* Daretti, Scrap Savant - Fixed that the triggered emblem effect did also move the artifact if it already left the graveyard meanwhile.

This commit is contained in:
LevelX2 2015-07-20 17:28:45 +02:00
parent 25ade412f4
commit 1a722267be

View file

@ -75,7 +75,6 @@ public class DarettiScrapSavant extends CardImpl {
this.expansionSetCode = "C14";
this.subtype.add("Daretti");
this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.LOYALTY.createInstance(3)), false));
// +2: Discard up to two cards, then draw that many cards.
@ -126,7 +125,7 @@ class DarettiDiscardDrawEffect extends OneShotEffect {
TargetDiscard target = new TargetDiscard(0, 2, new FilterCard(), controller.getId());
target.choose(outcome, controller.getId(), source.getSourceId(), game);
int count = 0;
for (UUID cardId: target.getTargets()) {
for (UUID cardId : target.getTargets()) {
Card card = game.getCard(cardId);
if (card != null) {
controller.discard(card, source, game);
@ -160,9 +159,9 @@ class DarettiSacrificeEffect extends OneShotEffect {
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Target target = new TargetControlledPermanent(1,1,new FilterControlledArtifactPermanent(), true);
if (target.canChoose(source.getSourceId(), controller.getId(), game) &&
controller.chooseTarget(outcome, target, source, game)) {
Target target = new TargetControlledPermanent(1, 1, new FilterControlledArtifactPermanent(), true);
if (target.canChoose(source.getSourceId(), controller.getId(), game)
&& controller.chooseTarget(outcome, target, source, game)) {
Permanent artifact = game.getPermanent(target.getFirstTarget());
if (artifact != null && artifact.sacrifice(source.getSourceId(), game)) {
Card card = game.getCard(getTargetPointer().getFirst(game, source));
@ -178,7 +177,9 @@ class DarettiSacrificeEffect extends OneShotEffect {
}
class DarettiScrapSavantEmblem extends Emblem {
// You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."
public DarettiScrapSavantEmblem() {
this.setName("Emblem - Daretti");
this.getAbilities().add(new DarettiScrapSavantTriggeredAbility());
@ -208,10 +209,10 @@ class DarettiScrapSavantTriggeredAbility extends TriggeredAbilityImpl {
@Override
public boolean checkTrigger(GameEvent event, Game game) {
ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
if (zEvent.getToZone() == Zone.GRAVEYARD &&
zEvent.getFromZone() == Zone.BATTLEFIELD &&
zEvent.getTarget().getCardType().contains(CardType.ARTIFACT) &&
zEvent.getTarget().getOwnerId().equals(this.controllerId)) {
if (zEvent.getToZone() == Zone.GRAVEYARD
&& zEvent.getFromZone() == Zone.BATTLEFIELD
&& zEvent.getTarget().getCardType().contains(CardType.ARTIFACT)
&& zEvent.getTarget().getOwnerId().equals(this.controllerId)) {
for (Effect effect : this.getEffects()) {
effect.setTargetPointer(new FixedTarget(zEvent.getTargetId()));
}
@ -245,9 +246,9 @@ class DarettiScrapSavantEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
Card card = game.getCard(getTargetPointer().getFirst(game, source));
if (card != null) {
if (card != null && game.getState().getZone(card.getId()).equals(Zone.GRAVEYARD)) {
Effect effect = new ReturnFromGraveyardToBattlefieldTargetEffect();
effect.setTargetPointer(new FixedTarget(card.getId()));
effect.setTargetPointer(new FixedTarget(card.getId(), card.getZoneChangeCounter(game)));
effect.setText("return that card to the battlefield at the beginning of the next end step");
DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(Zone.COMMAND, effect, TargetController.ANY);
delayedAbility.setSourceId(source.getSourceId());