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https://github.com/correl/mage.git
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commit
1c5d4a0f48
3 changed files with 45 additions and 37 deletions
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@ -17,6 +17,7 @@ import mage.client.util.GUISizeHelper;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.MageObjectType;
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import mage.constants.MageObjectType;
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import mage.constants.Rarity;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.utils.CardUtil;
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import mage.utils.CardUtil;
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import mage.view.CardView;
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import mage.view.CardView;
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import mage.view.CounterView;
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import mage.view.CounterView;
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@ -344,6 +345,11 @@ public class GuiDisplayUtil {
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buffer.append(ManaSymbols.replaceSymbolsWithHTML(legal, ManaSymbols.Type.TOOLTIP));
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buffer.append(ManaSymbols.replaceSymbolsWithHTML(legal, ManaSymbols.Type.TOOLTIP));
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}
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}
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Zone zone = card.getZone();
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if (zone != null) {
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buffer.append("<p style='margin: 2px'><b>Card Zone:</b> ").append(zone).append("</p>");
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}
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buffer.append("<br></body></html>");
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buffer.append("<br></body></html>");
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return buffer;
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return buffer;
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}
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}
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@ -111,6 +111,8 @@ public class CardView extends SimpleCardView {
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protected boolean controlledByOwner = true;
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protected boolean controlledByOwner = true;
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protected Zone zone;
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protected boolean rotate;
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protected boolean rotate;
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protected boolean hideInfo; // controls if the tooltip window is shown (eg. controlled face down morph card)
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protected boolean hideInfo; // controls if the tooltip window is shown (eg. controlled face down morph card)
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@ -161,9 +163,10 @@ public class CardView extends SimpleCardView {
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// TODO: Better handle this in Framework (but currently I'm not sure how to do it there) LevelX2
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// TODO: Better handle this in Framework (but currently I'm not sure how to do it there) LevelX2
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boolean showFaceUp = true;
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boolean showFaceUp = true;
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if (game != null) {
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if (game != null) {
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zone = game.getState().getZone(card.getId());
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if (card.isFaceDown(game)) {
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if (card.isFaceDown(game)) {
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showFaceUp = false;
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showFaceUp = false;
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if (!Zone.BATTLEFIELD.equals(game.getState().getZone(card.getId()))) {
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if (!Zone.BATTLEFIELD.equals(zone)) {
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if (showFaceDownCard) {
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if (showFaceDownCard) {
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showFaceUp = true;
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showFaceUp = true;
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}
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}
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@ -708,6 +711,10 @@ public class CardView extends SimpleCardView {
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return controlledByOwner;
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return controlledByOwner;
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}
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}
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public Zone getZone() {
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return zone;
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}
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public boolean isFlipCard() {
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public boolean isFlipCard() {
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return flipCard;
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return flipCard;
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}
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}
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@ -27,6 +27,7 @@
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*/
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*/
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package mage.sets.eldritchmoon;
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package mage.sets.eldritchmoon;
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import java.util.List;
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import java.util.Set;
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import java.util.Set;
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import java.util.UUID;
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import java.util.UUID;
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import mage.MageObject;
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import mage.MageObject;
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@ -72,7 +73,7 @@ public class CoaxFromTheBlindEternities extends CardImpl {
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class CoaxFromTheBlindEternitiesEffect extends OneShotEffect {
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class CoaxFromTheBlindEternitiesEffect extends OneShotEffect {
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private static final String choiceText = "Choose a Eldrazi card you own from outside the game (sideboard), and put it into your hand?";
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private static final String choiceText = "Choose a Eldrazi card you own from outside the game (sideboard) or in exile, and put it into your hand?";
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private static final FilterCard filter = new FilterCard("Eldrazi card");
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private static final FilterCard filter = new FilterCard("Eldrazi card");
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@ -99,46 +100,40 @@ class CoaxFromTheBlindEternitiesEffect extends OneShotEffect {
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Player controller = game.getPlayer(source.getControllerId());
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Player controller = game.getPlayer(source.getControllerId());
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MageObject sourceObject = source.getSourceObject(game);
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MageObject sourceObject = source.getSourceObject(game);
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if (controller != null && sourceObject != null) {
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if (controller != null && sourceObject != null) {
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Cards cards = controller.getSideboard();
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if (controller.chooseUse(Outcome.Benefit, choiceText, source, game)) {
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Card card = null;
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Set<Card> sideboard = controller.getSideboard().getCards(filter, game);
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if (!cards.isEmpty()) {
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List<Card> exile = game.getExile().getAllCards(game);
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if (controller.chooseUse(Outcome.Benefit, choiceText, source, game)) {
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Cards filteredCards = new CardsImpl();
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Set<Card> filtered = cards.getCards(filter, game);
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Card card = null;
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if (filtered.isEmpty()) {
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game.informPlayer(controller, "You have no " + filter.getMessage() + " outside the game (your sideboard).");
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for (Card sideboardCard : sideboard) {
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} else {
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filteredCards.add(sideboardCard.getId());
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Cards filteredCards = new CardsImpl();
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}
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for (Card sideboardCard : filtered) {
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for (Card exileCard : exile) {
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filteredCards.add(sideboardCard.getId());
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if (exileCard.getOwnerId().equals(source.getControllerId()) && exileCard.hasSubtype("Eldrazi")) {
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}
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filteredCards.add(exileCard);
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TargetCard target = new TargetCard(Zone.OUTSIDE, filter);
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}
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target.setNotTarget(true);
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}
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if (controller.choose(outcome, filteredCards, target, game)) {
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card = controller.getSideboard().get(target.getFirstTarget(), game);
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if (filteredCards.isEmpty()) {
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game.informPlayer(controller, "You have no " + filter.getMessage() + " outside the game (your sideboard) or in exile.");
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}
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else {
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TargetCard target = new TargetCard(Zone.OUTSIDE, filter);
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target.setNotTarget(true);
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if (controller.choose(outcome, filteredCards, target, game)) {
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card = controller.getSideboard().get(target.getFirstTarget(), game);
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if (card == null) {
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card = game.getCard(target.getFirstTarget());
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}
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}
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}
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}
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}
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}
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}
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// Choose a card from exile
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if (card != null) {
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Cards filteredCards = new CardsImpl();
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card.moveToZone(Zone.HAND, source.getSourceId(), game, false);
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for (Card exileCard : game.getExile().getAllCards(game)) {
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controller.revealCards(sourceObject.getIdName(), new CardsImpl(card), game);
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if (exileCard.getOwnerId().equals(source.getControllerId()) && exileCard.hasSubtype("Eldrazi")) {
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filteredCards.add(exileCard);
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}
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}
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}
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}
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if (filteredCards.isEmpty()) {
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game.informPlayer(controller, "You have no Eldrazi cards in the exile zone.");
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} else {
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TargetCard target = new TargetCard(Zone.EXILED, filter);
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target.setNotTarget(true);
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if (controller.choose(Outcome.Benefit, filteredCards, target, game)) {
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card = game.getCard(target.getFirstTarget());
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}
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}
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if (card != null) {
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card.moveToZone(Zone.HAND, source.getSourceId(), game, false);
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controller.revealCards(sourceObject.getIdName(), new CardsImpl(card), game);
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}
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return true;
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return true;
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}
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}
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return false;
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return false;
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