wrong duration fix

This commit is contained in:
Loki 2012-07-20 11:08:56 +12:00
parent 09add9a510
commit 1a81cf650b

View file

@ -58,7 +58,7 @@ public class JacesPhantasm extends CardImpl<JacesPhantasm> {
// Flying
this.addAbility(FlyingAbility.getInstance());
// Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in his or her graveyard.
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new ConditionalContinousEffect(new BoostSourceEffect(4, 4, Constants.Duration.EndOfTurn), new CardsInOpponentGraveCondition(10), "{this} gets +4/+4 as long as an opponent has ten or more cards in his or her graveyard")));
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new ConditionalContinousEffect(new BoostSourceEffect(4, 4, Constants.Duration.WhileOnBattlefield), new CardsInOpponentGraveCondition(10), "{this} gets +4/+4 as long as an opponent has ten or more cards in his or her graveyard")));
}
public JacesPhantasm(final JacesPhantasm card) {