Merge pull request #1889 from spjspj/master

spjspj - Add new condition 'SourceHasRemainedInSameZoneCondition'. Adjust
This commit is contained in:
spjspj 2016-04-19 20:19:19 +10:00
commit 1c7e3b7022
4 changed files with 219 additions and 8 deletions

View file

@ -31,6 +31,8 @@ import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.condition.CompoundCondition;
import mage.abilities.condition.common.SourceHasRemainedInSameZoneCondition;
import mage.abilities.condition.common.SourceOnBattlefieldControlUnchangedCondition;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.OneShotEffect;
@ -108,9 +110,15 @@ class DragonlordSilumgarEffect extends OneShotEffect {
Permanent sourcePermanent = game.getPermanent(source.getSourceId());
Player controller = game.getPlayer(source.getControllerId());
Permanent target = game.getPermanent(getTargetPointer().getFirst(game, source));
if (controller != null && sourcePermanent != null && target != null
&& controller.getId().equals(sourcePermanent.getControllerId())) {
game.addEffect(new ConditionalContinuousEffect(new GainControlTargetEffect(Duration.Custom), new SourceOnBattlefieldControlUnchangedCondition(), null), source);
if (controller != null && sourcePermanent != null && target != null && controller.getId().equals(sourcePermanent.getControllerId())) {
SourceHasRemainedInSameZoneCondition condition = new SourceHasRemainedInSameZoneCondition(sourcePermanent.getId());
game.addEffect(new ConditionalContinuousEffect(
new GainControlTargetEffect(Duration.Custom),
new CompoundCondition(new SourceOnBattlefieldControlUnchangedCondition(), condition),
null),
source);
if (!game.isSimulation()) {
game.informPlayers(sourcePermanent.getLogName() + ": " + controller.getLogName() + " gained control of " + target.getLogName());
}

View file

@ -0,0 +1,131 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.mastersedition;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SkipUntapOptionalAbility;
import mage.abilities.condition.CompoundCondition;
import mage.abilities.condition.common.SourceHasRemainedInSameZoneCondition;
import mage.abilities.condition.common.SourceTappedCondition;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.GainControlTargetEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetOpponentsChoicePermanent;
/**
*
* @author spjspj
*/
public class Preacher extends CardImpl {
public Preacher(UUID ownerId) {
super(ownerId, 24, "Preacher", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{W}{W}");
this.expansionSetCode = "MED";
this.subtype.add("Human");
this.subtype.add("Cleric");
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// You may choose not to untap Preacher during your untap step.
this.addAbility(new SkipUntapOptionalAbility());
// {tap}: Gain control of target creature of an opponent's choice that he or she controls for as long as Preacher remains tapped.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new PreacherEffect(), new TapSourceCost());
ability.addTarget(new TargetOpponentsChoicePermanent(new FilterControlledCreaturePermanent()));
this.addAbility(ability);
}
public Preacher(final Preacher card) {
super(card);
}
@Override
public Preacher copy() {
return new Preacher(this);
}
}
class PreacherEffect extends OneShotEffect {
public PreacherEffect() {
super(Outcome.GainControl);
this.staticText = "Gain control of target creature of an opponent's choice that he or she controls for as long as {this} remains tapped";
}
public PreacherEffect(final PreacherEffect effect) {
super(effect);
}
@Override
public PreacherEffect copy() {
return new PreacherEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent sourcePermanent = game.getPermanent(source.getSourceId());
Player controller = game.getPlayer(source.getControllerId());
if (controller != null && sourcePermanent != null
&& controller.getId().equals(sourcePermanent.getControllerId())) {
UUID target = source.getFirstTarget();
if (target != null && game.getPermanent(target) != null) {
Permanent targetPermanent = game.getPermanent(target);
SourceHasRemainedInSameZoneCondition condition = new SourceHasRemainedInSameZoneCondition(sourcePermanent.getId());
SourceHasRemainedInSameZoneCondition conditionTarget = new SourceHasRemainedInSameZoneCondition(target);
ConditionalContinuousEffect effect = new ConditionalContinuousEffect(
new GainControlTargetEffect(Duration.Custom),
new CompoundCondition(SourceTappedCondition.getInstance(), new CompoundCondition (condition, conditionTarget)),
"Gain control of target creature of an opponent's choice that he or she controls for as long as {this} remains tapped");
game.addEffect(effect, source);
}
}
return false;
}
}

View file

@ -816,11 +816,11 @@ public class Mana implements Comparable<Mana>, Serializable, Copyable<Mana> {
}
/**
* Returns if this objects mana contains any mana the same as the passed in
* Returns if this objects mana contains any coloured mana the same as the passed in
* {@link Mana}'s mana.
*
* @param mana the mana to check for
* @return true if this contains any of the same type of mana that this has
* @return true if this contains any of the same type of coloured mana that this has
*/
public boolean containsAny(final Mana mana) {
if (mana.black > 0 && this.black > 0) {
@ -833,9 +833,7 @@ public class Mana implements Comparable<Mana>, Serializable, Copyable<Mana> {
return true;
} else if (mana.green > 0 && this.green > 0) {
return true;
} else if (mana.colorless > 0 && this.colorless > 0) {
return true;
}
}
return false;
}

View file

@ -0,0 +1,74 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.condition.common;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.condition.Condition;
import mage.game.Game;
/**
* As long as the card has remained in the same zone
* since this condition was created, the condition is true.
*
* @author spjspj
*/
public class SourceHasRemainedInSameZoneCondition implements Condition {
UUID idToCheck = null;
int timesChangedZones = -1;
public SourceHasRemainedInSameZoneCondition(UUID idToCheck) {
this.idToCheck = idToCheck;
this.timesChangedZones = -1;
}
public SourceHasRemainedInSameZoneCondition getInstance(UUID cardId) {
return new SourceHasRemainedInSameZoneCondition(cardId);
}
@Override
public boolean apply(Game game, Ability source) {
if (idToCheck != null && game.getCard(idToCheck) != null) {
if (timesChangedZones == -1) {
timesChangedZones = game.getState().getZoneChangeCounter(idToCheck);
}
if (timesChangedZones == game.getState().getZoneChangeCounter(idToCheck)) {
return true;
}
}
return false;
}
@Override
public String toString() {
return "if {this} has remained in the same zone";
}
}