* Added M15 white Planeswalker.

This commit is contained in:
LevelX2 2014-07-04 15:11:14 +02:00
parent 5036fdce7d
commit 1b4d61d914
2 changed files with 176 additions and 26 deletions

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@ -0,0 +1,173 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* The views and conclusions contained in the software and documentation are those of the
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* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.magic2015;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.LoyaltyAbility;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.PreventionEffectImpl;
import mage.abilities.effects.common.GetEmblemEffect;
import mage.abilities.effects.common.continious.BoostTargetEffect;
import mage.abilities.effects.common.continious.GainAbilityTargetEffect;
import mage.abilities.effects.common.counter.AddCountersAllEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.abilities.keyword.LifelinkAbility;
import mage.abilities.keyword.VigilanceAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.common.FilterPlaneswalkerPermanent;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.game.Game;
import mage.game.command.Emblem;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LevelX2
*/
public class AjaniSteadfast extends CardImpl {
private static final FilterPlaneswalkerPermanent filter = new FilterPlaneswalkerPermanent("tapped creature");
static {
filter.add(new AnotherPredicate());
}
public AjaniSteadfast(UUID ownerId) {
super(ownerId, 1, "Ajani Steadfast", Rarity.MYTHIC, new CardType[]{CardType.PLANESWALKER}, "{3}{W}");
this.expansionSetCode = "M15";
this.subtype.add("Ajani");
this.color.setWhite(true);
this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.LOYALTY.createInstance(4)), false));
// +1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink.
Effect effect = new BoostTargetEffect(1,1, Duration.EndOfTurn);
effect.setText("Until end of turn, up to one target creature gets +1/+1");
LoyaltyAbility ability = new LoyaltyAbility(effect, 1);
effect = new GainAbilityTargetEffect(FirstStrikeAbility.getInstance(), Duration.EndOfTurn);
effect.setText("and gains first strike");
ability.addEffect(effect);
effect = new GainAbilityTargetEffect(VigilanceAbility.getInstance(), Duration.EndOfTurn);
effect.setText(", vigilance");
ability.addEffect(effect);
effect = new GainAbilityTargetEffect(LifelinkAbility.getInstance(), Duration.EndOfTurn);
effect.setText(", and lifelink");
ability.addEffect(effect);
ability.addTarget(new TargetCreaturePermanent(0,1));
this.addAbility(ability);
// -2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
ability = new LoyaltyAbility(new AddCountersAllEffect(CounterType.P1P1.createInstance(), new FilterControlledCreaturePermanent()), -2);
effect = new AddCountersAllEffect(CounterType.LOYALTY.createInstance(), filter);
effect.setText("and a loyalty counter on each other planeswalker you control");
ability.addEffect(effect);
this.addAbility(ability);
// -7: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."
this.addAbility(new LoyaltyAbility(new GetEmblemEffect(new AjaniSteadfastEmblem()), -7));
}
public AjaniSteadfast(final AjaniSteadfast card) {
super(card);
}
@Override
public AjaniSteadfast copy() {
return new AjaniSteadfast(this);
}
}
class AjaniSteadfastEmblem extends Emblem {
public AjaniSteadfastEmblem() {
this.getAbilities().add(new SimpleStaticAbility(Zone.COMMAND, new AjaniSteadfastPreventEffect()));
this.setExpansionSetCodeForImage("M15");
}
}
class AjaniSteadfastPreventEffect extends PreventionEffectImpl {
public AjaniSteadfastPreventEffect() {
super(Duration.EndOfGame);
this.staticText = "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage";
consumable = false;
}
public AjaniSteadfastPreventEffect(AjaniSteadfastPreventEffect effect) {
super(effect);
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
int damage = event.getAmount();
if (damage > 1) {
amountToPrevent = damage - 1;
preventDamageAction(event, source, game);
}
return false;
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getType().equals(GameEvent.EventType.DAMAGE_PLAYER)
&& event.getTargetId().equals(source.getControllerId())) {
return super.applies(event, source, game);
}
if (event.getType().equals(GameEvent.EventType.DAMAGE_PLANESWALKER)) {
Permanent permanent = game.getPermanent(event.getTargetId());
if (permanent != null && permanent.getControllerId().equals(source.getControllerId())) {
return super.applies(event, source, game);
}
}
return false;
}
@Override
public AjaniSteadfastPreventEffect copy() {
return new AjaniSteadfastPreventEffect(this);
}
}

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@ -67,12 +67,12 @@ public class HedronFieldPurists extends CardImpl {
// LEVEL 1-4
// 1/4
// If a source would deal damage to you or a creature you control, prevent 1 of that damage.
Abilities<Ability> abilities1 = new AbilitiesImpl<Ability>();
Abilities<Ability> abilities1 = new AbilitiesImpl<>();
abilities1.add(new SimpleStaticAbility(Zone.BATTLEFIELD, new HedronFieldPuristsEffect(1)));
// LEVEL 5+
// 2/5
// If a source would deal damage to you or a creature you control, prevent 2 of that damage.
Abilities<Ability> abilities2 = new AbilitiesImpl<Ability>();
Abilities<Ability> abilities2 = new AbilitiesImpl<>();
abilities2.add(new SimpleStaticAbility(Zone.BATTLEFIELD, new HedronFieldPuristsEffect(2)));
LevelerCardBuilder.construct(this,
@ -92,36 +92,13 @@ public class HedronFieldPurists extends CardImpl {
class HedronFieldPuristsEffect extends PreventionEffectImpl {
private int amount;
public HedronFieldPuristsEffect(int amount) {
super(Duration.WhileOnBattlefield);
this.amount = amount;
super(Duration.WhileOnBattlefield, amount, false, false);
this.staticText = "If a source would deal damage to you or a creature you control, prevent " + amount + " of that damage";
}
public HedronFieldPuristsEffect(HedronFieldPuristsEffect effect) {
super(effect);
this.amount = effect.amount;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, source.getFirstTarget(), source.getId(), source.getControllerId(), 1, false);
if (!game.replaceEvent(preventEvent)) {
int damage = event.getAmount();
if (damage >= this.amount) {
event.setAmount(damage - amount);
damage = amount;
this.used = true;
} else {
event.setAmount(0);
amount -= damage;
}
game.informPlayers(damage + " damage has been prevented.");
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, source.getFirstTarget(), source.getId(), source.getControllerId(), damage));
}
return false;
}
@Override