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Implement Ceta Sanctuary
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Mage.Sets/src/mage/cards/c/CetaSanctuary.java
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Mage.Sets/src/mage/cards/c/CetaSanctuary.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.c;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import java.util.UUID;
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/**
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*
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* @author Pete Rossi
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*/
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public class CetaSanctuary extends CardImpl {
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public CetaSanctuary(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{U}");
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// At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.
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this.addAbility(new CetaSanctuaryTriggeredAbility());
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}
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public CetaSanctuary(final CetaSanctuary card) {
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super(card);
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}
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@Override
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public CetaSanctuary copy() {
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return new CetaSanctuary(this);
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}
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}
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class CetaSanctuaryEffect extends OneShotEffect {
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public CetaSanctuaryEffect() {
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super(Outcome.DrawCard);
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}
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public CetaSanctuaryEffect(final CetaSanctuaryEffect effect) { super(effect); }
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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int red = 0;
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int green = 0;
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if (controller != null) {
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for (Permanent permanent : game.getBattlefield().getAllActivePermanents(controller.getId())) {
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ObjectColor color = permanent.getColor(game);
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if (color.isRed()) { red = 1; }
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if (color.isGreen()) { green = 1; }
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if (red == 1 && green == 1) {
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break;
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}
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}
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}
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if (red != 0 || green != 0) {
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controller.drawCards((red+green), game);
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controller.discard(1, false, source, game);
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return true;
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} else {
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return false;
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}
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}
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@Override
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public CetaSanctuaryEffect copy() { return new CetaSanctuaryEffect(this); }
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}
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class CetaSanctuaryTriggeredAbility extends TriggeredAbilityImpl {
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public CetaSanctuaryTriggeredAbility() {
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super(Zone.BATTLEFIELD, new CetaSanctuaryEffect());
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}
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public CetaSanctuaryTriggeredAbility(final CetaSanctuaryTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public CetaSanctuaryTriggeredAbility copy() {
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return new CetaSanctuaryTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.UPKEEP_STEP_PRE;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getPlayerId().equals(this.getControllerId())) {
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for (Permanent permanent : game.getBattlefield().getAllActivePermanents(this.getControllerId())) {
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ObjectColor color = permanent.getColor(game);
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if (color.isRed() || color.isGreen()) {
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return true;
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}
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.";
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}
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}
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@ -34,6 +34,7 @@ public class Apocalypse extends ExpansionSet {
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cards.add(new SetCardInfo("Brass Herald", 133, Rarity.UNCOMMON, mage.cards.b.BrassHerald.class));
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cards.add(new SetCardInfo("Caves of Koilos", 140, Rarity.RARE, mage.cards.c.CavesOfKoilos.class));
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cards.add(new SetCardInfo("Ceta Disciple", 19, Rarity.COMMON, mage.cards.c.CetaDisciple.class));
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cards.add(new SetCardInfo("Ceta Sanctuary", 20, Rarity.UNCOMMON, mage.cards.c.CetaSanctuary.class));
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cards.add(new SetCardInfo("Cetavolver", 21, Rarity.RARE, mage.cards.c.Cetavolver.class));
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cards.add(new SetCardInfo("Coalition Flag", 2, Rarity.UNCOMMON, mage.cards.c.CoalitionFlag.class));
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cards.add(new SetCardInfo("Coalition Honor Guard", 3, Rarity.COMMON, mage.cards.c.CoalitionHonorGuard.class));
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