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* Added M15 white Planeswalker.
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2 changed files with 176 additions and 26 deletions
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Mage.Sets/src/mage/sets/magic2015/AjaniSteadfast.java
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Mage.Sets/src/mage/sets/magic2015/AjaniSteadfast.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.magic2015;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.LoyaltyAbility;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.PreventionEffectImpl;
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import mage.abilities.effects.common.GetEmblemEffect;
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import mage.abilities.effects.common.continious.BoostTargetEffect;
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import mage.abilities.effects.common.continious.GainAbilityTargetEffect;
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import mage.abilities.effects.common.counter.AddCountersAllEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.abilities.keyword.FirstStrikeAbility;
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import mage.abilities.keyword.LifelinkAbility;
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import mage.abilities.keyword.VigilanceAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.common.FilterPlaneswalkerPermanent;
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import mage.filter.predicate.permanent.AnotherPredicate;
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import mage.game.Game;
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import mage.game.command.Emblem;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetCreaturePermanent;
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/**
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*
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* @author LevelX2
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*/
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public class AjaniSteadfast extends CardImpl {
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private static final FilterPlaneswalkerPermanent filter = new FilterPlaneswalkerPermanent("tapped creature");
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static {
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filter.add(new AnotherPredicate());
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}
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public AjaniSteadfast(UUID ownerId) {
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super(ownerId, 1, "Ajani Steadfast", Rarity.MYTHIC, new CardType[]{CardType.PLANESWALKER}, "{3}{W}");
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this.expansionSetCode = "M15";
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this.subtype.add("Ajani");
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this.color.setWhite(true);
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this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.LOYALTY.createInstance(4)), false));
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// +1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink.
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Effect effect = new BoostTargetEffect(1,1, Duration.EndOfTurn);
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effect.setText("Until end of turn, up to one target creature gets +1/+1");
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LoyaltyAbility ability = new LoyaltyAbility(effect, 1);
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effect = new GainAbilityTargetEffect(FirstStrikeAbility.getInstance(), Duration.EndOfTurn);
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effect.setText("and gains first strike");
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ability.addEffect(effect);
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effect = new GainAbilityTargetEffect(VigilanceAbility.getInstance(), Duration.EndOfTurn);
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effect.setText(", vigilance");
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ability.addEffect(effect);
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effect = new GainAbilityTargetEffect(LifelinkAbility.getInstance(), Duration.EndOfTurn);
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effect.setText(", and lifelink");
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ability.addEffect(effect);
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ability.addTarget(new TargetCreaturePermanent(0,1));
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this.addAbility(ability);
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// -2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
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ability = new LoyaltyAbility(new AddCountersAllEffect(CounterType.P1P1.createInstance(), new FilterControlledCreaturePermanent()), -2);
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effect = new AddCountersAllEffect(CounterType.LOYALTY.createInstance(), filter);
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effect.setText("and a loyalty counter on each other planeswalker you control");
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ability.addEffect(effect);
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this.addAbility(ability);
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// -7: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."
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this.addAbility(new LoyaltyAbility(new GetEmblemEffect(new AjaniSteadfastEmblem()), -7));
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}
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public AjaniSteadfast(final AjaniSteadfast card) {
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super(card);
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}
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@Override
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public AjaniSteadfast copy() {
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return new AjaniSteadfast(this);
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}
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}
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class AjaniSteadfastEmblem extends Emblem {
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public AjaniSteadfastEmblem() {
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this.getAbilities().add(new SimpleStaticAbility(Zone.COMMAND, new AjaniSteadfastPreventEffect()));
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this.setExpansionSetCodeForImage("M15");
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}
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}
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class AjaniSteadfastPreventEffect extends PreventionEffectImpl {
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public AjaniSteadfastPreventEffect() {
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super(Duration.EndOfGame);
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this.staticText = "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage";
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consumable = false;
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}
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public AjaniSteadfastPreventEffect(AjaniSteadfastPreventEffect effect) {
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super(effect);
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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int damage = event.getAmount();
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if (damage > 1) {
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amountToPrevent = damage - 1;
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preventDamageAction(event, source, game);
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}
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return false;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (event.getType().equals(GameEvent.EventType.DAMAGE_PLAYER)
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&& event.getTargetId().equals(source.getControllerId())) {
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return super.applies(event, source, game);
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}
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if (event.getType().equals(GameEvent.EventType.DAMAGE_PLANESWALKER)) {
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Permanent permanent = game.getPermanent(event.getTargetId());
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if (permanent != null && permanent.getControllerId().equals(source.getControllerId())) {
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return super.applies(event, source, game);
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}
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}
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return false;
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}
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@Override
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public AjaniSteadfastPreventEffect copy() {
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return new AjaniSteadfastPreventEffect(this);
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}
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}
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@ -67,12 +67,12 @@ public class HedronFieldPurists extends CardImpl {
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// LEVEL 1-4
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// 1/4
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// If a source would deal damage to you or a creature you control, prevent 1 of that damage.
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Abilities<Ability> abilities1 = new AbilitiesImpl<Ability>();
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Abilities<Ability> abilities1 = new AbilitiesImpl<>();
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abilities1.add(new SimpleStaticAbility(Zone.BATTLEFIELD, new HedronFieldPuristsEffect(1)));
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// LEVEL 5+
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// 2/5
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// If a source would deal damage to you or a creature you control, prevent 2 of that damage.
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Abilities<Ability> abilities2 = new AbilitiesImpl<Ability>();
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Abilities<Ability> abilities2 = new AbilitiesImpl<>();
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abilities2.add(new SimpleStaticAbility(Zone.BATTLEFIELD, new HedronFieldPuristsEffect(2)));
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LevelerCardBuilder.construct(this,
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@ -92,36 +92,13 @@ public class HedronFieldPurists extends CardImpl {
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class HedronFieldPuristsEffect extends PreventionEffectImpl {
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private int amount;
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public HedronFieldPuristsEffect(int amount) {
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super(Duration.WhileOnBattlefield);
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this.amount = amount;
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super(Duration.WhileOnBattlefield, amount, false, false);
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this.staticText = "If a source would deal damage to you or a creature you control, prevent " + amount + " of that damage";
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}
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public HedronFieldPuristsEffect(HedronFieldPuristsEffect effect) {
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super(effect);
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this.amount = effect.amount;
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, source.getFirstTarget(), source.getId(), source.getControllerId(), 1, false);
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if (!game.replaceEvent(preventEvent)) {
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int damage = event.getAmount();
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if (damage >= this.amount) {
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event.setAmount(damage - amount);
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damage = amount;
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this.used = true;
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} else {
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event.setAmount(0);
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amount -= damage;
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}
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game.informPlayers(damage + " damage has been prevented.");
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, source.getFirstTarget(), source.getId(), source.getControllerId(), damage));
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}
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return false;
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}
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@Override
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