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103
Mage.Sets/src/mage/cards/h/HammerHelper.java
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103
Mage.Sets/src/mage/cards/h/HammerHelper.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.h;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.BoostTargetEffect;
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import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
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import mage.abilities.effects.common.continuous.GainControlTargetEffect;
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import mage.abilities.keyword.HasteAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author spjspj
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*/
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public class HammerHelper extends CardImpl {
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public HammerHelper(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{3}{R}");
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// Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result.
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this.getSpellAbility().addTarget(new TargetCreaturePermanent());
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this.getSpellAbility().addEffect(new HammerHelperEffect());
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}
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public HammerHelper(final HammerHelper card) {
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super(card);
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}
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@Override
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public HammerHelper copy() {
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return new HammerHelper(this);
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}
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}
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class HammerHelperEffect extends OneShotEffect {
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HammerHelperEffect() {
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super(Outcome.Benefit);
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staticText = "Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result";
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}
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HammerHelperEffect(HammerHelperEffect effect) {
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super(effect);
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}
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@Override
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public HammerHelperEffect copy() {
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return new HammerHelperEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Permanent targetCreature = game.getPermanent(source.getFirstTarget());
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if (controller != null && targetCreature != null) {
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source.getEffects().get(0).setTargetPointer(new FixedTarget(targetCreature.getId()));
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game.addEffect(new GainControlTargetEffect(Duration.EndOfTurn), source);
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targetCreature.untap(game);
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int amount = controller.rollDice(game, 6);
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game.addEffect(new BoostTargetEffect(amount, 0, Duration.EndOfTurn), source);
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game.addEffect(new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.EndOfTurn), source);
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return true;
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}
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return false;
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}
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}
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Mage.Sets/src/mage/cards/p/Painiac.java
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Mage.Sets/src/mage/cards/p/Painiac.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.p;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.TargetController;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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/**
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*
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* @author spjspj
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*/
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public class Painiac extends CardImpl {
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public Painiac(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{R}");
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this.subtype.add(SubType.BRAINIAC);
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this.power = new MageInt(0);
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this.toughness = new MageInt(3);
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// At the beginning of your upkeep, roll a six-sided die. Painiac gets +X/+0 until end of turn, where X is the result.
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this.addAbility(new BeginningOfUpkeepTriggeredAbility(new PainiacEffect(), TargetController.YOU, false));
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}
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public Painiac(final Painiac card) {
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super(card);
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}
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@Override
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public Painiac copy() {
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return new Painiac(this);
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}
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}
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class PainiacEffect extends OneShotEffect {
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public PainiacEffect() {
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super(Outcome.Benefit);
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this.staticText = "Roll a six-sided die. {this} gets +X/+0 until end of turn, where X is the result";
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}
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public PainiacEffect(final PainiacEffect effect) {
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super(effect);
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}
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@Override
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public PainiacEffect copy() {
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return new PainiacEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (controller != null && permanent != null) {
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int amount = controller.rollDice(game, 6);
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game.addEffect(new BoostSourceEffect(amount, 0, Duration.EndOfTurn), source);
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return true;
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}
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return false;
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}
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}
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@ -54,8 +54,10 @@ public class Unstable extends ExpansionSet {
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cards.add(new SetCardInfo("Crow Storm", 31, Rarity.UNCOMMON, mage.cards.c.CrowStorm.class));
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cards.add(new SetCardInfo("Crow Storm", 31, Rarity.UNCOMMON, mage.cards.c.CrowStorm.class));
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cards.add(new SetCardInfo("Forest", 216, Rarity.LAND, mage.cards.basiclands.Forest.class, new CardGraphicInfo(FrameStyle.UNH_FULL_ART_BASIC, false)));
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cards.add(new SetCardInfo("Forest", 216, Rarity.LAND, mage.cards.basiclands.Forest.class, new CardGraphicInfo(FrameStyle.UNH_FULL_ART_BASIC, false)));
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cards.add(new SetCardInfo("Ground Pounder", 110, Rarity.COMMON, mage.cards.g.GroundPounder.class));
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cards.add(new SetCardInfo("Ground Pounder", 110, Rarity.COMMON, mage.cards.g.GroundPounder.class));
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cards.add(new SetCardInfo("Hammer Helper", 85, Rarity.COMMON, mage.cards.h.HammerHelper.class));
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cards.add(new SetCardInfo("Island", 213, Rarity.LAND, mage.cards.basiclands.Island.class, new CardGraphicInfo(FrameStyle.UNH_FULL_ART_BASIC, false)));
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cards.add(new SetCardInfo("Island", 213, Rarity.LAND, mage.cards.basiclands.Island.class, new CardGraphicInfo(FrameStyle.UNH_FULL_ART_BASIC, false)));
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cards.add(new SetCardInfo("Mountain", 215, Rarity.LAND, mage.cards.basiclands.Mountain.class, new CardGraphicInfo(FrameStyle.UNH_FULL_ART_BASIC, false)));
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cards.add(new SetCardInfo("Mountain", 215, Rarity.LAND, mage.cards.basiclands.Mountain.class, new CardGraphicInfo(FrameStyle.UNH_FULL_ART_BASIC, false)));
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cards.add(new SetCardInfo("Painiac", 91, Rarity.COMMON, mage.cards.p.Painiac.class));
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cards.add(new SetCardInfo("Plains", 212, Rarity.LAND, mage.cards.basiclands.Plains.class, new CardGraphicInfo(FrameStyle.UNH_FULL_ART_BASIC, false)));
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cards.add(new SetCardInfo("Plains", 212, Rarity.LAND, mage.cards.basiclands.Plains.class, new CardGraphicInfo(FrameStyle.UNH_FULL_ART_BASIC, false)));
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cards.add(new SetCardInfo("Swamp", 214, Rarity.LAND, mage.cards.basiclands.Swamp.class, new CardGraphicInfo(FrameStyle.UNH_FULL_ART_BASIC, false)));
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cards.add(new SetCardInfo("Swamp", 214, Rarity.LAND, mage.cards.basiclands.Swamp.class, new CardGraphicInfo(FrameStyle.UNH_FULL_ART_BASIC, false)));
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cards.add(new SetCardInfo("Sword of Dungeons and Dragons", 1, Rarity.MYTHIC, mage.cards.s.SwordOfDungeonsAndDragons.class));
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cards.add(new SetCardInfo("Sword of Dungeons and Dragons", 1, Rarity.MYTHIC, mage.cards.s.SwordOfDungeonsAndDragons.class));
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@ -72,6 +72,7 @@ public enum SubType {
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BITH("Bith", SubTypeSet.CreatureType, true), // Star Wars
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BITH("Bith", SubTypeSet.CreatureType, true), // Star Wars
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BLINKMOTH("Blinkmoth", SubTypeSet.CreatureType),
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BLINKMOTH("Blinkmoth", SubTypeSet.CreatureType),
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BOAR("Boar", SubTypeSet.CreatureType),
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BOAR("Boar", SubTypeSet.CreatureType),
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BRAINIAC("Brainiac", SubTypeSet.CreatureType),
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BRINGER("Bringer", SubTypeSet.CreatureType),
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BRINGER("Bringer", SubTypeSet.CreatureType),
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BRUSHWAGG("Brushwagg", SubTypeSet.CreatureType),
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BRUSHWAGG("Brushwagg", SubTypeSet.CreatureType),
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// C
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// C
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