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* Bull Rancor - fixed missing trample ability;
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@ -9,6 +9,7 @@ import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.effects.common.continuous.GainAbilityControlledEffect;
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import mage.abilities.effects.common.continuous.GainAbilityControlledEffect;
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import mage.abilities.keyword.MenaceAbility;
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import mage.abilities.keyword.MenaceAbility;
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import mage.abilities.keyword.MonstrosityAbility;
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import mage.abilities.keyword.MonstrosityAbility;
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import mage.abilities.keyword.TrampleAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.CardType;
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@ -28,6 +29,9 @@ public final class BullRancor extends CardImpl {
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this.power = new MageInt(7);
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this.power = new MageInt(7);
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this.toughness = new MageInt(7);
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this.toughness = new MageInt(7);
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// Trample
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this.addAbility(TrampleAbility.getInstance());
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// {3}{R}{G}{G}{W}: Monstrosity 3.
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// {3}{R}{G}{G}{W}: Monstrosity 3.
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this.addAbility(new MonstrosityAbility("{3}{R}{G}{G}{W}", 3));
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this.addAbility(new MonstrosityAbility("{3}{R}{G}{G}{W}", 3));
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