound| Tovolar, the Midnight Scourge|Innistrad: Midnight Hunt|246|R||Legendary Creature - Werewolf|4|4|Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.${X}{R}{G}: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn.$Nightbound| Deserted Beach|Innistrad: Midnight Hunt|260|R||Land|||Deserted Beach enters the battlefield tapped unless you control two or more other lands.${T}: Add {W} or {U}.| Haunted Ridge|Innistrad: Midnight Hunt|263|R||Land|||Haunted Ridge enters the battlefield tapped unless you control two or more other lands.${T}: Add {B} or {R}.|