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Implemented Flood of Tears
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78
Mage.Sets/src/mage/cards/f/FloodOfTears.java
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78
Mage.Sets/src/mage/cards/f/FloodOfTears.java
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package mage.cards.f;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.PutCardFromHandOntoBattlefieldEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.Token;
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import mage.players.Player;
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import java.util.List;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class FloodOfTears extends CardImpl {
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public FloodOfTears(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{4}{U}{U}");
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// Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.
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this.getSpellAbility().addEffect(new FloodOfTearsEffect());
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}
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private FloodOfTears(final FloodOfTears card) {
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super(card);
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}
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@Override
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public FloodOfTears copy() {
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return new FloodOfTears(this);
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}
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}
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class FloodOfTearsEffect extends OneShotEffect {
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FloodOfTearsEffect() {
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super(Outcome.Benefit);
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staticText = "";
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}
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private FloodOfTearsEffect(final FloodOfTearsEffect effect) {
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super(effect);
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}
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@Override
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public FloodOfTearsEffect copy() {
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return new FloodOfTearsEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player == null) {
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return false;
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}
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List<Permanent> nonlands = game.getBattlefield().getActivePermanents(
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StaticFilters.FILTER_PERMANENT_NON_LAND, source.getControllerId(), source.getSourceId(), game
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);
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Cards cards = new CardsImpl();
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nonlands.stream().forEach(permanent -> cards.add(permanent));
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boolean putIntoPlay = nonlands.stream().filter(permanent -> !(permanent instanceof Token)).count() > 3;
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player.moveCards(cards, Zone.HAND, source, game);
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if (putIntoPlay) {
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return new PutCardFromHandOntoBattlefieldEffect().apply(game, source);
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}
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return true;
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}
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}
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@ -44,6 +44,7 @@ public final class CoreSet2020 extends ExpansionSet {
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cards.add(new SetCardInfo("Ember Hauler", 137, Rarity.UNCOMMON, mage.cards.e.EmberHauler.class));
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cards.add(new SetCardInfo("Empyrean Eagle", 208, Rarity.UNCOMMON, mage.cards.e.EmpyreanEagle.class));
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cards.add(new SetCardInfo("Flame Sweep", 139, Rarity.UNCOMMON, mage.cards.f.FlameSweep.class));
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cards.add(new SetCardInfo("Flood of Tears", 59, Rarity.RARE, mage.cards.f.FloodOfTears.class));
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cards.add(new SetCardInfo("Goblin Ringleader", 141, Rarity.UNCOMMON, mage.cards.g.GoblinRingleader.class));
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cards.add(new SetCardInfo("Infuriate", 145, Rarity.COMMON, mage.cards.i.Infuriate.class));
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cards.add(new SetCardInfo("Ironroot Warlord", 209, Rarity.UNCOMMON, mage.cards.i.IronrootWarlord.class));
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