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Fix Unified Strike
Unified Strike currently does nothing at all because the Outcome is set wrong.
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1 changed files with 2 additions and 2 deletions
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@ -75,8 +75,8 @@ class UnifiedStrikeEffect extends OneShotEffect {
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}
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UnifiedStrikeEffect() {
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super(Outcome.Benefit);
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this.staticText = "";
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super(Outcome.Exile);
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this.staticText = "Exile target attacking creature if its power is less than or equal to the number of Soldiers on the battlefield.";
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}
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UnifiedStrikeEffect(final UnifiedStrikeEffect effect) {
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