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Implement Heart Wolf
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eb85146367
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1b33f99cec
4 changed files with 117 additions and 1 deletions
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@ -62,7 +62,7 @@ class BurnAwayDelayedTriggeredAbility extends DelayedTriggeredAbility {
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public boolean checkTrigger(GameEvent event, Game game) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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if (zEvent.isDiesEvent() && zEvent.getTarget() != null && zEvent.getTargetId().equals(getTargets().getFirstTarget())) {
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this.getTargets().clear(); // else spell fizzels because target creature died
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this.getTargets().clear(); // else spell fizzles because target creature died
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Target target = new TargetPlayer();
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target.add(zEvent.getTarget().getControllerId(), game);
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this.addTarget(target);
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113
Mage.Sets/src/mage/cards/h/HeartWolf.java
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113
Mage.Sets/src/mage/cards/h/HeartWolf.java
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@ -0,0 +1,113 @@
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package mage.cards.h;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.DelayedTriggeredAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.condition.common.IsPhaseCondition;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.decorator.ConditionalActivatedAbility;
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import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
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import mage.abilities.effects.common.ExileGraveyardAllTargetPlayerEffect;
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import mage.abilities.effects.common.SacrificeSourceEffect;
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import mage.abilities.effects.common.continuous.BoostTargetEffect;
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import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
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import mage.constants.*;
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import mage.abilities.keyword.FirstStrikeAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.turn.Phase;
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import mage.target.Target;
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import mage.target.TargetPlayer;
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import mage.target.common.TargetCreaturePermanent;
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/**
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*
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* @author noahg
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*/
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public final class HeartWolf extends CardImpl {
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private final static FilterCreaturePermanent filter = new FilterCreaturePermanent();
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static {
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filter.add(new SubtypePredicate(SubType.DWARF));
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}
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public HeartWolf(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{R}");
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this.subtype.add(SubType.WOLF);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// First strike
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this.addAbility(FirstStrikeAbility.getInstance());
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// {tap}: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate this ability only during combat.
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Ability ability = new ConditionalActivatedAbility(Zone.BATTLEFIELD, new BoostTargetEffect(2, 0, Duration.EndOfTurn)
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.setText("Target Dwarf creature gets +2/+0"), new TapSourceCost(), new IsPhaseCondition(TurnPhase.COMBAT));
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ability.addEffect(new GainAbilityTargetEffect(FirstStrikeAbility.getInstance(),
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Duration.EndOfTurn).setText("and gains first strike until end of turn"));
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ability.addTarget(new TargetCreaturePermanent(filter));
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ability.addEffect(new CreateDelayedTriggeredAbilityEffect(new HeartWolfDelayedTriggeredAbility(), true));
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this.addAbility(ability);
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}
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public HeartWolf(final HeartWolf card) {
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super(card);
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}
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@Override
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public HeartWolf copy() {
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return new HeartWolf(this);
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}
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}
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class HeartWolfDelayedTriggeredAbility extends DelayedTriggeredAbility {
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public HeartWolfDelayedTriggeredAbility() {
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super(new SacrificeSourceEffect(), Duration.EndOfTurn, false);
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}
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public HeartWolfDelayedTriggeredAbility(HeartWolfDelayedTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ZONE_CHANGE;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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System.out.println("Source: "+game.getCard(sourceId).getLogName());
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System.out.println("Source ID: "+sourceId);
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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if(zEvent.getFromZone() == Zone.BATTLEFIELD && zEvent.getTarget() != null && zEvent.getTargetId().equals(getTargets().getFirstTarget())){
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this.getTargets().clear(); // else spell fizzles because target creature died
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return true;
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}
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return false;
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}
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@Override
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public HeartWolfDelayedTriggeredAbility copy() {
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return new HeartWolfDelayedTriggeredAbility(this);
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}
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@Override
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public String getRule() {
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return "When that creature leaves the battlefield this turn, sacrifice {this}.";
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}
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@Override
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public String toString() {
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return "HeartWolfDelayedTriggeredAbility as a string!";
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}
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}
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@ -108,6 +108,7 @@ public final class Homelands extends ExpansionSet {
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cards.add(new SetCardInfo("Greater Werewolf", 51, Rarity.UNCOMMON, mage.cards.g.GreaterWerewolf.class));
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cards.add(new SetCardInfo("Hazduhr the Abbot", 8, Rarity.RARE, mage.cards.h.HazduhrTheAbbot.class));
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cards.add(new SetCardInfo("Headstone", 52, Rarity.COMMON, mage.cards.h.Headstone.class));
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cards.add(new SetCardInfo("Heart Wolf", 75, Rarity.RARE, mage.cards.h.HeartWolf.class));
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cards.add(new SetCardInfo("Hungry Mist", "88a", Rarity.COMMON, mage.cards.h.HungryMist.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Hungry Mist", "88b", Rarity.COMMON, mage.cards.h.HungryMist.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Ihsan's Shade", 53, Rarity.UNCOMMON, mage.cards.i.IhsansShade.class));
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@ -31,7 +31,9 @@ public class SacrificeSourceEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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System.out.println("Source class: "+ source.getClass().getName());
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MageObject sourceObject = source.getSourceObjectIfItStillExists(game);
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System.out.println("Source object: "+sourceObject);
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if (sourceObject == null) {
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// Check if the effect was installed by the spell the source was cast by (e.g. Necromancy), if not don't sacrifice the permanent
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if (source.getSourceObject(game) instanceof Spell) {
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