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* Entomb - Fixed that the search was restricted to creatures instead for any card.
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parent
915651335a
commit
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1 changed files with 14 additions and 17 deletions
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@ -29,18 +29,17 @@ package mage.sets.odyssey;
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import java.util.List;
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import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.abilities.Ability;
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import mage.abilities.effects.SearchEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreatureCard;
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import mage.filter.FilterCard;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetCardInLibrary;
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@ -75,7 +74,7 @@ public class Entomb extends CardImpl<Entomb> {
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class SearchLibraryPutInGraveyard extends SearchEffect<SearchLibraryPutInGraveyard> {
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public SearchLibraryPutInGraveyard() {
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super(new TargetCardInLibrary(new FilterCreatureCard()), Outcome.Neutral);
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super(new TargetCardInLibrary(new FilterCard()), Outcome.Neutral);
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staticText = "Search your library for a card and put that card into your graveyard. Then shuffle your library";
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}
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@ -90,26 +89,24 @@ class SearchLibraryPutInGraveyard extends SearchEffect<SearchLibraryPutInGraveya
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player == null) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller == null) {
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return false;
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}
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if (player.searchLibrary(target, game)) {
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boolean result = false;
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if (controller.searchLibrary(target, game)) {
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if (target.getTargets().size() > 0) {
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Cards cards = new CardsImpl();
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for (UUID cardId: (List<UUID>)target.getTargets()) {
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Card card = player.getLibrary().remove(cardId, game);
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Card card = controller.getLibrary().remove(cardId, game);
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if (card != null) {
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card.moveToZone(Zone.GRAVEYARD, source.getId(), game, false);
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controller.moveCardToGraveyardWithInfo(card, source.getSourceId(), game, Zone.LIBRARY);
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}
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}
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}
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player.shuffleLibrary(game);
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return true;
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result = true;
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}
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player.shuffleLibrary(game);
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return false;
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controller.shuffleLibrary(game);
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return result;
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}
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}
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