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[MOM] Implement Beamtown Beatstick
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Mage.Sets/src/mage/cards/b/BeamtownBeatstick.java
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Mage.Sets/src/mage/cards/b/BeamtownBeatstick.java
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package mage.cards.b;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.continuous.BoostEquippedEffect;
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import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
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import mage.abilities.keyword.EquipAbility;
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import mage.abilities.keyword.MenaceAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.AttachmentType;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.DamagedEvent;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.TreasureToken;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class BeamtownBeatstick extends CardImpl {
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public BeamtownBeatstick(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{R}");
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this.subtype.add(SubType.EQUIPMENT);
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// Equipped creature gets +1/+0 and has menace.
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Ability ability = new SimpleStaticAbility(new BoostEquippedEffect(2, 2));
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ability.addEffect(new GainAbilityAttachedEffect(
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new MenaceAbility(), AttachmentType.EQUIPMENT
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).setText("and has menace"));
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this.addAbility(ability);
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// Whenever equipped creature deals combat damage to a player or battle, create a Treasure token.
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this.addAbility(new BeamtownBeatstickTriggeredAbility());
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// Equip {2}
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this.addAbility(new EquipAbility(2));
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}
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private BeamtownBeatstick(final BeamtownBeatstick card) {
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super(card);
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}
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@Override
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public BeamtownBeatstick copy() {
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return new BeamtownBeatstick(this);
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}
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}
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class BeamtownBeatstickTriggeredAbility extends TriggeredAbilityImpl {
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BeamtownBeatstickTriggeredAbility() {
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super(Zone.BATTLEFIELD, new CreateTokenEffect(new TreasureToken()));
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setTriggerPhrase("Whenever equipped creature deals combat damage to a player or battle, ");
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}
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private BeamtownBeatstickTriggeredAbility(final BeamtownBeatstickTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public BeamtownBeatstickTriggeredAbility copy() {
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return new BeamtownBeatstickTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.DAMAGED_PERMANENT
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|| event.getType() == GameEvent.EventType.DAMAGED_PLAYER;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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DamagedEvent dEvent = (DamagedEvent) event;
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if (!dEvent.isCombatDamage()) {
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return false;
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}
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Permanent equipment = getSourcePermanentOrLKI(game);
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if (!dEvent.getSourceId().equals(equipment.getAttachedTo())) {
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return false;
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}
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switch (event.getType()) {
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case DAMAGED_PERMANENT:
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Permanent permanent = game.getPermanent(dEvent.getTargetId());
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return permanent != null && permanent.isBattle(game);
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case DAMAGED_PLAYER:
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return true;
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}
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return false;
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}
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}
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@ -29,6 +29,7 @@ public final class MarchOfTheMachine extends ExpansionSet {
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cards.add(new SetCardInfo("Archangel Elspeth", 6, Rarity.MYTHIC, mage.cards.a.ArchangelElspeth.class));
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cards.add(new SetCardInfo("Archpriest of Shadows", 89, Rarity.RARE, mage.cards.a.ArchpriestOfShadows.class));
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cards.add(new SetCardInfo("Astral Wingspan", 48, Rarity.UNCOMMON, mage.cards.a.AstralWingspan.class));
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cards.add(new SetCardInfo("Beamtown Beatstick", 131, Rarity.COMMON, mage.cards.b.BeamtownBeatstick.class));
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cards.add(new SetCardInfo("Bloodfell Caves", 267, Rarity.COMMON, mage.cards.b.BloodfellCaves.class));
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cards.add(new SetCardInfo("Blossoming Sands", 268, Rarity.COMMON, mage.cards.b.BlossomingSands.class));
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cards.add(new SetCardInfo("Boon-Bringer Valkyrie", 9, Rarity.RARE, mage.cards.b.BoonBringerValkyrie.class));
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