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fixed Centaur Peacemaker's missing P/T
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2 changed files with 4 additions and 1 deletions
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@ -1,6 +1,7 @@
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package mage.cards.c;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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@ -22,6 +23,8 @@ public final class CentaurPeacemaker extends CardImpl {
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this.subtype.add(SubType.CENTAUR);
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this.subtype.add(SubType.CLERIC);
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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// When Centaur Mediator enters the battlefield, each player gains 4 life.
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this.addAbility(new EntersBattlefieldTriggeredAbility(
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@ -34368,7 +34368,7 @@ Artful Takedown|Guilds of Ravnica|151|C|{2}{U}{B}|Instant|||Choose one or both
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Assassin's Trophy|Guilds of Ravnica|152|R|{B}{G}|Instant|||Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library.|
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Aurelia, Exemplar of Justice|Guilds of Ravnica|153|M|{2}{R}{W}|Legendary Creature - Angel|2|5|Flying$Mentor$At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.|
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Boros Challenger|Guilds of Ravnica|156|U|{R}{W}|Creature - Human Soldier|2|3|Mentor${2}{R}{W}: Boros Challenger gets +1/+1 until end of turn.|
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Centaur Peacemaker|Guilds of Ravnica|158|C|{1}{G}{W}|Creature - Centaur Cleric|||When Centaur Peacemaker enters the battlefield, each player gains 4 life.|
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Centaur Peacemaker|Guilds of Ravnica|158|C|{1}{G}{W}|Creature - Centaur Cleric|3|3|When Centaur Peacemaker enters the battlefield, each player gains 4 life.|
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Conclave Guildmage|Guilds of Ravnica|162|U|{G}{W}|Creature - Elf Cleric|2|2|{G}, {T}: Creatures you control gain trample until end of turn.${5}{W}, {T}: Create a 2/2 green and white Elf Knight creature token with vigilance.|
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Crackling Drake|Guilds of Ravnica|163|U|{U}{U}{R}{R}|Creature - Drake|*|4|Flying$Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard.$When Crackling Drake enters the battlefield, draw a card.|
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Darkblade Agent|Guilds of Ravnica|164|C|{1}{U}{B}|Creature - Human Assassin|2|3|As long as you've surveilled this turn, Darkblade Agent has deathtouch and "Whenever this creature deals combat damage to a player, draw a card."|
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