[MOM] Implement Beamtown Beatstick

This commit is contained in:
theelk801 2023-04-03 22:02:04 -04:00
parent 2ce4a7ae3b
commit 1c28b6e83f
2 changed files with 101 additions and 0 deletions

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@ -0,0 +1,100 @@
package mage.cards.b;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.continuous.BoostEquippedEffect;
import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
import mage.abilities.keyword.EquipAbility;
import mage.abilities.keyword.MenaceAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.AttachmentType;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.DamagedEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.TreasureToken;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class BeamtownBeatstick extends CardImpl {
public BeamtownBeatstick(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{R}");
this.subtype.add(SubType.EQUIPMENT);
// Equipped creature gets +1/+0 and has menace.
Ability ability = new SimpleStaticAbility(new BoostEquippedEffect(2, 2));
ability.addEffect(new GainAbilityAttachedEffect(
new MenaceAbility(), AttachmentType.EQUIPMENT
).setText("and has menace"));
this.addAbility(ability);
// Whenever equipped creature deals combat damage to a player or battle, create a Treasure token.
this.addAbility(new BeamtownBeatstickTriggeredAbility());
// Equip {2}
this.addAbility(new EquipAbility(2));
}
private BeamtownBeatstick(final BeamtownBeatstick card) {
super(card);
}
@Override
public BeamtownBeatstick copy() {
return new BeamtownBeatstick(this);
}
}
class BeamtownBeatstickTriggeredAbility extends TriggeredAbilityImpl {
BeamtownBeatstickTriggeredAbility() {
super(Zone.BATTLEFIELD, new CreateTokenEffect(new TreasureToken()));
setTriggerPhrase("Whenever equipped creature deals combat damage to a player or battle, ");
}
private BeamtownBeatstickTriggeredAbility(final BeamtownBeatstickTriggeredAbility ability) {
super(ability);
}
@Override
public BeamtownBeatstickTriggeredAbility copy() {
return new BeamtownBeatstickTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGED_PERMANENT
|| event.getType() == GameEvent.EventType.DAMAGED_PLAYER;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
DamagedEvent dEvent = (DamagedEvent) event;
if (!dEvent.isCombatDamage()) {
return false;
}
Permanent equipment = getSourcePermanentOrLKI(game);
if (!dEvent.getSourceId().equals(equipment.getAttachedTo())) {
return false;
}
switch (event.getType()) {
case DAMAGED_PERMANENT:
Permanent permanent = game.getPermanent(dEvent.getTargetId());
return permanent != null && permanent.isBattle(game);
case DAMAGED_PLAYER:
return true;
}
return false;
}
}

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@ -29,6 +29,7 @@ public final class MarchOfTheMachine extends ExpansionSet {
cards.add(new SetCardInfo("Archangel Elspeth", 6, Rarity.MYTHIC, mage.cards.a.ArchangelElspeth.class));
cards.add(new SetCardInfo("Archpriest of Shadows", 89, Rarity.RARE, mage.cards.a.ArchpriestOfShadows.class));
cards.add(new SetCardInfo("Astral Wingspan", 48, Rarity.UNCOMMON, mage.cards.a.AstralWingspan.class));
cards.add(new SetCardInfo("Beamtown Beatstick", 131, Rarity.COMMON, mage.cards.b.BeamtownBeatstick.class));
cards.add(new SetCardInfo("Bloodfell Caves", 267, Rarity.COMMON, mage.cards.b.BloodfellCaves.class));
cards.add(new SetCardInfo("Blossoming Sands", 268, Rarity.COMMON, mage.cards.b.BlossomingSands.class));
cards.add(new SetCardInfo("Boon-Bringer Valkyrie", 9, Rarity.RARE, mage.cards.b.BoonBringerValkyrie.class));